Use mingw-std-threads in MinGW builds
This commit is contained in:
@ -47,6 +47,11 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform,
|
||||
taa_jitter = p_taa_jitter;
|
||||
}
|
||||
|
||||
#ifdef MINGW_ENABLED
|
||||
#undef near
|
||||
#undef far
|
||||
#endif
|
||||
|
||||
void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect) {
|
||||
ERR_FAIL_COND_MSG(p_view_count != 2, "Incorrect view count for stereoscopic view");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user