932b1c434c
Clean up more [b]Example:[/b] lines from the class reference
2024-11-11 12:05:34 +01:00
78abc3f57a
Document use of pre-calculated triangulation when drawing polygons
2024-09-04 11:31:22 +03:00
4b2ffdd208
Clarify is_visible_in_tree() in CanvasItem
2024-07-14 01:16:25 +02:00
a917246d5b
fixed the y-sorting description having higher and lower inverted (oops!)
2024-07-01 11:11:30 +02:00
ed3d311687
Add antialias support for CanvasItem draw primitives
...
including
- rect, circle; both filled and unfilled.
- polyline, multiline
2024-05-13 19:03:31 +08:00
1f2aa17d14
Extend CanvasItem::draw_circle() with filled, width, and antialiased options
...
Make it possible to draw unfilled circle, like draw_rect(). Antialising is only implemented for unfilled version.
2024-05-02 10:42:24 +02:00
d04d58d387
Clarify transform inheritance of CanvasItem nodes
2024-04-24 16:31:07 +02:00
2ae6343533
Merge pull request #90310 from mhilbrunner/OutdatedDemos
...
Update links to outdated asset library demos
2024-04-08 11:21:38 +02:00
c83718624f
Update links to outdated asset library demos
...
Update links to outdated asset library demos
Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com >
2024-04-07 16:59:43 +02:00
7d8cd49737
improve description of y_sort_enabled
2024-04-02 09:43:18 +02:00
c54e09a5a3
Overhaul some "uncommon" wording in class reference
2024-03-01 15:32:38 +01:00
9b5cd8e240
[Doc] Fix some incorrect uses of "children"
2024-02-29 11:52:55 +01:00
f781571d07
Add keywords to improve search in the class reference
2024-02-22 16:16:49 +01:00
dc2d1e3f47
Merge pull request #79452 from /ysort-update-first-item-position
2024-02-20 23:59:17 +01:00
6a17f2a82d
Expose CanvasLayer::get_canvas_layer_node()
2024-02-20 18:14:47 +01:00
61bdbdd9ee
Replace some "uncommon" words in class reference
2024-01-15 18:51:52 +01:00
47cadda3ad
Improve and clarify texture filtering documentation
...
- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
(it uses trilinear filtering by default, like linear mipmap).
2023-11-14 15:18:03 +01:00
d452fb61aa
Update draw_polyline documentation to clarify negative width behavior
2023-10-08 17:06:59 +08:00
fffbb42a24
Improve canvas layer index documentation
...
Document special case of identical canvas layer index.
2023-09-18 21:33:31 +02:00
b7e5ea8a39
Update Y-sort position of the first item in the sorted subtree
2023-07-14 02:18:05 +02:00
81064cc239
Doctool: Remove version attribute from XML header
...
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
346f1ab86b
Bump version to 4.2-dev
...
Keep on waitin'
2023-07-05 22:07:03 +02:00
eb391d3302
Display BitField[Enum] in docs to distinguish from Enum
2023-06-15 17:23:02 +03:00
151a4ba6a5
Overhaul the top sections of the class reference (GUI classes)
2023-05-28 14:24:54 +02:00
9163d8c336
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
2023-05-15 19:23:54 +03:00
cc44d75cd8
Fix draw_multiline_colors usage
2023-05-15 09:56:13 +03:00
bbe05b60c8
Merge pull request #57179 from spacechase0/notify-world2d-changed-master
...
Propagate previously unused NOTIFICATION_WORLD_2D_CHANGED, make CanvasItem/CollisionObject2D use it
2023-05-08 16:40:00 +02:00
5056c427d3
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
...
This brings the overall class reference completion percentage from 87% to 92%.
2023-05-06 22:40:32 +02:00
740b0713a2
Fix small mistake in docs, "antecedents" -> "ancestors"
2023-05-03 21:23:28 -05:00
33b9be27d3
Some clarifications on screen-space coordinates
2023-05-03 20:15:49 +02:00
46e06ee1e6
Propogate previously unused NOTIFICATION_WORLD_2D_CHANGED, make CanvasItem/CollisionObject2D use it
2023-05-01 18:26:55 -04:00
4fb9aa2294
Improve CanvasItem.self_modulate docs
2023-04-03 12:56:06 +02:00
1c1524a651
Bump version to 4.1-dev
...
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
8d55b4d3b3
Merge pull request #69728 from Calinou/doc-font-oversampling-exceptions
...
Document exceptions to font oversampling in Camera2D, CanvasItem and Control
2023-02-10 18:55:22 +03:00
728c51e362
CanvasItem::draw_polyline Support thin polylines drawn using line strip
2023-01-19 21:08:25 +01:00
43fc483e6c
CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself
2023-01-18 15:16:22 +01:00
a8cbb6245b
Fix scaling issue in draw_line and similar methods
2023-01-16 12:49:58 +03:00
9b2843f14f
Improve dashed line alignment and make it optional.
2023-01-13 10:30:12 +02:00
adc1096b19
Merge pull request #70219 from bruvzg/msdf_outline_scaling
...
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior.
2022-12-19 16:26:56 +01:00
f29f3db419
Merge pull request #59682 from Sauermann/fix-following-viewport-transform
...
Include the follow-viewport-transform into CanvasLayer transform calculations
2022-12-19 16:26:19 +01:00
2da2220da7
Include the following-viewport-transform into CanvasLayer transforms
...
The following-viewport-transform was missing from several calculations
2022-12-18 22:44:34 +01:00
20d9457f9d
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior.
2022-12-17 22:47:54 +02:00
34c38a425a
Document exceptions to font oversampling in Camera2D, CanvasItem and Control
2022-12-07 17:37:08 +01:00
e84f45fc93
Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem
2022-11-29 17:11:22 +01:00
a23f6d0aa6
Fill random docs
2022-11-22 17:59:45 +01:00
a19e389f4f
Hide Antialiasing import option on DynamicFonts with MSDF enabled
...
Antialiasing cannot be adjusted on fonts rendered with MSDF.
Internally, Godot always uses grayscale antialiasing for those fonts.
This also tweaks property hints for consistency, and renames
uses of "sub-pixel" to the more commonly used "subpixel".
2022-11-03 18:40:44 +01:00
604abb434f
Merge pull request #52350 from BimDav/viewport_canvas_cull
...
Added Viewport canvas cull mask feature
2022-11-02 17:14:24 +01:00
fcb9be66a2
Viewport canvas cull mask feature
...
Co-authored-by: Valentin Zagura <puthre@gmail.com >
2022-10-31 14:09:49 +01:00
71a6aba3d7
Merge pull request #67710 from KoBeWi/a_bit_local_global_transform
...
Remove error condition from get_global_transform()
2022-10-31 11:59:08 +01:00
2ff676a696
Remove error condition from get_global_transform()
2022-10-21 14:52:43 +02:00