955ed0a95f
HiDPI: Use global/hidpi_mode as property
2016-06-06 07:38:39 +02:00
684a1207c0
make hdpi manually configurable in project settings
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also added hidpi support to project manager
2016-06-05 18:43:56 -03:00
007efb6a20
-customizable shortcuts in editor
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-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
987192775a
The create dialog starts collapsed now.
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The original behavior can be reactivated in the editor settings.
2016-06-04 10:26:58 +02:00
d3b46b6bf2
Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
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Added breakpoint markers, issue 4750
2016-05-29 18:34:13 +02:00
6a7530c718
Merge pull request #4812 from neikeq/pr-search-bar
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ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 18:32:06 +02:00
3e8eb396d7
Finalized DynamicFont implementation
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
51be9beec9
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 14:26:19 +02:00
bccdc11dde
Added translation support to Godot
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included is a French translation!
2016-05-27 19:58:28 -03:00
8be2fabbe5
Changed import workflow
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-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
72fda444d1
Added breakpoint markers, issue 4750
2016-05-26 14:17:14 +01:00
27dbbd68d5
Added settings to change marked and breakpoint color
2016-05-25 16:57:33 +01:00
bb61ef9d9a
Save line number color with text editor theme
2016-05-23 17:23:05 +02:00
d7073a77e1
Added color themes to the text editor
2016-05-23 15:15:55 +01:00
e75701e0b5
Change the default comment color to #676767 ( #4763 )
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A neutral gray color, more readable than the old brown one.
2016-05-23 13:27:15 +02:00
33403d91f7
remove trailing whitespace
2016-05-21 15:29:25 +02:00
94c34ff890
i18n: Proofreading of all strings
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Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
c195c0df6b
-Added configuration warning system for nodes
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-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
f9d615ee87
Contextualized Scene Tree menu
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-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
2016-05-16 12:23:58 -03:00
7b471068cf
Merge pull request #4612 from bojidar-bg/fix-anchor-builds
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Fix #4588 (crash in Control::_set_anchor)
2016-05-11 17:46:29 +02:00
0b572b35c2
Fix #4588 (crash Control::_set_anchor)
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Thanks to @vnen for testing this
2016-05-10 20:23:58 +03:00
e03e7deb1b
Added caret blink in text editor
2016-05-09 19:22:11 +01:00
fb277dbde6
i18n: Don't make print_line calls translatable
2016-05-04 15:28:37 +02:00
567cb691ec
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
f3e6569e00
Trim trailing white space on save, issue 4383
2016-04-23 19:21:34 +01:00
84d706cb35
Made trackpad behaviour optional in 3D mode (issue #4265 )
2016-04-12 03:37:35 +02:00
8c328474f2
Setting to change line number color
2016-04-08 20:11:16 +01:00
d78e98e2a4
Option to toggle syntax highlighting
2016-04-06 18:27:58 +01:00
44446cf58b
Merge pull request #4238 from Paulb23/caret_color
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Ability to change the caret color
2016-04-06 18:42:32 +02:00
c7519f091d
Ability to change the caret color
2016-04-05 17:06:56 +01:00
fc9f9adcb2
Member variable syntax highlighting
2016-04-05 15:50:54 +01:00
50aa78210c
Function syntax highlighting
2016-04-02 21:46:42 +02:00
474911c533
Option to toggle line numbers
2016-03-30 19:16:52 +01:00
c844c2d604
Syntax highlighting for numbers
2016-03-21 15:45:38 +00:00
0fc7be89d3
Option to toggle tab drawing
2016-03-18 12:49:18 +00:00
b0488cacf2
Highlight all occurrences of selected word
2016-03-16 21:20:42 +00:00
9234bd3ff9
Added configuable tab size
2016-03-14 15:13:45 +00:00
f19eea2f2d
Enabled scrolling past end of file
2016-03-07 02:32:51 +00:00
6fc1c3a4d1
Completed the support for plugins! It is not possible to add plugins.
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Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
30d0ca9766
added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
2016-02-27 12:11:40 -03:00
2a7fdb23b3
First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome!
2016-02-27 00:32:51 -03:00
9c939d389e
._sc_ file is now a ConfigFile for self contained mode
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can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
c0e7155591
Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory
2016-02-19 04:43:35 -03:00
67a839c791
* Added numpad emulation ( fixes #3612 )
2016-02-12 11:51:25 +00:00
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
d9f4d3952d
Add editor setting for display mode on file dialog and filesystem dock
2015-12-15 14:36:04 -03:00
3974fbb852
-fixed tabs
2015-11-18 04:47:41 -03:00
474c72697d
Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
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Added GridMap settings which allows the user to enter a pick distance.
2015-10-17 12:11:13 -03:00
cf57a654d7
new editor settings customization of where to run the game from the editor
2015-08-30 23:36:46 -03:00
9d185ccc30
-Merged the file server with the live editing and remote debug
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-It is now really easy to deploy an android build with debug, and debug it
2015-08-06 02:37:40 -03:00