Commit Graph

535 Commits

Author SHA1 Message Date
690c00d522 Merge pull request #48235 from Faless/feature/network-local-port-enet-salvaged
[Net] Implement NetworkedMultiplayerENet.get_local_port
2021-04-28 19:04:09 +02:00
cd22a2be2f Implement NetworkedMultiplayerENet.get_local_port
Allows retrieving the local port to which the peer is bound.
2021-04-28 16:53:13 +02:00
305b2a15bf Merge pull request #48239 from akien-mga/goodbye-copymem
Core: Drop custom `copymem`/`zeromem` defines
2021-04-28 11:04:05 +02:00
95cfce661b Merge pull request #48050 from JFonS/occlusion_culling 2021-04-27 19:07:12 +02:00
8247667a3e Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.

There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
2021-04-27 16:26:27 +02:00
72bd64c1d5 Merge pull request #47398 from Faless/feature/network-local-port-salvaged 2021-04-27 15:04:30 +02:00
31d41d83c3 Remove duplicate comments
A few single line comments were duplicated, probably due to bad merges.

This commit removes the obviously duplicate ones.
2021-04-25 20:03:52 +02:00
34b3e8f9e2 Add Embree-aarch64 thirdparty library 2021-04-23 15:57:28 +02:00
b56241f22f ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
698c7d26f9 Merge pull request #48002 from Geometror/update-meshoptimizer
update meshoptimizer to version 0.16
2021-04-19 10:37:20 +02:00
9d18610190 update meshoptimizer to 0.16 2021-04-18 18:00:15 +02:00
0ab928e060 Import: Cleanup and optimize etcpak compression method
Avoid unnecessary allocation of temporary buffers for each mip, and creates
only one Image with the compressed data.
Also renames variable and reorders code for clarity.

Clarify that squish is now only used for decompression.

Documented which formats can be decompressed in Image.
2021-04-16 17:08:36 +02:00
638cfec853 etcpak: We only need the compression code, remove rest of etcpak app
We do our own image loading, threading, and memory management in Godot already,
so the only components we need from etcpak (at least as of now) are the
`Compress*` methods defined in `ProcessDxtc.cpp` and `ProcessRGB.cpp`.

So we don't need to compile or vendor the rest.
2021-04-14 16:50:02 +02:00
d137ccbfc8 etcpak: Fix handling of pthread naming API for Linux and MinGW
For MinGW this is tricky to do as a two-step process like it was implemented,
as `std:🧵:native_handle()` is implementation-defined and depending on
the MinGW distribution, it may or may not be a pthread handle.

With mingw-gcc as packaged in Linux distros with pthread support it worked
fine, but with llvm-mingw it was problematic.

Setting the name in the thread directly as done for Apple platforms is simpler
and works fine.

Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2021-04-13 21:04:09 +02:00
d840165a32 Add etcpak library for faster ETC/ETC2/S3TC imports.
- `etc` module was renamed to `etcpak` and modified to use the new library.
- PKM importer is removed in the process, it's obsolete.
- Old library `etc2comp` is removed.
- S3TC compression no longer done via `squish` (but decompression still is).
- Slight modifications to etcpak sources for MinGW compatibility,
  to fix LLVM `-Wc++11-narrowing` errors, and to allow using vendored or
  system libpng.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-04-13 00:12:12 +02:00
4d5c8e0b18 This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
8d5df826cb [Net] Fix miniupnpc UWP build.
The patch has already been upstreamed, and custom patching won't be
needed during next version update.
2021-03-24 12:53:43 +01:00
b79e8c22f0 HarfBuzz: Update to version 2.8.0 2021-03-16 19:56:52 +02:00
69486b1059 miniupnpc: Update to version 2.2.2 2021-03-16 10:54:38 +01:00
163fc125cd [Net] Fix miniupnpc when no interface is specified
This is a tricky one, it used to work, but it was wrong, because in such
a scenario instead of passing NULL as required by the API, it would pass
a buffer containing the `\0` terminator.
This stopped working on a specific miniupnpc version, when they fixed
some network endianess issue on Windows, to which we made a workaround,
which in turn would probably result in failures when the interface is
specified.

This commit address the issue properly, by checking the specified
interface string size, and correctly passing NULL instead of the empty
string when necessary.

Also reverts the commit that introduced the bogus workaround:
e85330231c

One of those PR when the explaination is much longer then code changes
:).
2021-03-15 17:33:26 +01:00
18bc1f2a8f Bump mbedtls to version 2.16.10. 2021-03-12 18:37:34 +01:00
76c6007aa6 Cleanup: Remove executable bit from files which don't need it
Drop unused xpmfix.sh script.
2021-01-19 23:36:42 +01:00
ddd6fb37e8 Update PolyPartition / Triangulator library 2021-01-12 13:46:16 -05:00
59b61a1f64 Scale error in mesh optimizer so it uses absolute scale.
Switch to simplify sloppy for another try.

