Merge pull request #37888 from Calinou/doc-editor-only-singletons
Document how some editor classes should be accessed as singletons only
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</brief_description>
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<description>
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The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as the Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow.
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[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_inspector].
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</description>
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<tutorials>
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</tutorials>
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