Commit Graph

9 Commits

Author SHA1 Message Date
121b1b7d58 Merge pull request #110420 from fstxz/fix-folder-nullptr
Fix crash due to null pointer dereference when moving/renaming folders in `FileSystemDock`
2025-09-25 14:57:10 -05:00
5088a93024 Merge pull request #110415 from fstxz/fix_favorites
Fix favorite folders that are outside of the project being displayed in `FileSystemDock`'s file list
2025-09-25 14:57:08 -05:00
eae9ef2292 Change preview methods to take Callable 2025-09-23 20:13:00 +02:00
aeb3a45c97 Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
c4559c02de VisualShader Conversion fails with Embeds
Potentially resolves https://github.com/godotengine/godot/issues/101375

VisualShader now has a has_node_embeds function that runs through it's child nodes to find embedded resources via object properties. Conversion plugin uses this function to catch the error.
2025-09-18 14:35:30 -07:00
8d137bcd29 Fix favorite folders that are outside of the project being displayed in FileSystemDock's file list 2025-09-11 16:44:40 +04:00
4e3a39a2e8 Fix crash due to null pointer dereference when moving/renaming folders in FileSystemDock 2025-09-11 15:31:32 +04:00
05fd79af7c Material Conversion Error Handling
Material Conversion Plugins now ERR_FAIL if called on an unitialized material.

FileSystemDock no longer crashes if Conversion Plugin fails and returns a null ref.
2025-08-06 14:03:11 -07:00
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00