Update to meshoptimizer e3f53f66e7a35b9b8764bee478589d79e34fa698.
2021-01-11 06:07:54 -08:00
98ccaa1bad Merge pull request #45021 from akien-mga/spirv-reflect-c0ce03a
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)
2021-01-08 14:48:01 +01:00
7a0a5f0a00 Merge pull request #45020 from akien-mga/pcre-10.36
pcre2: Update to upstream version 10.36
2021-01-08 14:47:47 +01:00
07e89131c6 spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021) 2021-01-08 14:30:44 +01:00
951ad29c0f pcre2: Update to upstream version 10.36
Changelog: https://vcs.pcre.org/pcre2/code/tags/pcre2-10.36/ChangeLog?view=markup
2021-01-08 14:10:32 +01:00
1899bb6254 r128: Update to upstream 1.4.4, fixes warnings 2021-01-08 13:56:21 +01:00
9241aebecd Merge pull request #45013 from akien-mga/enet-1.3.17
enet: Sync with upstream 1.3.17
2021-01-08 13:55:03 +01:00
c6802a65c6 COPYRIGHT: Update with recent additions, cleanup
Also include public domain assets in `COPYRIGHT.txt` with Unlicence text or
dual-licensing scheme.

And document commit hashes for most thirdparty code in `thirdparty/README.md`
for clarity, and in case there's no tag matching the included version numbers.
2021-01-08 13:37:16 +01:00
d8495d41ca enet: Sync with upstream 1.3.17 2021-01-08 12:02:03 +01:00
b72ad9d97b Merge pull request #45012 from akien-mga/zstd-1.4.8
zstd: Update to upstream version 1.4.8
2021-01-08 11:57:20 +01:00
7917cb12df doctest: Update to 2.4.4
Make ClassDB test macros enforce their msg to be constructed as String,
since doctest 2.4.2 changes the message passing to vararg.
2021-01-08 11:37:36 +01:00
3645c9c80c zstd: Update to upstream version 1.4.8 2021-01-08 11:21:43 +01:00
b5334d14f7 Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
6010c49424 Merge pull request #44740 from fire/mesh-opt-collapse
Meshoptimizer Update: Restrict edge collapses to avoid triangle flipping
2020-12-30 16:40:44 +01:00
8b69f9c18a Meshoptimizer update library 2020-12-30 06:30:25 -08:00
e495c2cb21 bullet: Sync with upstream 3.08 2020-12-30 13:39:14 +01:00
5b937d493f Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
86006ce476 HarfBuzz: Update to upstream version 2.7.4 2020-12-27 10:38:37 +02:00
727faf9b48 Merge pull request #44540 from jacobcoughenour/vulkan-sdk-1.2.126.0
Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0
2020-12-23 01:13:18 +01:00
5b5fdb0adf remove assimp pending fbx upgrade 2020-12-22 21:31:06 +00:00
66d429576c Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0
Updated glslang and Vulkan headers/loader following the instructions found in thirdparty/README.

glslang was updated to the 'known good' matching Vulkan SDK version 1.2.162.0.  Vulkan headers and loader were updated to the commit tagged with sdk-1.2.162.0.

'vk_mem_alloc.h' and 'vk_mem_alloc.c' are unchanged since there hasn't been a new tagged release since 2.3.0.

Here's the Vulkan release notes for this update:
https://vulkan.lunarg.com/doc/sdk/1.2.162.0/windows/release_notes.html

Reverted and removed the unnecessary fix-mingw-snprintf patch for glslang as well as the mention of it in thirdparty/README.md.
2020-12-21 20:28:49 -05:00
0923494c78 Merge pull request #44507 from bruvzg/icu_update_68_2
ICU: Update to upstream release 68.2
2020-12-21 12:36:47 +01:00
229fb888a3 Merge pull request #44505 from akien-mga/mbedtls-2.16.9
mbedtls: Update to upstream version 2.16.9
2020-12-19 13:11:02 +01:00
7bf90c7888 Improved shadow rendering efficiency
-Do not bind attributes that are not needed
-Improve a bit more how meshoptimizer interacts with Godot
2020-12-18 19:47:32 -03:00
bf5ca85d61 ICU: Update to upstream release 68.2 2020-12-18 23:03:46 +02:00
2872006039 mbedtls: Update to upstream version 2.16.9 2020-12-18 21:43:21 +01:00
d2302f53d6 Implement automatic LOD (Level of Detail)
-Happens on import by default for all models
-Just works (tm)
-Biasing can be later adjusted per node or per viewport (as well as globally)
-Disabled AABB.get_support test because its broken
2020-12-18 15:48:03 +01:00