593d5ca29f
Merge pull request #77962 from KoBeWi/some_hand-holding_is_ok,_probably
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Improve some tile editor hint labels
2023-06-12 18:23:23 +02:00
7b1387ff21
Merge pull request #78139 from winston-yallow/document-audio-bus-index-from-name
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Document behaviour of AudioServer.get_bus_index() if name doesn't exist
2023-06-12 17:10:52 +02:00
e208cdb170
Merge pull request #78081 from smix8/obstacle_api_update_4.x
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Update NavigationObstacle API
2023-06-12 17:10:28 +02:00
fa536571a4
Merge pull request #77667 from RedworkDE/text-edit-selection-crash
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Fix crash when selecting lines in text edit
2023-06-12 17:10:04 +02:00
6306eb4047
Merge pull request #76372 from sygi/dont_propagate_lock_view
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Store lock view rotation whether its on or off
2023-06-12 17:09:38 +02:00
0b437286bb
Merge pull request #70472 from akien-mga/pcre2-10.42
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pcre2: Update to upstream version 10.42 (take two)
2023-06-12 17:09:13 +02:00
c3e5e4ed4b
Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time
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Update the edit scene root in time after it is replaced
2023-06-12 17:08:50 +02:00
32be4b407d
Document behaviour of AudioServer.get_bus_index() if name doesn't exist
2023-06-12 16:56:31 +02:00
eb74079dfb
Update the edit scene root in time after it is replaced
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When changing the type of the edited scene root node, it may be necessary
to update edited scene root in time for the child nodes to work properly.
2023-06-12 21:49:30 +08:00
e289cf7085
pcre2: Update to upstream version 10.42 (take two)
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Changelog: https://github.com/PCRE2Project/pcre2/blob/pcre2-10.42/ChangeLog
This fixes support for RISC-V architectures in the sljit library, so we
enable the module's compilation for `rv64` too.
2023-06-12 15:12:15 +02:00
2d6b880987
i18n: Sync translations with Weblate (now tracking 4.1 strings)
2023-06-12 14:57:08 +02:00
c1fc331b88
Update navigation obstacle API
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Updates navigation obstacle API.
2023-06-12 14:26:45 +02:00
66423d440e
Merge pull request #78134 from kleonc/y-sort-initialize-modulate
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Fix uninitialized Y-sort modulate for CanvasItems
2023-06-12 14:16:41 +02:00
b2335c0df7
Merge pull request #78132 from bruvzg/ios_rt_orient
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[iOS] Fix orientation change in runtime.
2023-06-12 14:16:18 +02:00
e95decf343
Merge pull request #78111 from sbarkeha/master
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Fix infinite loop on EOF in the command line debugger
2023-06-12 14:15:54 +02:00
7b9df571b3
Merge pull request #78102 from MewPurPur/polyphonic-audio-icon
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Add AudioStreamPolyphonic icon
2023-06-12 14:15:31 +02:00
bb59def1af
Merge pull request #78097 from brno32/remove-assert-from-project-converter
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Remove `assert` conversion from the project converter
2023-06-12 14:15:07 +02:00
b02dd1c2a3
Merge pull request #78092 from KoBeWi/must_protecc_selection
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Preserve selection when focusing SpinBox
2023-06-12 14:14:44 +02:00
1b5620d2a9
Merge pull request #78009 from YuriSizov/gui-gently-massage-minimal-size
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Ensure that controls update all their sizing information when required
2023-06-12 14:14:20 +02:00
35ff936b93
Merge pull request #77055 from lawnjelly/input_just_pressed_4
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Input - fix just pressed and released with short presses
2023-06-12 14:13:52 +02:00
bbb2a889d8
Fix Y-sort modulate for top-most Y-sorted CanvasItem
2023-06-12 13:33:26 +02:00
974a7a89c6
[iOS] Fix orientation change in runtime.
2023-06-12 14:13:53 +03:00
a3ef092f18
Input - fix just pressed and released with short presses
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Previously if an action was both pressed and released on the same tick or frame, `is_action_just_pressed()` would return false, resulting in missed input.
This PR separately the timestamp for pressing and releasing so each can be tested independently.
