Commit Graph

46906 Commits

Author SHA1 Message Date
0a0843a67d Merge pull request #65654 from JohanAR/emit_subparticle_from_start
Allow emit_subparticle from start function
2022-09-14 19:07:33 +02:00
5d6a719a84 Merge pull request #65788 from bruvzg/macos_fix_dotnet_detection
[macOS, .NET] Fix dotnet binary detection.
2022-09-14 19:06:39 +02:00
957aa79ce0 Merge pull request #65789 from clayjohn/sky-update-bug
Clear last frame directional light buffer when number of lights changes.
2022-09-14 19:06:19 +02:00
f709596631 Merge pull request #65418 from JFonS/taa_multimesh
Add motion vectors support for MultiMeshInstance
2022-09-14 09:06:27 -07:00
a9b04b936e Merge pull request #65783 from Geometror/graphedit-configuration-warning
Add configuration warning to GraphEdit regarding future refactoring
2022-09-14 17:43:54 +02:00
299585fcde Add configuration warning to GraphEdit regarding future refactoring 2022-09-14 18:09:21 +02:00
89840b75c9 Merge pull request #65430 from SaracenOne/read_only_array
Add read-only mode to inspector array and dictionary viewer.
2022-09-14 17:43:49 +02:00
56fb2d1efb Merge pull request #65775 from smix8/navigation_baking_disabled_shapes_4.x
Exclude disabled StaticBody CollisionShapes from Navigationmesh baking
2022-09-14 17:43:05 +02:00
bbed0b43f7 Merge pull request #65774 from bruvzg/no_mono_hinting
Do not use horizontal hinting for the editor monospace font.
2022-09-14 17:42:58 +02:00
5ff8e4ee67 Merge pull request #65133 from bruvzg/win_cursor
[Windows] Simplify cursor handling and add support for fully transparent cursors.
2022-09-14 17:42:53 +02:00
f4f556d198 [macOS, .NET] Fix dotnet binary detection. 2022-09-14 18:31:52 +03:00
72d899702b Clear last frame directional light buffer when number of lights changes.
This ensures that the buffers don't go out of sync.
2022-09-14 08:30:35 -07:00
bf271ea6af Merge pull request #64228 from nathanfranke/mp-load
Multiplayer: Do not load PackedScene from spawner until instantiating
2022-09-14 15:54:39 +02:00
85cd6960c6 Merge pull request #65494 from V-Sekai/fix_inspect_command_context 2022-09-14 14:44:03 +02:00
50a6905f2d Merge pull request #65421 from V-Sekai/spriteframes_read_only 2022-09-14 14:42:18 +02:00
534ff93b05 Exclude disabled CollisionShapes from Navigationmesh baking
Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
2022-09-14 10:41:33 +02:00
e94ac75d3d Do not use horizontal hinting for the editor monospace font. 2022-09-14 11:05:09 +03:00
d9e974cdb0 Merge pull request #65493 from V-Sekai/lod_scaling
Fixes LOD scaling issues on skinned meshes.
2022-09-14 09:57:02 +02:00
240fb8666a Merge pull request #61901 from bruvzg/macos_live_resize_fix_4 2022-09-14 09:34:54 +02:00
d46bc8f4ac [macOS, 4.0] Fix unresponsive redraw during live resizing. 2022-09-14 09:59:00 +03:00
dbd6fa7e33 Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtr
[Font] Remove unnecessary cleanup and `changed` signal emission from the destructor.
2022-09-14 07:59:59 +02:00
e5963cf3dd Merge pull request #65735 from bruvzg/rtl_fixes
RTL Improvements
2022-09-14 07:59:21 +02:00
b1139fffd4 Merge pull request #65769 from m4gr3d/update_android_editor_menus_main
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-14 07:32:47 +02:00
b1e54ef20b Merge pull request #65766 from BastiaanOlij/openxr_1_0_25
Update OpenXR to 1.0.25
2022-09-14 07:31:54 +02:00
9d5e48f873 Disable menus and functionality that are not relevant on the Android Editor port 2022-09-13 20:48:33 -07:00
13f5c62124 Fix LOD-generation on skinned meshes. 2022-09-14 02:46:10 +01:00
70d3935bf9 Update OpenXR to 1.0.25 2022-09-14 11:20:54 +10:00
d1d9b72803 do not load PackedScene from spawner until instantiating 2022-09-13 18:01:49 -05:00
2d9583fa3b Merge pull request #65490 from halgriffiths/profiler-fix
Fix broken profiler in 4.0
2022-09-14 00:04:56 +02:00
d33db36f63 Merge pull request #65648 from TedSpikes/check-for-ios-simulator
Check for ios_simulator when building for iOS and x86_64
2022-09-14 00:00:03 +02:00
2e6ba5ff13 Merge pull request #65746 from clayjohn/GLES3-mem-leak
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
2022-09-13 23:56:53 +02:00
eb4ac38fcd Merge pull request #65756 from clayjohn/sky-shader-debanding
Move debanding into internal sky shader
2022-09-13 23:56:25 +02:00
315eade419 Merge pull request #65754 from KoBeWi/nothing_to_do_here
Don't print error on empty actions
2022-09-13 21:33:26 +02:00
8fa76a5272 Move debanding into internal sky shader code so that it is applied after everything else.
This ensures that the debanding does not scale with exposure or any other effect.
2022-09-13 10:39:04 -07:00
ae2d07d4ca Don't print error on empty actions 2022-09-13 19:36:22 +02:00
9f708489fa Fix leaking of Mesh version and lod memory when freeing mesh in GLES3 2022-09-13 08:19:14 -07:00
f6b36f54e5 Merge pull request #65659 from Faless/rtc/4.x_expose_more
[WebRTC] Expose more of the WebRTC API.
2022-09-13 17:10:38 +02:00
dbff58ebdd [WebRTC] Expose more of the WebRTC API.
Add get_gathering_state() returning the iceGatheringState of the
connection.

