Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo
Fix typo in SSR roughness quality enum value names
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@ -4146,13 +4146,17 @@
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<constant name="ENV_TONE_MAPPER_ACES" value="3" enum="EnvironmentToneMapper">
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Use the ACES tonemapper.
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</constant>
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<constant name="ENV_SSR_ROUGNESS_QUALITY_DISABLED" value="0" enum="EnvironmentSSRRoughnessQuality">
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<constant name="ENV_SSR_ROUGHNESS_QUALITY_DISABLED" value="0" enum="EnvironmentSSRRoughnessQuality">
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Lowest quality of roughness filter for screen-space reflections. Rough materials will not have blurrier screen-space reflections compared to smooth (non-rough) materials. This is the fastest option.
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</constant>
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<constant name="ENV_SSR_ROUGNESS_QUALITY_LOW" value="1" enum="EnvironmentSSRRoughnessQuality">
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<constant name="ENV_SSR_ROUGHNESS_QUALITY_LOW" value="1" enum="EnvironmentSSRRoughnessQuality">
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Low quality of roughness filter for screen-space reflections.
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</constant>
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<constant name="ENV_SSR_ROUGNESS_QUALITY_MEDIUM" value="2" enum="EnvironmentSSRRoughnessQuality">
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<constant name="ENV_SSR_ROUGHNESS_QUALITY_MEDIUM" value="2" enum="EnvironmentSSRRoughnessQuality">
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Medium quality of roughness filter for screen-space reflections.
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</constant>
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<constant name="ENV_SSR_ROUGNESS_QUALITY_HIGH" value="3" enum="EnvironmentSSRRoughnessQuality">
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<constant name="ENV_SSR_ROUGHNESS_QUALITY_HIGH" value="3" enum="EnvironmentSSRRoughnessQuality">
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High quality of roughness filter for screen-space reflections. This is the slowest option.
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</constant>
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<constant name="ENV_SSAO_QUALITY_VERY_LOW" value="0" enum="EnvironmentSSAOQuality">
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Lowest quality of screen-space ambient occlusion.
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