76d87e6616
Fixes a memory leak in FileSystemDock
...
Co-authored-by: Rafał Mikrut <mikrutrafal54@gmail.com >
2020-01-15 21:45:13 +01:00
8708d44a50
Add option to disable loading scripts in ScriptCreateDialog
2020-01-09 13:09:23 -03:00
9495229315
Update file list in split view when setting main scene
2020-01-09 09:51:31 +09:00
f9d11120f7
Minor fixes for ScriptCreateDialog
2020-01-08 02:02:34 -03:00
a1ab8f8890
Show selected main scene in FileSystem split view
2020-01-08 02:19:54 +09:00
a7f49ac9a1
Update copyright statements to 2020
...
Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
f3f6268ee7
Merge pull request #34656 from volzhs/keep-selected-dir
...
Show selected directory in split mode when selecting a file
2019-12-30 17:58:20 +01:00
ea3262ee9b
Merge pull request #34578 from timothyqiu/var-rename
...
Fixes variable naming in FileSystemDock
2019-12-30 17:11:42 +01:00
4fb56d6694
Show selected directory in split mode when selecting a file
2019-12-29 04:07:56 +09:00
078c0d75f2
Cleans up headers included in editor_node.h
2019-12-24 21:46:05 +08:00
79a06e17bb
Fixes variable naming in FileSystemDock
2019-12-24 14:51:33 +08:00
01d77842ee
Unfold directories when showing in file system
2019-11-21 15:40:11 +01:00
107c1969f5
Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one
2019-11-11 12:41:46 -03:00
1f62318f92
Display icon for "Set As Main Scene" in filesystem popup
2019-11-11 12:58:15 +02:00
469acbfd0c
Folders in FileSystem are not expanded on project save anymore
...
If an item was selected in the FileSystem dock and its parent
was collapsed the folder would be expanded when saving the project.
2019-11-04 20:23:46 +01:00
bee6b94b77
Add "Set as main scene" on context menu in FileSystem panel
2019-10-30 03:31:33 +09:00
f1265541ee
Favorites dragable
2019-10-20 19:39:21 +02:00
7b433107f5
Merge pull request #32009 from Xrayez/fs-editor-icons
...
Display editor icons for filesystem dock popup menu options
2019-09-26 08:43:17 +02:00
d7b2ecacff
Fixed Show in file system should clear current search
2019-09-25 16:07:46 +02:00
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
407839daab
Display editor icons for filesystem dock popup menu options
2019-09-06 14:57:51 +03:00
eac0af5892
Tree: fix and expose icon modulation
2019-08-24 17:37:22 +02:00
c5b45c9f09
Cleanup and minor changes in FileSystem Dock
2019-08-22 10:24:51 -03:00
4ab4d4a59b
Merge pull request #31489 from iwek7/removeRenameRootOption
...
Showing only working options in filesystem dock menu
2019-08-22 11:56:48 +02:00
e1b9004b0f
Rename FileDialog's folder icon custom color to folder_icon_modulate
...
The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.
The new name is also more self-explanatory.
2019-08-21 18:43:01 +02:00
2b8d65761c
Improvements and fixes of filesystem dock
2019-08-21 11:13:50 +02:00
be8d569744
Use a different color for folder icons in file dialogs
...
This makes them easier to distinguish from files for quick
visual grepping.
This can also be used in projects by setting the FileDialog "folder"
color. The default value (`Color(1, 1, 1)`) has no visual impact,
for compatibility with existing projects.
2019-08-20 00:10:27 +02:00
71d71d55b5
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
...
Condensed some if and ERR statements. Added dots to end of error messages
Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
cedee8281b
Allow to create scene from FileSystem dock
2019-08-15 19:47:21 +02:00
2350af5e70
Fix losing scene modifications when renaming file
...
Closes : #30436
When renaming/moving a file in the filesystem docker, changes on a scene that has dependencies on the file being renamed/moved are lost.
To resolve this, this patch saves the scenes that depend on the file first, to save its current state.
2019-07-15 20:50:03 -07:00
01cc7a996b
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
c5ea4b27f9
FileSystem dock: Improve duplicate check for directory paths
...
Supersedes and closes #30225 .
2019-07-04 11:42:40 +02:00
d17eac735c
Merge pull request #29815 from NilsIrl/plus_file_1
...
Replace ` + "/" + ` with `String::file_add()`
2019-07-01 12:06:35 +02:00
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
d2833d4f4d
Replace + "/" + with String::file_add()
2019-06-23 13:33:50 +01:00
6d16f2f053
Fix error macro calls not ending with semicolon
...
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
0ac7715a27
Fix moving and renaming files
...
This commit fixes several issues related to moving scenes and resources
in an open project.
* Don't try to reload scenes while not all scenes are updated yet.
* Don't use the UndoRedo system to update non-user initiated editor
state.
* Resave scenes after moving files and updating resource path(s).
2019-06-04 16:24:32 +02:00
392f6f89cd
Fix memory leak in Text Editor and FileSystem Dock
2019-05-30 21:31:05 +02:00
8384582828
Merge pull request #27836 from turtletooth/right-click
...
Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
2bf28f58ac
Merge pull request #28702 from Lisapple/fs-show-path-tooltip
...
Show file path in FileSystem dock tooltip
2019-05-24 16:22:45 +02:00
e0574e1d98
Fix typos with codespell
...
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
dcf27c71b7
Make possible to create inherited scenes via the RMB menu in the FileSystem dock
2019-05-11 05:13:29 -03:00
89c37dae49
Merge pull request #28807 from bojidar-bg/28798-open-filesystem
...
Open selected folder when pressing the "Open" option in the menu
2019-05-11 09:49:34 +02:00
fedf9cd379
Open selected folder when pressing the "Open" option in the menu
...
An attempt to fix #28798
2019-05-10 18:55:50 +03:00
920403c489
Scroll back to top when changing directory in FileSystem dock
...
Fix #26041
2019-05-09 04:00:40 +09:00
182a04b1da
Replacing filename with path in tooltip into FileSystem dock
2019-05-08 17:15:21 +02:00
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
...
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
35a0162167
Improve wording of various messages and make casing more consistent
...
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
04847ef5f9
Added ability for multiple images to be imported as an atlas
...
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
331f922359
Save opened scenes when necessary
2019-04-15 22:17:49 +02:00