Fix some crashes and using null pointers

This commit is contained in:
Rafał Mikrut
2019-10-28 08:07:29 +01:00
parent 4ecc30cc5e
commit e53e1c566a
15 changed files with 37 additions and 19 deletions

View File

@ -986,6 +986,7 @@ Array TranslationServer::get_loaded_locales() const {
for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
ERR_FAIL_COND_V(t.is_null(), Array());
String l = t->get_locale();
locales.push_back(l);
@ -1057,6 +1058,7 @@ StringName TranslationServer::translate(const StringName &p_message) const {
for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
ERR_FAIL_COND_V(t.is_null(), StringName(""));
String l = t->get_locale();
if (lptr[0] != l[0] || lptr[1] != l[1])
continue; // Language code does not match.
@ -1085,6 +1087,7 @@ StringName TranslationServer::translate(const StringName &p_message) const {
for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
const Ref<Translation> &t = E->get();
ERR_FAIL_COND_V(t.is_null(), StringName(""));
String l = t->get_locale();
if (fptr[0] != l[0] || fptr[1] != l[1])
continue; // Language code does not match.