Fix priority of annotated type vs initializer type
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@ -2028,7 +2028,10 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
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return true;
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case GDScriptParser::ClassNode::Member::VARIABLE:
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if (!is_static) {
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if (member.variable->initializer) {
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if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
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r_type.type = member.variable->get_datatype();
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return true;
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} else if (member.variable->initializer) {
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const GDScriptParser::ExpressionNode *init = member.variable->initializer;
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if (init->is_constant) {
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r_type.value = init->reduced_value;
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@ -2050,9 +2053,6 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
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r_type.type = init->get_datatype();
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return true;
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}
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} else if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
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r_type.type = member.variable->get_datatype();
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return true;
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}
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}
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// TODO: Check assignments in constructor.
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