4f416378a5
Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
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Add collision priority property to TileSet physics layers
2024-11-10 12:12:49 -06:00
f07f7e6e35
Merge pull request #98769 from arkology/timer_tool_autostart
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Document Timer autostart in tool scripts
2024-11-10 12:12:48 -06:00
33ad26dad5
Merge pull request #98748 from tetrapod00/fix-aabb-docs
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Docs: Fix AABB is_finite() and is_equal_approx()
2024-11-10 12:12:41 -06:00
da01ffc312
Merge pull request #98742 from yahkr/fix-docs
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[Editor] Fix EditorSettings.xml docs for "ask_before_revoking_unique_name"
2024-11-10 12:12:38 -06:00
e2a7d510f0
Merge pull request #98966 from Dr-helicopter/master
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Fix `engine_type_colors`'s description
2024-11-10 12:12:28 -06:00
1ffe8bb191
Trim a few no-break and zero-width spaces from codebase
2024-11-10 19:04:32 +01:00
ae9f2bd9df
Add note to CanvasItem.clip_children about nesting
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Add CanvasGroup information to clipping note
2024-11-10 09:51:57 -08:00
5516088c51
Add examples to PacketPeerUDP class documentation.
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Add examples for sending packets and listening for packets.
Fix documentation indentation.
Change tabs to spaced for codeblocks.
Fix typos
Remove typing in documentation code
Add a blank line to comply with style guidelines
Fix blank line to contain tabs
Remove tabs from empty code lines
Commit suggested changes by Mickeon
Use correct syntax for >
2024-11-10 18:34:29 +02:00
5c5460b026
Fix many untagged true/false/null in the documentation
2024-11-10 11:26:39 +01:00
b04369e4e3
Fix engine_type_colors's description
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in editor>editor settings>Text Editor>Theme, if you hover hover over "Engine Type Color", it has "Vector2", "Vector3"and "Color" as example but these are not Engine types. and their color is controlled by the "Base Type Color" setting. I discovered this while trying to customize my editor a bit more.
2024-11-09 12:40:18 +00:00
9b23b202ae
Merge pull request #98873 from girdenis-p/shadowed-variable-warning
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Fix analyzer pushing `SHADOWED_VARIABLE` warning for members shadowed in subclass
2024-11-07 12:36:33 -06:00
8d03a463b3
Merge pull request #98899 from Calinou/doc-resourceloader-load-threaded-get-status
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Clarify `ResourceLoader.load_threaded_get_status()` completion ratio description
2024-11-07 12:36:30 -06:00
671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
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Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
44b2c4e00d
Clarify ResourceLoader.load_threaded_get_status() completion ratio description
2024-11-06 16:53:18 +01:00
413490c270
Fix analyzer pushing SHADOWED_VARIABLE warning for members shadowed in subclasses
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This fixes a bug in the analyzer where it did not push the SHADOWED_VARIABLE_BASE_CLASS
warning for members shadowed by variable in subclass. It does this by comparing the class
which contains the shadowed member with the class containing the variable, and pushing
SHADOWED_VARIABLE only if the classes are the same. Additionally, SHADOWED_VARIABLE_BASE_CLASS
can take an extra symbol which helps to specify the line for non native base class.
