Commit Graph

8 Commits

Author SHA1 Message Date
17e75c830f Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
15603ca887 Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-09-08 10:19:54 +02:00
b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
d54f2ad7ca Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
f701d9b0f7 Merge pull request #38051 from Calinou/doc-cubemap
Document the Cubemap class
2021-09-16 02:41:43 +02:00
d3bd219362 doc: Sync classref with current source
Adds API changes from the new GPU lightmapper.
2020-05-12 10:10:50 +02:00
962d4d835b Document the Cubemap class
The documentation was partly ported over from Godot 3.2.
2020-04-20 19:41:50 +02:00
0e3d625737 doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion.
I manually salvaged many of them but for all the rendering-related ones, an
additional pass is needed.

Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 12:37:13 +01:00