993cd25ff2
Fix false positive errors in gdshaderinc files
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These language features are wrongly detected as errors (not supported)
when used in gdshaderinc files:
- instance uniforms
- hint_normal_roughness_texture
- hint_depth_texture
This type of error should only occur when the shader type is not spatial
and not a gdshaderinc file.
2024-03-21 15:46:41 +01:00
fe01776f05
Merge pull request #89540 from bruvzg/menu_fix_string_read
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[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-16 13:12:53 +01:00
ebb19c4198
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
68ad520da4
Merge pull request #89519 from YeldhamDev/are_you_kidding_me_right_now
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Fix translation fallback not working in the Project Manager
2024-03-15 17:01:34 +01:00
84bdc8d1b0
Merge pull request #89517 from mihe/32-max-collisions
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Allow for 32 max collisions in `test_body_motion`
2024-03-15 17:01:31 +01:00
691bd17df8
Merge pull request #89421 from /pre-commit-fix-copyright_headers
2024-03-15 17:01:24 +01:00
11937d3a79
Fix translation fallback not working in the Project Manager
2024-03-15 12:00:20 -03:00
7901a0524b
Allow for 32 max collisions in test_body_motion
2024-03-15 15:40:42 +01:00
e520359147
Pre-commit: Fix copyright_headers.py to run on all relevant files
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It was only running on the first file passed by pre-commit, instead of all.
Fixes compatibility with Windows paths to get the basename.
2024-03-15 15:32:50 +01:00
89f70e98d2
Merge pull request #89513 from bruvzg/menu_mingw_fix
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[NativeMenu] Fix MinGW build.
2024-03-15 13:27:22 +01:00
016107fba0
[NativeMenu] Fix MinGW build.
2024-03-15 13:59:47 +02:00
c9c17d6ca6
Merge pull request #89511 from bruvzg/win_emb_x
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[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
2024-03-15 11:07:39 +01:00
5f3b284cd9
Merge pull request #89510 from bruvzg/lbl_shadow_step
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[Label] Move shadow drawing into a separate draw step.
2024-03-15 11:07:33 +01:00
aac31feda6
[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
2024-03-15 11:41:48 +02:00
856efe4e19
Merge pull request #89509 from timothyqiu/touch-event-position
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Fix description of touch input position
2024-03-15 10:40:23 +01:00
ea05652a6a
Merge pull request #89507 from bruvzg/ios_no_jit
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[iOS] Disable PCRE2 JIT.
2024-03-15 10:40:20 +01:00
70bcf2175c
Merge pull request #89506 from bruvzg/menu_fix1
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Fix NativeMenu layout direction on macOS, add extra check for Windows menu.
2024-03-15 10:40:17 +01:00
c7061d5e96
Merge pull request #89502 from kleonc/control-set-global-position-fix
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Fix `Control::set_global_position` for rotated/scaled transforms
2024-03-15 10:40:14 +01:00
9c2db0c035
Merge pull request #89495 from akien-mga/pcre2-fix-sljit-compilation-ioscross
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pcre2: Remove unused sjlit files after last update
2024-03-15 10:40:10 +01:00
7d4804e945
Merge pull request #89490 from AThousandShips/queue_print_fix
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[Core] Prevent further infinite recursion when printing errors
2024-03-15 10:40:08 +01:00
f2fd015170
Merge pull request #89034 from smix8/navobstacle_bake_n_carve
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Add NavigationObstacle options to affect navigation mesh baking
2024-03-15 10:40:01 +01:00
af9e8128f9
[Label] Move shadow drawing into a separate draw step.
2024-03-15 11:24:08 +02:00
0ff396c981
Fix description of touch input position
2024-03-15 16:51:51 +08:00
739fcd1b8c
pcre2: Remove unused sjlit files after last update
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Follow-up to #89371 .
2024-03-15 09:38:45 +01:00
9834733f6f
[iOS] Disable PCRE2 JIT.
2024-03-15 10:24:08 +02:00
3459aaa9d1
Fix NativeMenu layout direction on macOS, add extra check for Windows menu.
