Overhaul the top sections of the class reference (Physics classes)
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PinJoint3D" inherits="Joint3D" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Pin joint for 3D PhysicsBodies.
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A physics joint that attaches two 3D physics bodies at a single point, allowing them to freely rotate.
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</brief_description>
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<description>
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Pin joint for 3D rigid bodies. It pins 2 bodies (dynamic or static) together. See also [Generic6DOFJoint3D].
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A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate. For example, a [RigidBody3D] can be attached to a [StaticBody3D] to create a pendulum or a seesaw.
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</description>
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<tutorials>
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</tutorials>
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