More improvements to visual script..
fixed a bug of not saving when sub-nodes changed.
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@ -13,6 +13,7 @@ class VisualScriptEditorVariableEdit;
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#ifdef TOOLS_ENABLED
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class VisualScriptEditor : public ScriptEditorBase {
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OBJ_TYPE(VisualScriptEditor,ScriptEditorBase)
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@ -109,7 +110,9 @@ class VisualScriptEditor : public ScriptEditorBase {
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Set<VisualScript::SequenceConnection> sequence_connections;
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Set<VisualScript::DataConnection> data_connections;
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} clipboard;
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};
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static Clipboard *clipboard;
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int error_line;
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@ -203,6 +206,8 @@ public:
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static void register_editor();
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static void free_clipboard();
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VisualScriptEditor();
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~VisualScriptEditor();
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};
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