e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
308dbb8c63
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
31e7ee63f2
Fix unsafe uses of Callable.is_null()
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`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
c28f5901c7
Polish interaction between windowing, input and rendering
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- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
61b56f6019
Merge pull request #90131 from rodrigodias4/fix86495
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Fix macOS menu bar & dock stop appearing after closing sub-window
2024-04-04 14:37:24 +02:00
a4f2e5210f
Fix MacOS menu bar & dock stop appearing after closing sub-window
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When the progress dialog task for saving a scene ends, or when closing the "Open project" dialog, the DisplayServerMacOS::update_presentation_mode() method now restores those fullscreen functionalities with the flags NSApplicationPresentationAutoHideMenuBar and NSApplicationPresentationAutoHideDock, whereas before it would reset to NSApplicationPresentationDefault, which didn't allow that.
Fixes #86495
2024-04-01 21:57:58 +01:00
d78cb43ec2
Fix issue with moving maximized window in macOS
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When opening the Godot editor and maximizing the window by double-clicking the
title bar, users are unable to drag the window with the mouse.
With this commit, `window_set_position` allows the maximized window to be moved
by dragging it. Only the fullscreen window won't be allowed to move.
Fixes #78758 .
2024-04-01 17:07:24 +01:00
3881778ebc
Merge pull request #89953 from bruvzg/macos_menu_shortcuts
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[macOS] Fix non-global native menu shortcuts.
2024-03-28 10:47:34 +01:00
37e0be37d8
[macOS] Fix non-global native menu shortcuts.
2024-03-27 22:26:44 +02:00
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-26 15:18:06 +02:00
79ba22a73f
Use Vector* component-wise min/max/clamp functions where applicable
2024-03-20 13:47:42 +01:00
0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-03-20 11:56:07 +02:00
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
c65a667924
Move global_menu_* methods to a separate NativeMenu class.
2024-03-04 23:41:41 +02:00
b0b9c66a7f
Merge pull request #88987 from bruvzg/macos_12_depr_warn
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[macOS] Fix some deprecation warnings.
2024-02-29 13:55:08 +01:00
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
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Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
e15a2ff1db
[macOS] Fix some deprecation warnings.
2024-02-28 23:38:29 +02:00
3aeb4a5542
Improve cursor_set_custom_image() method
2024-02-28 20:32:25 +01:00
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
a0084803b4
[macOS/Windows] Fix application indicator destruction.
2024-02-27 22:19:47 +02:00
606a475bb5
[macOS] Ignore window decorations in confined mouse mode to match other platforms.
2024-02-18 23:53:45 +02:00
c4869cf15a
Merge pull request #88274 from bruvzg/macos_hdr_picker
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[macOS] Fix color picker on HDR screens.
2024-02-15 17:35:48 +01:00
757a691b5e
Fix Ctrl+Tab and Ctrl+Shift+Tab on macOS
2024-02-15 02:49:31 +04:00
b6dee8850b
Merge pull request #87384 from bruvzg/sys_base_color
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Add method to get "base" system UI color and system theme change callback.
2024-02-13 23:43:21 +01:00
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help.
2024-02-13 18:37:37 +02:00
b50001ecfe
Merge pull request #87999 from bruvzg/metal_layer
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[macOS / iOS] Switch Vulkan init to `VK_EXT_metal_surface` extension.
2024-02-13 17:24:15 +01:00
f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
8da36031e4
Implement support for application status indicators (tray icons).
2024-02-13 15:59:35 +02:00
d9b7075ba6
[macOS] Fix color picker on HDR screens.
2024-02-13 11:24:43 +02:00
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
112f489449
[macOS] Fix changing main menu item names.
2024-02-03 21:12:48 +02:00
8f6d4eaa31
use autorelease pools around main loop
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Reduces memory usage considerably
2024-02-02 07:06:53 +11:00
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
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Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
8406e60522
Add InputEventKey.location to tell left from right
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This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
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Add support for adding custom options (checkboxes and optionboxes) to the dialogs (both native and built-in).
2024-01-24 15:00:31 +02:00
15144c24bd
Implement a transient_to_focused mode
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This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.
This deprecates the "unparent_when_invisible" function introduced by #76025 .
2024-01-14 18:51:44 +01:00
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
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Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
2023-12-20 19:18:08 +01:00
aee8a3bada
Merge pull request #75489 from bruvzg/init_pos_usable
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[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-19 20:32:10 +01:00
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-13 23:20:05 +02:00
b02cf351f3
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
5962e5278c
Fix IME key event being erased in macOS
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Fixes Korean IME behavior which calls insertText and setMarkedText at the same time.
2023-11-29 18:17:57 +09:00
6b25204575
[macOS] Fix transparent and borderless flags interaction with full-screen mode.
2023-11-14 08:36:32 +02:00
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
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Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
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We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
ba713c80df
Fix various typos with codespell
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Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
03d97977b1
Merge pull request #84649 from bruvzg/mac_fs_fs_switch
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[macOS] Fix fullscreen <-> exclusive fullscreen transition.
2023-11-09 20:05:09 +01:00
4fda7e14be
[macOS] Fix fullscreen <-> exclusive fullscreen transition.
2023-11-09 08:02:56 +02:00