2024-03-15 09:48:54 +02:00
f08e782916
Fix Control::set_global_position for rotated/scaled transforms
2024-03-15 04:19:52 +01:00
5d5e85fe07
Add NavigationObstacle options to affect and carve navigation mesh
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Adds NavigationObstacle options to affect and carve navigation mesh.
2024-03-15 01:45:44 +01:00
14897f6dd7
[Core] Prevent further infinite recursion when printing errors
2024-03-14 22:44:22 +01:00
0175be8948
Merge pull request #89493 from KoBeWi/just_download_more_ram
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Fix call queue problems when loading TileSet
2024-03-14 22:35:45 +01:00
4163fb9c26
Merge pull request #89489 from YeldhamDev/yet_another_etr_fix
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Fix some translations not properly falling back
2024-03-14 22:35:41 +01:00
3e773b9167
Merge pull request #89484 from dalexeev/update-gds-doc
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Update `@GDScript` documentation
2024-03-14 22:35:37 +01:00
25d913f82b
Merge pull request #89483 from Riteo/silent-compilation-unit
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SCons: Disable verbose output for SCU build
2024-03-14 22:35:34 +01:00
2c7c77719d
Merge pull request #89481 from adamscott/fix-compiledb-tool-availability
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Fix `compiledb` SCons tool availability
2024-03-14 22:35:29 +01:00
633024617b
Merge pull request #89475 from rsubtil/feature-add_message_type_to_dap
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Add output type to DAP `output` events
2024-03-14 22:35:25 +01:00
a5a5ce7052
Merge pull request #89469 from garrettgu10/ggu/multicursor-bugfix
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Fix bug related to multicursor and backspacing with brackets
2024-03-14 22:35:20 +01:00
c6d5a782c7
Merge pull request #89468 from MrPersonDev/increase-rigidbody-mass-precision
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Increase precision of RigidBody `mass` property
2024-03-14 22:35:16 +01:00
520ff5cb17
Merge pull request #89462 from RobProductions/fix-external-theme-margin
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Fix main editor button margins while using a custom theme
2024-03-14 22:35:11 +01:00
36b33d9b72
Merge pull request #89460 from dsnopek/openxr-composition-layers-multiple
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OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
2024-03-14 22:35:08 +01:00
3d3de019bb
Merge pull request #89459 from Calinou/rigidbody-inspector-reorder-contact-monitor
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Move Max Contacts Reported below Contact Monitor in RigidBody inspector
2024-03-14 22:35:04 +01:00
79d2ac37bf
Merge pull request #89454 from iltenahmet/master
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[Doc] Clarify description for `get_unix_time_from_system` on UTC
2024-03-14 22:35:00 +01:00
3e79cdbee2
Merge pull request #89450 from RandomShaper/fix_inside_lights
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Fix missed light clusters when inside clipped lights
2024-03-14 22:34:56 +01:00
21b33c5ea4
Merge pull request #89418 from lyuma/gltf_vertex_packing
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Only store vertices referenced by the indices per surface in the glTF importer
2024-03-14 22:34:52 +01:00
37b08a3724
Merge pull request #89356 from lyuma/vsk-gltf-sparse-accessors-4.3
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GLTF export: Use sparse accessors for morph targets
2024-03-14 22:34:47 +01:00
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
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[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
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Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
31acb61c16
Merge pull request #89267 from Calinou/basematerial3d-use-raw-strings
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Use raw string literals for BaseMaterial3D shader code generation
2024-03-14 22:34:32 +01:00
f7ebb00ea0
Merge pull request #89050 from AThousandShips/the_angry_count_extended
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Add extension support for argument count to `ScriptInstance`
2024-03-14 22:34:29 +01:00
cfe7bd09af
Merge pull request #87414 from rburing/doc_warning_check_ray_collides
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RayCast2D and RayCast3D: warn to check `is_colliding` before `get_collision_point` and `get_collision_normal`
2024-03-14 22:34:25 +01:00
5cf38f8f99
Merge pull request #77932 from KoBeWi/custom_resources_to_kill_performance_again_probably
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Fix custom resource icons in FileSystem
2024-03-14 22:34:17 +01:00