Commit Graph

216 Commits

Author SHA1 Message Date
2e28fb7cdd Remove the separator from ItemList's thumbnail mode 2023-09-24 13:06:11 +02:00
421e8c5455 Expose force_update_list_size
Rename ItemList::_check_shape_changed to force_update_list_size

`force_update_list_size` is especially useful for updating the auto_height_value early
2023-09-15 13:18:02 -04:00
2924bfd4d3 Register theme properties with ThemeDB 2023-09-11 13:45:23 +02:00
1bf4c12c0a Fix ItemList not update when icon scale changes 2023-09-03 19:10:24 +08:00
749db00227 Draw separators before selected style boxes 2023-08-30 16:32:58 +08:00
fa63107bd1 ItemList: Clarify distinction between disabled and selected in sending signals
disabled -> not sending any signal at all (activated, selected, deselected, ...)
selected -> only possible when not disabled, and when selectable

Fixes #74086.
2023-08-17 10:34:18 +02:00
890fdd56df Code simplifications
CPPcheck found most of them.

no need to assign the variable twice:
- AnimationTrackEditTypeAudio
- SSEffects

variable is assigned in all if-else clauses:
- EditorHelp
- AndroidInputHandler
- MenuBar
- ShaderCompiler

same if clause:
- ItemList

clearing an empty bitfield has no effect:
- Viewport
2023-06-21 22:37:26 +02:00
343c35e7b0 [ItemList] Fix item text positions in RTL mode. 2023-05-20 22:58:02 +03:00
e5fdce7ca3 Add get_item_rect function to ItemList 2023-05-11 19:01:54 +02:00
fffa577b3b Minor bugfixes to ItemList
* Removed unused position code in `gui_input`
* Ensured `set_fixed_icon_size` updates cached size
2023-05-08 10:25:08 +02:00
ae7872fd02 Merge pull request #76199 from needleful/incremental_search_property
Add allow_search property to ItemList and Tree to control incremental search
2023-04-25 14:44:06 +02:00
142990d60a Add hovered item style to ItemList 2023-04-18 22:52:39 +02:00
9a968088db Add allow_search property to ItemList and Tree 2023-04-18 09:21:18 -07:00
a2a524df71 Prevent crash in ItemList when checking for visible items
Also some light code refactoring to make the drawing logic more manageable.
We also store each item's column for more reliable checks.
2023-03-16 12:25:11 +01:00
bcf3c81726 ItemList: Check if the index is out bounds before accessing the internal items
The following keys may lead to the exception described above under certain conditions:
- ui_page_up
- ui_page_down
- ui_left
- ui_right
2023-01-27 18:34:18 +01:00
c0083e431b Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
d95794ec8a One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
8d0fa193c3 Fix crash after executing ItemList.set_icon_scale 2022-12-13 15:53:50 +08:00
d9f066d5fa Remove duplicate project settings definitions 2022-11-08 01:29:39 +01:00
e48c5daddf Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
2ffb609658 Merge pull request #66337 from EricEzaM/sprite-frames
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor
2022-10-13 15:24:39 +02:00
0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
2eda77c682 Ensure all checks of is_action in the editor which are for 'shortcut' use, check the action exactly. 2022-09-24 18:01:02 +10:00
4a0e03cea5 Remove duplicate code in ItemList 2022-09-21 15:37:01 +02:00
c4c9e41073 Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
6f4d233062 Fix key mapping changes when moving from macOS to other platform
Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
43f03e2ce6 Improve naming of theme properties throughout GUI code
Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
3b1aa240dc Add a lifecycle method for manual theme item caching to Control 2022-09-01 16:35:36 +03:00
7aad14a4b6 [TextServer] Add support for trimming edge spaces on line break. 2022-09-01 08:11:55 +03:00
e31bb5ffeb Rename CanvasItem.update() to queue_redraw()
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.

Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.

Just a few comments have also been changed to say "redraw".

In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29 14:59:47 +02:00
e561c68256 Add some codes, returnes directly if the value is not changed.
Avoid executing the following value-changed logics if the value does not really change.
2022-08-23 23:25:22 +08:00
e298144a41 Fix ItemList selection visual when the scrollbar visibility changes 2022-08-21 22:10:41 -03:00
cbe3a2dcb7 Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API. 2022-07-15 08:49:50 +03:00
344ba0ffaf Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
b5c96df277 Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
4678736a39 Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
aef3b5681d Changed signals of ItemList 2022-05-06 13:09:04 +05:30
02bb8e948f Merge pull request #60261 from fire-forge/theme-prop-renames 2022-04-25 16:20:19 +02:00
09835f3cc5 ItemList selection bug && navigation bug fixed
Co-authored-by: kobewi <kobewi4e@gmail.com>
2022-04-24 00:31:02 +02:00
3073b85de9 Rename theme properties to include underscores
- check_vadjust -> check_v_adjust
- close_h_ofs -> close_h_offset
- close_v_ofs -> close_v_offset
- commentfocus -> comment_focus
- hseparation -> h_separation
- ofs -> offset
- selectedframe -> selected_frame
- state_machine_selectedframe -> state_machine_selected_frame
- table_hseparation -> table_h_separation
- table_vseparation -> table_v_separation
- vseparation -> v_separation
2022-04-23 11:16:18 -05:00
42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
dba0d52349 Fixed bug with text going under scrollbar
added classes reference update
2022-02-25 13:45:38 -08:00
0f5455230c Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
cf5cad7126 Expose selectable property of ItemList's Item 2022-01-08 00:32:12 +01:00
fe52458154 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
1032c2c434 Merge pull request #55487 from YeldhamDev/scroll_bikeshedding 2022-01-03 14:10:41 +01:00
49403cbfa0 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
6eb7179f1c Rename "items_count" property to "item_count" 2021-12-06 22:02:27 -06:00
ea7cc1dea9 Rename minimum_size_changed() method 2021-12-06 14:02:34 +01:00