Add get_signaling_state() returning the signalingState of the
connection.

Improve JS library.
2022-09-13 14:46:58 +02:00
21f7bd0723 Check for ios_simulator when building for x86_64 2022-09-13 14:04:08 +03:00
026e0811b9 Fix profiler being disabled at wrong times
Co-authored by: Will Whitty <tavurth@gmail.com>
2022-09-13 10:21:11 +01:00
22a09fef5d Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-order
Sibling SubViewports must be rendered from top to bottom
2022-09-13 11:01:33 +02:00
ff824b6f9d Merge pull request #65509 from gotnospirit/master-os-get_datetime
get_datetime_* functions can return wrong values
2022-09-13 11:01:12 +02:00
3a82a1315b Merge pull request #65591 from MewPurPur/area-overlapping-function
Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
2022-09-13 10:58:55 +02:00
abdaa6da3d Merge pull request #65621 from KoBeWi/eternal_pattern
Fix broken patterns on TileMap layer change
2022-09-13 10:58:29 +02:00
ecefae22cb Merge pull request #65624 from KoBeWi/help_I'm_stuck
Prevent infinite loops in editor help search
2022-09-13 10:58:25 +02:00
5c1ef35def Merge pull request #65262 from bruvzg/win10_dm
Disable dark mode title bar on Windows 10.
2022-09-13 10:58:19 +02:00
2ac8bcdd1a Merge pull request #65632 from YeldhamDev/thin_editors
Shrink shader editor's oversized borders
2022-09-13 10:58:09 +02:00
be0b77fd29 Merge pull request #65642 from voylin/fix_spaces_in_path_for_doc/makefile 2022-09-13 10:46:49 +02:00
b2875d1acc Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cpp 2022-09-13 10:45:50 +02:00
b853110890 Merge pull request #65653 from Chaosus/shader_completion_fix 2022-09-13 10:44:41 +02:00