f6634648ce
Explain A Star pathfinding algorithm cost calcuation
2021-01-05 19:51:38 +08:00
0eb1123cf9
Merge pull request #44928 from mrushyendra/raise_doc_fix
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[Doc] Specify order of drawing of Nodes in raise() description
2021-01-05 10:24:43 +01:00
a67ef5999d
Specify order of drawing of Nodes in raise() description
2021-01-05 15:17:10 +08:00
215d18814e
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
790f788833
Docs: Object: Use new signal syntax and port to C#
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
Co-authored-by: Aaron Franke <arnfranke@yahoo.com >
Co-authored-by: Ignacio Etcheverry <ignalfonsore@gmail.com >
2021-01-04 12:10:12 +01:00
7a16efc885
Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missing_binds
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AnimationStateMachinePlayback: Added Missing Method Bindings
2021-01-02 11:01:13 +01:00
674fb52f52
StateMachinePlayback: Added missing bindings to get_current_play_pos and get_current_length.
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This allows the user to query the AnimationNodeStateMachinePlayback's current
play position and total length of current animation state. These methods are currently
used in the editor plugin, but can also be useful for querying general playback state
information.
Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position`
2021-01-01 22:39:46 -08:00
96aff740fe
Merge pull request #44809 from Calinou/physics-render-layers-zero-index
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Use zero-indexing for physics and render layer names
2021-01-01 23:37:37 +01:00
bd0b7003e0
Document the desktop-only file logging setting override
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This closes https://github.com/godotengine/godot-docs/issues/4505 .
2020-12-30 18:39:50 +01:00
f87d42f4ca
Use zero-indexing for physics and render layer names
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The first layer is now Layer 0 instead of Layer 1, and the last
layer is now Layer 19 instead of Layer 20.
This helps reference physics and render layers from scripts since
layers start from 0 there.
2020-12-30 16:03:11 +01:00
c98c6eadbe
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
a06c569b12
Merge pull request #44710 from Calinou/doc-richtextlabel-no-entangled-tags
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Document RichTextLabel not supporting entangled BBCode tags
2020-12-29 17:40:24 +01:00
3a9777cb3f
Merge pull request #44724 from Chaosus/popup_separator
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Added optional id parameter to `PopupMenu::add_separator`
2020-12-29 17:39:44 +01:00
55c295c5d7
Merge pull request #44792 from KoBeWi/export_guide
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Complete documentation of EditorExportPlugin
2020-12-29 15:03:31 +01:00
8b231aff28
Complete documentation of EditorExportPlugin
2020-12-29 13:46:14 +01:00
848f5ba05c
Merge pull request #44762 from KoBeWi/offset_is_now_point_not_offset_point
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Rename offset to point in remove_point()
2020-12-29 13:37:49 +01:00
2086acfacc
Merge pull request #44614 from madmiraal/rename-normalmap-normal_map
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Consistently use normal_map
2020-12-29 10:39:56 +01:00
09212fba1e
Fix missed renamings from empty() to is_empty()
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Those were missed in #44401 or added by later PRs.
2020-12-29 09:55:07 +01:00
652bdd573e
Merge pull request #43691 from bruvzg/ctl_dropcap
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[Complex Text Layouts] Add drop-cap support to RTL.
2020-12-29 09:14:46 +01:00
b4a190e0bc
Consistently use normal_map
2020-12-29 08:04:19 +00:00
6cebb8c117
Merge pull request #44586 from madmiraal/rename-stepify
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Rename Math::stepify to snapped
2020-12-28 21:46:43 +01:00
4f72a07eaa
Rename offset to point in remove_point()
2020-12-28 17:57:55 +01:00
a04b9669e8
Merge pull request #42881 from madmiraal/fix-39767
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Set Bullet collision shape index to zero when using a single shape or ConcavePolygonShape
2020-12-28 16:16:33 +01:00
6dcdf1e428
Merge pull request #44756 from Jummit/add-s-viewport-docs
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Add missing "s" in Viewport documentation
2020-12-28 16:12:15 +01:00
4ca98c7a35
Merge pull request #44183 from madmiraal/box_shape-size
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Use a size Vector for adjusting the size of Rectangles and Boxes
2020-12-28 16:06:50 +01:00
058f3fe069
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
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Rename Vector2.tangent() to Vector2.orthogonal()
2020-12-28 16:00:12 +01:00
18bbd6410f
Merge pull request #44232 from madmiraal/rename-camera2d-drag-offset
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Rename Camera2D offset_h and offset_v properties
2020-12-28 15:56:56 +01:00
9addcb7603
Merge pull request #44751 from madmiraal/rename-rect-grow_margin
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Rename Rect2 and Rect2i grow_margin() to grow_side()
2020-12-28 15:56:14 +01:00
8f4c4bb610
Merge pull request #44434 from madmiraal/rename-camera3d-near-and-far
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Rename Camera3D near and far getters and setters
2020-12-28 14:57:31 +01:00
76d4fab3f3
Merge pull request #44524 from madmiraal/rename-editor-viewport
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Rename EditorInterface get_editor_viewport to get_editor_main_control
2020-12-28 14:54:50 +01:00
feb4e5ed2c
Merge pull request #44569 from madmiraal/rename-unselect-deselect
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Rename unselect to deselect
2020-12-28 14:53:43 +01:00
e4c0572385
Merge pull request #44593 from madmiraal/rename-mainloop-methods
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Rename MainLoop methods to match Node methods
2020-12-28 14:44:28 +01:00
891b1cdf28
Merge pull request #44607 from madmiraal/rename-control-rotation
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Rename Control rotation to rotation_degrees
2020-12-28 14:42:06 +01:00
b743a2ef3c
Rename Math::stepify to snapped
2020-12-28 13:01:30 +00:00
b628912af0
Rename Rect2 and Rect2i grow_margin() to grow_side()
2020-12-28 12:47:33 +00:00
63456bdd8a
fix missing "s" in Viewport docs
2020-12-28 13:36:31 +01:00
04ab6c39cf
Rename Camera2D offset_h and offset_v properties
2020-12-28 11:01:20 +00:00
5b937d493f
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
f814f58942
Fix shape_centered property in TouchScreenButton
2020-12-27 21:53:50 +01:00
86aa9b1233
Mention that change_scene is deferred
2020-12-27 21:51:54 +01:00
35b046ddf7
Add an OS.get_thread_caller_id() method
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This can be used to print thread IDs in logs. This can make it easier
to debug multi-threaded applications.
Co-authored-by: Khaos <khaos@khaos-coders.org >
2020-12-27 16:54:18 +01:00
ca8c794d04
Added optional id parameter to PopupMenu::add_separator
2020-12-27 15:18:47 +03:00
3fda53c256
Update Rect intersection documentation, and rename method on Mono
2020-12-26 22:16:57 -06:00
3b6612e48e
Document RichTextLabel not supporting entangled BBCode tags
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See #44634 .
2020-12-26 23:36:08 +01:00
b98540dd9d
Document the expected low performance of VideoPlayer on HTML5
2020-12-25 11:59:37 +01:00
27f964d538
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
435848192e
Improve the Array.hash() documentation
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Co-authored-by: Laguzus <67963093+Laguzus@users.noreply.github.com >
2020-12-23 19:13:10 +01:00
b832003c6b
Rename Control rotation to rotation_degrees
2020-12-23 07:06:30 +00:00
4b8b803931
Rename Control margin to offset
2020-12-23 06:25:56 +00:00
d9e9eb8d04
Rename MainLoop methods to match Node methods
2020-12-22 12:34:57 +00:00