Commit Graph

64475 Commits

Author SHA1 Message Date
a4f2ea91a1 Merge pull request #92571 from akien-mga/fbx2gltf-rename-path-setting-back
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-31 00:01:36 +02:00
7728839247 Rename FBX2glTF binary path setting back to 4.2 name
This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.

The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
6b38be699d Merge pull request #92567 from akien-mga/thorvg-0.13.5
thorvg: Update to 0.13.5 + hotfix for GCC x86_32 build
2024-05-30 22:38:39 +02:00
ce82984b5c Merge pull request #92544 from dalexeev/gds-fix-const-non-metatype-subscript
GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 22:38:36 +02:00
8adf9e4d97 Merge pull request #92302 from jsjtxietian/debug-shape-null
Fix null `debug_shape` being updated when `CollisionObject3D`'s transform changed
2024-05-30 22:38:33 +02:00
17c98a5b08 Merge pull request #92110 from mihe/physics-server-margin
Bind shape margin methods for `PhysicsServer3D`
2024-05-30 22:38:26 +02:00
505da68b26 Merge pull request #92565 from bruvzg/rtl_clear_flags
[RTL] Clear default justification flags if custom are set.
2024-05-30 22:13:59 +02:00
7ba29c0f6e Merge pull request #92564 from Chaosus/shader_prevent_override_builtin_funcs
Prevent using built-ins for func names in shaders
2024-05-30 22:13:55 +02:00
cd53026b2c Merge pull request #92558 from dalexeev/gds-adjust-inferred-declaration
GDScript: Do not produce `INFERRED_DECLARATION` on type import
2024-05-30 22:13:52 +02:00
517b674c91 Merge pull request #92557 from kitbdev/dont-scroll-too-high
Fix minimap error when moving to the top
2024-05-30 22:13:49 +02:00
34fe09dda7 Merge pull request #92386 from AThousandShips/goto_fix
[GDScript LSP] Fix `show_native_symbol_in_editor`
2024-05-30 22:13:46 +02:00
cd8bd0380d Merge pull request #92336 from van800/DAP
[DAP] Add `--dap-port` as a command line argument
2024-05-30 22:13:42 +02:00
2518d169af thorvg: Update to 0.13.5
Includes https://github.com/thorvg/thorvg/pull/2338 hotfix.
2024-05-30 22:07:51 +02:00
77b9e60303 [DAP] Add --dap-port as a command line argument, very similar to --lsp-port 2024-05-30 21:46:37 +02:00
aecc4cbc47 Prevent using built-ins for func names in shaders 2024-05-30 21:33:21 +03:00
3a52e0f5fd [RTL] Clear default justification flags if custom are set and fix typo in the flag name. 2024-05-30 21:23:26 +03:00
3fd30ed4ff GDScript: Do not produce INFERRED_DECLARATION on type import 2024-05-30 19:30:07 +03:00
kit
af6b96c486 Fix minimap error when moving to the top 2024-05-30 12:06:02 -04:00
18d8838051 GDScript: Fix subscript resolution on constant non-metatype GDScript base 2024-05-30 17:37:05 +03:00
e7dd6f11ed Merge pull request #92541 from patwork/fix-multichar-windows-utils
Fix multichar warning in `windows_utils.cpp`
2024-05-30 15:42:02 +02:00
ff242e2e94 Merge pull request #92539 from RandomShaper/no_crash_glsl_headless
Avoid crash when importing .glsl in headless
2024-05-30 15:41:59 +02:00
be2c5e66f4 Merge pull request #92201 from bruvzg/input_flush
Clean `Input::frame_parsed_events` before de-initialising scripting languages to ensure no script created events exist at the exit.
2024-05-30 15:41:56 +02:00
af249e84d9 Merge pull request #91944 from KoBeWi/even_though_StringName_contains_String_in_its_name,_it's_not_actually_a_String
Fix wrong usage of `parameters_base_path` StringName
2024-05-30 15:41:53 +02:00
d9609ff1b0 Merge pull request #90531 from Rindbee/fix-reload_instances_with_path_in_edited_scenes-in-EditorNode
Fix errors when re-importing 3D asset files
2024-05-30 15:41:50 +02:00
06009256ba Merge pull request #86010 from KoBeWi/input,_event,_action!
Add `event_index` to InputEventAction
2024-05-30 15:41:39 +02:00
909f28a534 Fix multichar warning in windows_utils 2024-05-30 13:58:56 +02:00
c1d5a2c8c6 Avoid crash when importing .glsl in headless 2024-05-30 13:51:35 +02:00
17d3f26e5d Add event_index to InputEventAction 2024-05-30 12:51:15 +02:00
