Commit Graph

69 Commits

Author SHA1 Message Date
bb61ef9d9a Save line number color with text editor theme 2016-05-23 17:23:05 +02:00
d7073a77e1 Added color themes to the text editor 2016-05-23 15:15:55 +01:00
e75701e0b5 Change the default comment color to #676767 (#4763)
A neutral gray color, more readable than the old brown one.
2016-05-23 13:27:15 +02:00
33403d91f7 remove trailing whitespace 2016-05-21 15:29:25 +02:00
94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
c195c0df6b -Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
f9d615ee87 Contextualized Scene Tree menu
-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
2016-05-16 12:23:58 -03:00
7b471068cf Merge pull request #4612 from bojidar-bg/fix-anchor-builds
Fix #4588 (crash in Control::_set_anchor)
2016-05-11 17:46:29 +02:00
0b572b35c2 Fix #4588 (crash Control::_set_anchor)
Thanks to @vnen for testing this
2016-05-10 20:23:58 +03:00
e03e7deb1b Added caret blink in text editor 2016-05-09 19:22:11 +01:00
fb277dbde6 i18n: Don't make print_line calls translatable 2016-05-04 15:28:37 +02:00
567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
f3e6569e00 Trim trailing white space on save, issue 4383 2016-04-23 19:21:34 +01:00
84d706cb35 Made trackpad behaviour optional in 3D mode (issue #4265) 2016-04-12 03:37:35 +02:00
8c328474f2 Setting to change line number color 2016-04-08 20:11:16 +01:00
d78e98e2a4 Option to toggle syntax highlighting 2016-04-06 18:27:58 +01:00
44446cf58b Merge pull request #4238 from Paulb23/caret_color
Ability to change the caret color
2016-04-06 18:42:32 +02:00
c7519f091d Ability to change the caret color 2016-04-05 17:06:56 +01:00
fc9f9adcb2 Member variable syntax highlighting 2016-04-05 15:50:54 +01:00
50aa78210c Function syntax highlighting 2016-04-02 21:46:42 +02:00
474911c533 Option to toggle line numbers 2016-03-30 19:16:52 +01:00
c844c2d604 Syntax highlighting for numbers 2016-03-21 15:45:38 +00:00
0fc7be89d3 Option to toggle tab drawing 2016-03-18 12:49:18 +00:00
b0488cacf2 Highlight all occurrences of selected word 2016-03-16 21:20:42 +00:00
9234bd3ff9 Added configuable tab size 2016-03-14 15:13:45 +00:00
f19eea2f2d Enabled scrolling past end of file 2016-03-07 02:32:51 +00:00
6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
30d0ca9766 added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings 2016-02-27 12:11:40 -03:00
2a7fdb23b3 First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome! 2016-02-27 00:32:51 -03:00
9c939d389e ._sc_ file is now a ConfigFile for self contained mode
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
c0e7155591 Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory 2016-02-19 04:43:35 -03:00
67a839c791 * Added numpad emulation (fixes #3612) 2016-02-12 11:51:25 +00:00
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
d9f4d3952d Add editor setting for display mode on file dialog and filesystem dock 2015-12-15 14:36:04 -03:00
3974fbb852 -fixed tabs 2015-11-18 04:47:41 -03:00
474c72697d Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
Added GridMap settings which allows the user to enter a pick distance.
2015-10-17 12:11:13 -03:00
cf57a654d7 new editor settings customization of where to run the game from the editor 2015-08-30 23:36:46 -03:00
9d185ccc30 -Merged the file server with the live editing and remote debug
-It is now really easy to deploy an android build with debug, and debug it
2015-08-06 02:37:40 -03:00
a009fadfff Added GridMap settings which allows the user to enter a pick distance. 2015-07-09 20:51:49 -06:00
e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE*
-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
2015-06-22 00:04:15 -03:00
9acab32daa new file dialog!
-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
2015-06-06 09:44:38 -03:00
d5348eebdc work in progress, resource previews 2015-05-31 02:00:18 -03:00
1268e65aa5 Set settings directory variable when loading settings fails
This makes export work when you are first running godot for your user.
2015-05-05 18:19:14 +02:00
68700ee3a9 Proper support for code editor autosaving (disabled by default) 2015-05-04 23:32:40 -03:00
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
db0a71fc58 New option to show/hide hidden files 2015-03-21 18:33:32 +01:00
cdf3c5b0eb Merge pull request #1181 from adolson/duplicate-node-naming-prefs
fix naming of duplicated nodes, closes #1161
2015-01-17 09:48:11 -03:00
d0055a751b Add current_line_color ediotr setting for script and shader editor 2015-01-15 16:59:07 +08:00
9bbc3f0c94 fix naming of duplicated nodes, closes #1161, adds separator character preferences 2015-01-11 00:08:32 -05:00
167c1027be -fixed bug on focus capture, now respets line/text edit
-when playing animations, property editor is now refreshed properly, fixes #1046
2015-01-03 15:39:01 -03:00