Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not work though
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@ -28,7 +28,7 @@
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/*************************************************************************/
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#ifndef AUDIO_SERVER_JAVASCRIPT_H
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#define AUDIO_SERVER_JAVASCRIPT_H
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#if 0
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#include "servers/audio_server.h"
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class AudioServerJavascript : public AudioServer {
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@ -223,3 +223,4 @@ public:
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};
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#endif // AUDIO_SERVER_JAVASCRIPT_H
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#endif
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