2c9df769ad Clean Input::frame_parsed_events before de-initialising scripting languages to ensure no script created events exist at the exit. 2024-05-30 13:23:00 +03:00
a345160ab3 Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
60844997bb Merge pull request #92535 from timothyqiu/parentheses-mismatch
Fix mismatched parentheses in class reference
2024-05-30 11:48:18 +02:00
80db5bd28e Merge pull request #92525 from m4gr3d/fix_libcpp_selection
Ensure that Godot's version of `libc++_shared.so` is always selected
2024-05-30 11:48:15 +02:00
8ec272f288 Merge pull request #92519 from mihe/stop-xcframework-embed
Prevent static XCFramework bundles from being embedded on iOS
2024-05-30 11:48:12 +02:00
adbc4b086b Merge pull request #92489 from kleonc/control-invalidate-global-transform-before-notifying-resize
Invalidate `Control` global transform before notifying about resize / rect change
2024-05-30 11:48:09 +02:00
32def9f98e Merge pull request #92392 from KoBeWi/this_makes_editor_200%_faster
Optimize usage of position icon in 2D editor
2024-05-30 11:48:06 +02:00
c9f249796d Merge pull request #92317 from bruvzg/emb_decorations
Fix `get_position_with_decorations` and `get_size_with_decorations` for embedded windows.
2024-05-30 11:48:02 +02:00
4cd39c56fb Merge pull request #92283 from KoBeWi/code_simpleton
Automatically use property count in PropertyListHelper
2024-05-30 11:47:58 +02:00
2666955011 Merge pull request #92251 from Chaosus/gdscript_fix_new_argument_completion
Fix completion for `new` arguments
2024-05-30 11:47:54 +02:00
1dab521f2d Merge pull request #92208 from Calinou/linuxbsd-use-nanosleep
Use `OS::delay_usec()` to avoid using deprecated `usleep()` on Linux
2024-05-30 11:47:51 +02:00
62f134bd7e Merge pull request #91724 from KoBeWi/regional_textures
Add support for AtlasTexture in `draw_polygon()`
2024-05-30 11:47:47 +02:00
9d4a736d0c Merge pull request #91502 from lyuma/gdextension_open_library_compat
Bind compatibility GDExtension methods removed in #88418
2024-05-30 11:47:43 +02:00
aa147b74ea Merge pull request #90664 from KoBeWi/shadowdropped_resource
Prevent crash when dropping Resource that can't load
2024-05-30 11:47:38 +02:00
53bd0d5acf Merge pull request #90365 from KoBeWi/export_any%_speedrun
Allow skipping imported resource files from export
2024-05-30 11:47:34 +02:00
838eb5a0fd Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
Implement `trim_final_newlines` setting and functionality
2024-05-30 11:47:28 +02:00
ffad49f169 Merge pull request #86029 from 0x0ACB/resize_fix
Remove dead code from `DisplayServerWindows::window_set_size`
2024-05-30 11:47:21 +02:00
22b6f962d9 Invalidate Control global transform before notifying about resize / rect change 2024-05-30 10:10:24 +02:00
9315583af3 Fix mismatched parentheses in class reference 2024-05-30 15:54:53 +08:00
9fe902b296 Fix errors when re-importing 3D asset files
Some 3D asset files are treated as scenes and may cause some errors when
importing.

When working through different scene tabs, we need to temporarily add
the scene root to the SceneTree to ensure that `editor_selection->add_node()`
can work smoothly. This avoids the error message: `ERROR: Condition
"!p_node->is_inside_tree()" is true.`

This also ensures that no other scenes are accidentally added to the
SceneTree causing the wrong display. When there is an inherited scene
tab open and it is not the current tab, the new root node is accidentally
added as a child node of `scene_root` during replacement.

Instantiate the scene early so caches in SceneState that are cleared
due to loading are rebuilt early. This avoids numerous error messages:
`This operation requires the node cache to have been built.`
2024-05-30 07:46:36 +08:00
28f357733f Ensure that Godot's version of libc++_shared.so is always selected in case dependencies have their own 2024-05-29 14:43:35 -07:00
25519867f2 Merge pull request #92225 from ajreckof/fix-multiline-array
Fix array variable with `@export_multiline` not registering changes.
2024-05-29 23:11:57 +02:00