bb61ef9d9a
Save line number color with text editor theme
2016-05-23 17:23:05 +02:00
d7073a77e1
Added color themes to the text editor
2016-05-23 15:15:55 +01:00
e75701e0b5
Change the default comment color to #676767 ( #4763 )
...
A neutral gray color, more readable than the old brown one.
2016-05-23 13:27:15 +02:00
33403d91f7
remove trailing whitespace
2016-05-21 15:29:25 +02:00
94c34ff890
i18n: Proofreading of all strings
...
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
c195c0df6b
-Added configuration warning system for nodes
...
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
f9d615ee87
Contextualized Scene Tree menu
...
-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
2016-05-16 12:23:58 -03:00
7b471068cf
Merge pull request #4612 from bojidar-bg/fix-anchor-builds
...
Fix #4588 (crash in Control::_set_anchor)
2016-05-11 17:46:29 +02:00
0b572b35c2
Fix #4588 (crash Control::_set_anchor)
...
Thanks to @vnen for testing this
2016-05-10 20:23:58 +03:00
e03e7deb1b
Added caret blink in text editor
2016-05-09 19:22:11 +01:00
fb277dbde6
i18n: Don't make print_line calls translatable
2016-05-04 15:28:37 +02:00
567cb691ec
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
f3e6569e00
Trim trailing white space on save, issue 4383
2016-04-23 19:21:34 +01:00
84d706cb35
Made trackpad behaviour optional in 3D mode (issue #4265 )
2016-04-12 03:37:35 +02:00
8c328474f2
Setting to change line number color
2016-04-08 20:11:16 +01:00
d78e98e2a4
Option to toggle syntax highlighting
2016-04-06 18:27:58 +01:00
44446cf58b
Merge pull request #4238 from Paulb23/caret_color
...
Ability to change the caret color
2016-04-06 18:42:32 +02:00
c7519f091d
Ability to change the caret color
2016-04-05 17:06:56 +01:00
fc9f9adcb2
Member variable syntax highlighting
2016-04-05 15:50:54 +01:00
50aa78210c
Function syntax highlighting
2016-04-02 21:46:42 +02:00
474911c533
Option to toggle line numbers
2016-03-30 19:16:52 +01:00
c844c2d604
Syntax highlighting for numbers
2016-03-21 15:45:38 +00:00
0fc7be89d3
Option to toggle tab drawing
2016-03-18 12:49:18 +00:00
b0488cacf2
Highlight all occurrences of selected word
2016-03-16 21:20:42 +00:00
9234bd3ff9
Added configuable tab size
2016-03-14 15:13:45 +00:00
f19eea2f2d
Enabled scrolling past end of file
2016-03-07 02:32:51 +00:00
6fc1c3a4d1
Completed the support for plugins! It is not possible to add plugins.
...
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
30d0ca9766
added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
2016-02-27 12:11:40 -03:00
2a7fdb23b3
First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome!
2016-02-27 00:32:51 -03:00
9c939d389e
._sc_ file is now a ConfigFile for self contained mode
...
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
c0e7155591
Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory
2016-02-19 04:43:35 -03:00
67a839c791
* Added numpad emulation ( fixes #3612 )
2016-02-12 11:51:25 +00:00
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
d9f4d3952d
Add editor setting for display mode on file dialog and filesystem dock
2015-12-15 14:36:04 -03:00
3974fbb852
-fixed tabs
2015-11-18 04:47:41 -03:00
474c72697d
Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
...
Added GridMap settings which allows the user to enter a pick distance.
2015-10-17 12:11:13 -03:00
cf57a654d7
new editor settings customization of where to run the game from the editor
2015-08-30 23:36:46 -03:00
9d185ccc30
-Merged the file server with the live editing and remote debug
...
-It is now really easy to deploy an android build with debug, and debug it
2015-08-06 02:37:40 -03:00
a009fadfff
Added GridMap settings which allows the user to enter a pick distance.
2015-07-09 20:51:49 -06:00
e9bbb97acc
Multiple scene editing *POTENTIALLY UNSTABLE*
...
-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
2015-06-22 00:04:15 -03:00
9acab32daa
new file dialog!
...
-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
2015-06-06 09:44:38 -03:00
d5348eebdc
work in progress, resource previews
2015-05-31 02:00:18 -03:00
1268e65aa5
Set settings directory variable when loading settings fails
...
This makes export work when you are first running godot for your user.
2015-05-05 18:19:14 +02:00
68700ee3a9
Proper support for code editor autosaving (disabled by default)
2015-05-04 23:32:40 -03:00
fdaa2920eb
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
db0a71fc58
New option to show/hide hidden files
2015-03-21 18:33:32 +01:00
cdf3c5b0eb
Merge pull request #1181 from adolson/duplicate-node-naming-prefs
...
fix naming of duplicated nodes, closes #1161
2015-01-17 09:48:11 -03:00
d0055a751b
Add current_line_color ediotr setting for script and shader editor
2015-01-15 16:59:07 +08:00
9bbc3f0c94
fix naming of duplicated nodes, closes #1161 , adds separator character preferences
2015-01-11 00:08:32 -05:00
167c1027be
-fixed bug on focus capture, now respets line/text edit
...
-when playing animations, property editor is now refreshed properly, fixes #1046
2015-01-03 15:39:01 -03:00