2023-06-12 11:14:58 +01:00
54ab17eb21
Merge pull request #78129 from m4gr3d/fix_open_new_project_main
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Fix issue causing the last edited project to open while switching to another one
2023-06-12 11:57:59 +02:00
055986c870
Merge pull request #78125 from KoBeWi/editing_gone_wrong
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Fix some invalid plugin edit calls
2023-06-12 11:57:35 +02:00
2c5f259cf5
Merge pull request #78124 from KoBeWi/leave_MeshLibrary_alone
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Fix problems reloading MeshLibrary
2023-06-12 11:57:07 +02:00
8f575d2991
Merge pull request #78120 from RedworkDE/msvc-icf
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MSVC: Disable ICF (Identical COMDAT Folding) for `optimize=speed_trace`
2023-06-12 11:56:44 +02:00
686d3efa39
Merge pull request #78112 from Faless/mp/4.x_fix_delta_crash
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[MP] Fix crash when sending multiple delta variants.
2023-06-12 11:56:21 +02:00
9fca498647
Merge pull request #78110 from Sauermann/fix-nofocus-focus
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Fix Tooltip getting removed instantly in embedded Window
2023-06-12 11:55:58 +02:00
f016852c9f
Merge pull request #78096 from hakro/fix-refresh-fs-on-gltf-export
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Refresh the filesystem tab when exporting a new GLTF file
2023-06-12 11:41:04 +02:00
d4951ead3a
Merge pull request #78093 from samar-01/fix-77944
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Changed error tree initialization to allow reselection
2023-06-12 11:40:41 +02:00
7db29c04cd
Merge pull request #78057 from KoBeWi/PR_snatcher_strikes_back
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Fix moving directories in filesystem
2023-06-12 11:40:18 +02:00
9fdce6635b
Merge pull request #77880 from AThousandShips/get_node_fix
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Use `get_node_or_null` when null checks are present
2023-06-12 11:39:54 +02:00
bcbc2fb087
Merge pull request #77863 from dinoplane/alien-color-changes
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Use cached hue for color picker when saturation is 0
2023-06-12 11:39:31 +02:00
26e5a98306
Merge pull request #77770 from jpcerrone/fix_minimize_missing
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Fix minimize button missing in non-resizable projects
2023-06-12 11:39:08 +02:00
91e2859cd3
Merge pull request #77748 from DevanOBoyle/fix/ignore_false_button_error
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Skip error messages for buttons that don't exist
2023-06-12 11:38:43 +02:00
5555051ee3
Merge pull request #67732 from aaronfranke/variant-enum-ref
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Don't use a const reference for the enum constructor in Variant
2023-06-12 11:38:19 +02:00
a374c7d519
Use cached hue for color picker when saturation is 0
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Fixes #76968 .
2023-06-12 10:59:33 +02:00
a951a14b16
Fix issue causing the last edited project to open while switching to another one.
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Fixes https://github.com/godotengine/godot/issues/76562
2023-06-11 22:29:35 -07:00
ed02d515e0
Skip error messages for buttons that don't exist
2023-06-11 21:25:29 -07:00
dcd31a25b4
Merge pull request #78083 from m4gr3d/fix_multitouch_detection_spatial_viewport_main
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Fix spatial viewport multitouch detection support
2023-06-11 18:08:59 -07:00
366c9678ca
Fix some invalid plugin edit calls
2023-06-11 22:15:54 +02:00
5654d40367
Don't use a const reference for the enum constructor in Variant
2023-06-11 15:13:05 -05:00
0a4d0506d1
Fix problems reloading MeshLibrary
2023-06-11 19:42:24 +02:00
e2aee1a351
MSVC: Disable ICF for optimize=speed_trace
2023-06-11 18:08:56 +02:00
45456f89a2
[MP] Fix crash when sending multiple delta variants.
2023-06-11 13:43:49 +02:00
4ecad8dea3
Fix infinite loop on EOF in the command line debugger
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When using the command line debugger (godot -d) on Unix systems, when
entering an EOF (ctrl+D), the debugger enters an infinite loop.
Adding a check for EOF in the debugger loop exits the debugger when EOF
is entered.
Fixes #50170 .
2023-06-11 04:20:22 -07:00
9d40f99290
Fix Tooltip getting removed instantly in embedded Window
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Tooltips are unfocusable Windows. This case was not handled correctly in
`Viewport::_sub_window_register`.
2023-06-11 12:22:59 +02:00
d9e64d7001
Changed error tree initialization to allow reselection
2023-06-10 22:47:16 -04:00
e62c966f31
Add AudioStreamPolyphonic icon
2023-06-11 01:53:33 +02:00