Change generated On{SignalName} to EmitSignal{SignalName}
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@ -282,7 +282,7 @@ namespace Godot.SourceGenerators
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.Append(" -= value;\n")
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.Append("}\n");
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// Generate On{EventName} method to raise the event
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// Generate EmitSignal{EventName} method to raise the event
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var invokeMethodSymbol = signalDelegate.InvokeMethodData.Method;
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int paramCount = invokeMethodSymbol.Parameters.Length;
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@ -291,7 +291,7 @@ namespace Godot.SourceGenerators
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"private" :
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"protected";
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source.Append($" {raiseMethodModifiers} void On{signalName}(");
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source.Append($" {raiseMethodModifiers} void EmitSignal{signalName}(");
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for (int i = 0; i < paramCount; i++)
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{
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var paramSymbol = invokeMethodSymbol.Parameters[i];
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