Commit Graph

186 Commits

Author SHA1 Message Date
0d1d719178 doc: Sync classref with current source
And fix various bogus bindings following previous PRs.
2021-02-19 14:39:14 +01:00
3e0262509f Move tablet driver API from OS to DisplayServer. 2021-02-18 17:12:24 +02:00
9b623635c8 doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
fb01d057af doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
a3b76e26f3 doc: Sync classref with current source 2021-01-06 15:23:58 +01:00
215d18814e doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
96aff740fe Merge pull request #44809 from Calinou/physics-render-layers-zero-index
Use zero-indexing for physics and render layer names
2021-01-01 23:37:37 +01:00
bd0b7003e0 Document the desktop-only file logging setting override
This closes https://github.com/godotengine/godot-docs/issues/4505.
2020-12-30 18:39:50 +01:00
f87d42f4ca Use zero-indexing for physics and render layer names
The first layer is now Layer 0 instead of Layer 1, and the last
layer is now Layer 19 instead of Layer 20.

This helps reference physics and render layers from scripts since
layers start from 0 there.
2020-12-30 16:03:11 +01:00
44f8922305 Port ASSAO to Godot to replace SAO 2020-12-21 23:08:59 -08:00
341b9cf15a Add a project setting to enable stdout flushing in release builds
This can be used in server builds for journalctl compatibility.
2020-12-15 16:40:52 +01:00
1a001ad964 doc: Sync classref with current source
And fixups:
- Add missing bindings in RenderingServer
- Remove duplicate ArrayMesh enum bindings (they're in Mesh already)
- Remove redundant _unhandled_key_input binding in Control (it's in Node
  already)
2020-12-04 22:28:08 +01:00
53b23c6bdc Merge pull request #43922 from Calinou/doc-projectsettings-globalize-path
Improve the `ProjectSettings.globalize_path()` documentation
2020-11-28 10:29:23 +01:00
f415db5b75 Improve the ProjectSettings.globalize_path() documentation
This closes https://github.com/godotengine/godot-docs/issues/4409.
2020-11-27 17:12:13 +01:00
7e2c0ffd1a [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
7a2d721536 Merge pull request #43509 from Calinou/doc-projectsettings-packetpeerstream-size
Clarify packet peer `max_buffer_po2` in ProjectSettings documentation
2020-11-16 14:52:24 +01:00
c475b1fd0b Clarify packet peer max_buffer_po2 in ProjectSettings documentation
This closes https://github.com/godotengine/godot-docs/issues/4364.
2020-11-16 14:13:59 +01:00
91dd6da2ff Merge pull request #43246 from HaSa1002/docs-lang-5
Docs: Port code examples to C# (M, N, O, P, Q, R)
2020-11-16 09:16:18 +01:00
a3df26e554 Docs: Port Code Examples to C# (M, N, O, P, R)
Includes:
 * MarginContainer
 * NavigationPolygon
 * Node
 * NodePath
 * OS
 * PackedByteArray
 * PackedScene
 * PacketPeerUDP
 * PCKPacker
 * Performance
 * PhysicsShapeQueryParameters2D
 * PhysicsShapeQueryParameters3D
 * PrimitiveMesh
 * ProjectSettings