2024-11-06 15:04:14 +00:00
0976c6a1a6
Merge pull request #98828 from tetrapod00/docs-springarm-link
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Docs: Add link to SpringArm3D tutorial
2024-11-05 18:36:11 -06:00
fa4f701e0e
Clarify in default texture repeat and filter docs that they only impact the built in texture
2024-11-05 12:14:09 -08:00
f168d0c80f
Highlight scripts used by current scene
2024-11-05 17:10:02 +02:00
7d950c1567
Merge pull request #98712 from syntaxerror247/android_accent_color
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[Android] Implement support for accent color retrieval
2024-11-04 21:52:04 -06:00
11b90086b7
Merge pull request #96705 from elmajime/camera_from_external_feed
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Add support for external camera feed from external plugin on Android
2024-11-04 21:51:50 -06:00
742fdf9a92
Docs: Add link to SpringArm tutorial
2024-11-04 11:19:25 -08:00
e3999c00ff
Docs: Update TileSet to reference TileMapLayer instead of TileMap
2024-11-04 09:14:35 -08:00
d000d3b101
Document Timer autostart in tool scripts
2024-11-03 11:08:19 +03:00
3d132076b2
Add collision priority property to TileSet physics layers
2024-11-02 15:37:49 -04:00
ba30a8707a
Docs: Fix AABB is_finite() and is_equal_approx()
2024-11-01 18:04:16 -07:00
4d41b455ba
[Editor] Fix EditorSettings.xml docs for "ask_before_revoking_unique_name"
2024-11-01 19:31:07 -04:00
7b866f302f
[Android] Implement support for accent color retrieval
2024-11-01 16:19:09 +05:30
c6c464cf9a
Merge pull request #98679 from Bromeon/qol/rename-static-call
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Rename `ClassDB::class_call_static_method` -> `class_call_static`
2024-10-31 20:14:44 -05:00
be70c2f873
Merge pull request #98350 from syntaxerror247/android-native-filepicker
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[Android] Implement native file picker support
2024-10-31 20:14:41 -05:00
194ddfd0c4
Merge pull request #97257 from YeldhamDev/guess_godot_is_unity_after_all
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Add "Game" editor for better runtime debugging
2024-10-31 20:14:34 -05:00
7187c251da
Merge pull request #98620 from zeux/lodgen-cleanup
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LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings
2024-10-30 17:13:57 -07:00
a025ceddc0
Rename ClassDB::class_call_static_method -> class_call_static
2024-10-30 19:07:28 +01:00
6f846eb5c5
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
16524a8a01
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
b2130efb31
[Android] Implement native file picker support
2024-10-30 14:53:02 +05:30
0dfd18c84b
[DisplayServer] Add feature flag for native file dialog access to user/res and options
2024-10-30 14:13:43 +05:30
598cfbdfd6
Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
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Fix non const animation node `_process` virtual function
2024-10-29 19:26:00 -05:00
6d09a20c82
Merge pull request #97247 from thimenesup/draw_indirect_rd
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Add draw indirect to Rendering Device
2024-10-29 19:25:57 -05:00
a8931f1aa9
Merge pull request #98652 from stuartcarnie/2d_texture_state_fixes
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2D: Fix various issues and minor performance optimisations
2024-10-29 19:25:54 -05:00
3de789ec80
Merge pull request #98523 from MichaelMacha/patch-2
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Fix typo in `OccluderInstance3D` documentation
2024-10-29 19:25:53 -05:00
7c7de0e889
Merge pull request #98265 from syntaxerror247/patch-2
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Improve `_begin_customize_scenes` description
2024-10-29 19:25:52 -05:00
73830b3c12
Merge pull request #88628 from bruvzg/i_have_no_idea_what_im_doing
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[macOS/iOS] Use hardware sampling rates for audio I/O.
2024-10-29 19:25:47 -05:00
b8f626a0e1
Merge pull request #65962 from 4d49/format-object
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Add `Object` support for `String.format`
2024-10-29 19:25:45 -05:00
4fb1700d03
Merge pull request #98081 from ArjhanToteck/patch-1
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Fix grammar mistake in Shortcut documentation
2024-10-29 19:25:43 -05:00
08d8909a65
Merge pull request #98574 from syntaxerror247/android_input_dialog
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[Android] Implement native input dialog support
2024-10-29 19:25:37 -05:00
0d1d945727
2D: Fix various issues and minor performance optimisations
2024-10-30 08:36:45 +11:00
98c89f17c4
Add Object support for String.format
2024-10-29 22:27:33 +01:00
748f4079e3
Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
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Add Swappy & Pre-Transformed Swapchain
2024-10-29 12:34:40 -07:00
d36a872432
Add draw indirect to Rendering Device
2024-10-29 17:40:28 +01:00
be5d7f757d
[Android] Implement native input dialog support
2024-10-29 20:02:08 +05:30