Expose creating multiple-convex-collision static bodies to GDScript

This commit is contained in:
asheraryam
2020-04-30 09:41:22 +03:00
parent 492b8aa9a5
commit ecfbb0fd28
3 changed files with 47 additions and 0 deletions

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@ -20,6 +20,13 @@
This helper creates a [StaticBody3D] child node with a [ConvexPolygonShape3D] collision shape calculated from the mesh geometry. It's mainly used for testing.
</description>
</method>
<method name="create_multiple_convex_collisions">
<return type="void">
</return>
<description>
This helper creates a [StaticBody3D] child node with multiple [ConvexPolygonShape3D] collision shapes calculated from the mesh geometry via convex decomposition. It's mainly used for testing.
</description>
</method>
<method name="create_debug_tangents">
<return type="void">
</return>