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-11-09 10:05:53 +01:00
a9bc440311 Merge pull request #41746 from Calinou/doc-projectsettings-fullscreen-borderless
Improve the documentation related to fullscreen and borderless settings
2020-11-06 14:34:22 +01:00
424cd00f8b doc: Sync classref with current source + fixup some bindings
Includes various changes triggered by the refactoring of method bindings.
2020-11-04 15:38:26 +01:00
a1f81a52df Improve the documentation related to fullscreen and borderless settings 2020-10-28 14:30:33 +01:00
53d5a252bb Revert "Replace SAO implementation with MSSAO" 2020-10-18 19:27:51 -03:00
366ee46774 Replace SAO implementation with MSSAO 2020-10-18 13:15:51 -07:00
7baefe812a Merge pull request #42604 from KoBeWi/da100mp
Correct the doc about linear damping
2020-10-13 11:53:01 +02:00
ebca7d4e4e Correct the doc about linear damping 2020-10-13 11:41:18 +02:00
5160a9f650 Fix typo in the ProjectSettings class documentation 2020-10-13 09:55:31 +02:00
a33fe75050 doc: Sync classref with current source 2020-10-09 15:04:15 +02:00
439be614f4 Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
1d9b6b01db iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
f83249f224 Clarify that 2D cell sizes are defined in pixels
See https://github.com/godotengine/godot/issues/40577#issuecomment-662329021.
2020-09-15 14:06:42 +02:00
4a5138bb99 Merge pull request #40400 from Arivval/load-resourcepack-with-offset
Added PCK file loading with offset feature
2020-09-03 07:33:19 +02:00
c524d50444 added load resource pack with offset feature
updated variables to use size_t

removed line break to make code style more consistent

added conditional check to return an error if offset field is used when loading a ZIP package

fixed typo

formatted file

added commit regarding self contained exe files

handled error loging for load zip file with offset

spelling tweak

updated conditional statement for magic check

udpated error message when load Zip file with offset is called

fix CI

Trying to fix CI

fix CI done

Added error message for loading self-contained exe with offset.

Updated documentation.

Fix indent

final fix indent

Updated documentation.

fix indents

Updated doc based on suggestion

Final fix

fixed format
2020-09-02 17:57:01 -05:00
23ce1dbfd5 Merge pull request #41668 from clayjohn/GLOW-HQ
Add high quality glow mode
2020-09-01 21:04:07 +02:00
386f86cddf Document how renaming the project affects the user data path 2020-09-01 19:19:25 +02:00
8da3c739bf Add high quality glow mode 2020-08-31 23:16:41 -07:00
ee03e39da7 doc: Sync classref with current source 2020-08-31 11:25:11 +02:00
33b2070d2e Remove obsolete GLES2 backend code
This code currently isn't compiled (and cannot compile).

We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.

The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00
932b75e247 doc: Sync classref with current source 2020-07-28 01:08:44 +02:00
0181c3dde1 Docs: Ignore OS specific values (constants, project settings, properties). 2020-07-15 12:24:59 +03:00
9605fc54c7 Fix cancel/OK button order on macOS
The macOS platform convention regarding button order is cancel on left,
OK on right.
2020-07-10 15:10:11 -05:00
20af28ec06 Enable file logging by default on desktops to help with troubleshooting
- Use the `.log` file extension (recognized on Windows out of the box)
  to better hint that generated files are logs. Some editors provide
  dedicated syntax highlighting for those files.
- Use an underscore to separate the basename from the date and
  the date from the time in log filenames. This makes the filename
  easier to read.
- Keep only 5 log files by default to decrease disk usage in case
  messages are spammed.
2020-07-08 18:57:25 +02:00
96644d23a0 doc: Sync classref with current source 2020-07-03 16:09:12 +02:00
372136fe75 Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
  definitions and bindings to be consistent with each other
  and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
2b6bbf8dce Mono: Always define options in main.cpp to keep them in docs
Otherwise generating docs with non-Mono builds removes them,
which is not so convenient for the documentation work.
2020-06-18 12:06:24 +02:00
728c0c1e14 Fix ProjectSettings.save_custom documentation 2020-05-26 09:13:37 +02:00
0b8cb945cf doc: Sync classref with current source 2020-05-20 15:29:37 +02:00
d0b5174b6a [Windows] Add tablet driver selection. 2020-05-20 09:37:32 +03:00
2800c8f43d doc: Sync classref with current source 2020-05-15 18:25:09 +02:00
02bcaa7a46 Merge pull request #38689 from Calinou/rename-ssl-certificate-setting
Rename SSL certificate bundle setting to clarify the "overriding" aspect
2020-05-12 11:37:46 +02:00