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godot
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3 Commits
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Kayomn
fa8a47e1bf
Fix math error in blend shape application tolerance
2021-02-17 10:30:29 +01:00
Kayomn
ca945421a0
Accomodate blend shape ranges of -1 to +1
2021-02-09 23:09:54 +00:00
reduz
bf77016c8a
Reimplement skeletons and blend shapes
...
Uses compute shaders, which only once, on demand, and all in parallel.
2020-12-16 14:32:04 -03:00