Commit Graph

111 Commits

Author SHA1 Message Date
c97437a8b3 Merge pull request #46277 from angad-k/PathFollow2D-unit-test
PathFollow2D unit test
2021-02-21 16:39:54 +01:00
eecfe4c981 set up PathFollow2D unit test 2021-02-21 19:47:49 +05:30
efd122a99a Add a test suite for Resource 2021-02-20 19:47:20 +01:00
dd9c8d85fa Add a test suite for Array 2021-02-19 17:40:57 +01:00
8eaea1db53 Merge pull request #45032 from neikeq/classdb-tests-for-44856
Add ClassDB tests to look for core API deps on editor API
2021-02-18 15:16:52 +01:00
7d9ad2b845 Use Vector3.UP as a default value for look_at's up vector 2021-02-16 18:33:23 -05:00
f71f8c8c0b Add Unit Tests for Variant Assignment 2021-02-11 17:27:24 +05:30
8b19ffd810 Make Servers truly Thread Safe
-Rendering server now uses a split RID allocate/initialize internally, this allows generating RIDs immediately but initialization to happen later on the proper thread (as rendering APIs generally requiere to call on the right thread).
-RenderingServerWrapMT is no more, multithreading is done in RenderingServerDefault.
-Some functions like texture or mesh creation, when renderer supports it, can register and return immediately (so no waiting for server API to flush, and saving staging and command buffer memory).
-3D physics server changed to be made multithread friendly.
-Added PhysicsServer3DWrapMT to use 3D physics server from multiple threads.
-Disablet Bullet (too much effort to make multithread friendly, this needs to be fixed eventually).
2021-02-10 13:21:46 -03:00
7a918bacca Add a test suite for the Image class 2021-02-06 01:09:02 +02:00
5525cd85c6 Merge pull request #45315 from RandomShaper/modernize_thread
Modernize Thread
2021-01-31 15:24:56 +01:00
46de553473 Merge pull request #45519 from aaronfranke/physics-real_t
Use real_t in physics code
2021-01-29 16:31:47 +01:00
99fe462452 Modernize Thread
- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
2021-01-29 12:02:13 +01:00
fbb4742377 Merge pull request #45411 from a-ivanov/more-object-tests
Unit tests for Object creation and property getter/setter
2021-01-29 00:58:54 +01:00
cb9fc117d1 Use real_t in physics code 2021-01-28 18:15:42 -05:00
db0f3da2c4 Unit tests for Object creation and property getter/setter 2021-01-29 01:53:28 +03:00
e829b7aee4 Unify URI encoding/decoding and add to C#
http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode.
2021-01-28 07:45:01 -05:00
a3e3bf8227 Make hex_to_int and bin_to_int handle the prefix automatically
Also add BinToInt to C#
2021-01-28 07:43:53 -05:00
38a5d22079 Renamed String.ord_at to unicode_at 2021-01-26 20:36:12 +03:00
6ddfc8e718 Merge pull request #44797 from a-ivanov/marshall-core-unit-tests
Marshall core unit tests
2021-01-24 20:41:57 +01:00
69b554e92d Unit tests for encoding/decoding Variant 2021-01-24 17:15:07 +03:00
8aed1ee8f7 Unit tests for encoding/decoding of base types 2021-01-24 17:15:07 +03:00
1218441b16 Merge pull request #44514 from madmiraal/split-os-execute
Split OS::execute into two methods
2021-01-12 16:17:04 +01:00
5ba60c17dd Add function LocalVector::remove_unordered
Added LocalVector unit tests.
2021-01-11 13:47:31 +01:00
2a74b388d0 Split OS::execute into two methods
1. execute(): Executes a command and returns the results.
2. create_process(): Creates a new process and returns the new process' id.
2021-01-09 10:03:23 +00:00
fafdc0b0c1 Add ClassDB tests to look for core API deps on editor API
The ClassDB tests will detect when the core API has dependencies on
the editor API, which is not allowed.

This should prevent or warn early about issues like #44856
2021-01-09 00:18:03 +01:00
faab6ff97a Use comma over << operator for all unit test logging
The comma operator should be preferred now according to doctest.

Moved macro aliases from `ClassDB` tests to `test_macros.h`, because those
are also used in `TextServer` tests.
2021-01-08 14:15:43 +02:00
7917cb12df doctest: Update to 2.4.4
Make ClassDB test macros enforce their msg to be constructed as String,
since doctest 2.4.2 changes the message passing to vararg.
2021-01-08 11:37:36 +01:00
b5334d14f7 Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
e455ca2f2f Added Geometry2D unit tests 2020-12-30 21:11:09 +01:00
21319feb9c Increase number of sections in object files for tests with MSVC 2020-12-30 15:48:23 +02:00
6cebb8c117 Merge pull request #44586 from madmiraal/rename-stepify
Rename Math::stepify to snapped
2020-12-28 21:46:43 +01:00
9addcb7603 Merge pull request #44751 from madmiraal/rename-rect-grow_margin
Rename Rect2 and Rect2i grow_margin() to grow_side()
2020-12-28 15:56:14 +01:00
e4c0572385 Merge pull request #44593 from madmiraal/rename-mainloop-methods
Rename MainLoop methods to match Node methods
2020-12-28 14:44:28 +01:00
b743a2ef3c Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
b628912af0 Rename Rect2 and Rect2i grow_margin() to grow_side() 2020-12-28 12:47:33 +00:00
18fefe700f Merge pull request #44687 from Xrayez/tests-data-rel-path
Use relative path to executable for loading test data
2020-12-28 13:34:19 +01:00
5b937d493f Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
f018ae74f9 Use relative path to executable for loading test data
Fixes crash if tests are run outside the Godot root directory.
2020-12-25 20:28:28 +02:00
4b8b803931 Rename Control margin to offset 2020-12-23 06:25:56 +00:00
d9e9eb8d04 Rename MainLoop methods to match Node methods 2020-12-22 12:34:57 +00:00
900e55eb70 simplify randi_range 2020-12-21 20:25:58 -05:00
37c6434e16 Add a paged array template
Used for reusable stacks, or filling arrays from multiple threads efficiently.
2020-12-21 15:06:50 -03:00
b12a6cb431 Add unit test for RandomNumberGenerator
This covers RNG functionality completely.

Co-authored-by: @vinayakmtiwari.
2020-12-21 03:12:53 +02:00
f3d1fceb16 Merge pull request #42136 from Xrayez/test-list-api
Add test cases for the `List` to cover public methods
2020-12-20 21:15:55 +01:00
2df9a8ccad Rename Rect2 and Rect2i clip() to intersection() 2020-12-19 12:59:08 +00:00
d2302f53d6 Implement automatic LOD (Level of Detail)
-Happens on import by default for all models
-Just works (tm)
-Biasing can be later adjusted per node or per viewport (as well as globally)
-Disabled AABB.get_support test because its broken
2020-12-18 15:48:03 +01:00
ed7014c67a Add test suite for FileAccess 2020-12-11 16:05:18 +02:00
932acad53f Add test suite for RandomNumberGenerator 2020-12-07 13:51:03 +02:00
502ff74fee Merge pull request #43536 from jonbonazza/hmac
feat: HMAC support in Crypto APIs
2020-12-03 11:08:16 +01:00
d5925fd522 feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00