Commit Graph

231 Commits

Author SHA1 Message Date
00d8f86044 i18n: Second pass at proofreading
Mostly removing commented out strings, plus a few critical ones
that should not be translated.
2016-05-21 01:27:27 +02:00
94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
f9d615ee87 Contextualized Scene Tree menu
-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
2016-05-16 12:23:58 -03:00
8b47e26f59 Changes to FileSystem Dock
-Replaced buttons for file actions fo RMB menu
-Added a split mode, if the dock is not sharing vertical space with
anything else
-imroved drag and drop support
2016-05-15 20:25:51 -03:00
0c57a58056 ability to drag scenes from filesystem to tree for instancing 2016-05-11 20:57:52 -03:00
d7318f6965 -begun implementing drag & drop editor wide
-filesystem dock dnd support
-property list dnd support
-scene tree dnd support
2016-05-11 11:59:03 -03:00
fb277dbde6 i18n: Don't make print_line calls translatable 2016-05-04 15:28:37 +02:00
dd69aeceac Merge remote-tracking branch 'origin/master' 2016-05-03 22:32:38 -03:00
567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
107e62be70 Fix checking unsaved changes only in current scene 2016-05-02 14:46:49 +02:00
5bb7cef836 Support for dynamic fonts (TTF)
Added support for DynamicFont, which can load a TTF of any size to use
as a font. No import required.
2016-05-01 23:13:06 -03:00
ab4caa7953 Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
e48c07750f Fix 'Quit to Project Manager' not stopping the running application 2016-04-17 23:13:45 +02:00
aad31ee986 Merge pull request #4174 from Hodes/master
Multiple editor plugins for same obj type
2016-04-06 18:41:51 +02:00
7a1d7af332 Enables the possibility of editing on multiple plugins at same time on same object type. 2016-04-02 20:39:35 -03:00
9d74b76a69 Stopped save scene flicker, issue 4118 2016-03-26 20:32:36 +00:00
8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
ebc581becf Merge pull request #4011 from neikeq/fix_regr_3280
TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist
2016-03-11 07:10:48 +01:00
897b33ce77 TileSet Export: Avoid invalid error when merge is enabled but file does not exist 2016-03-11 01:20:01 +01:00
4a4f247914 remove trailing whitespace 2016-03-09 00:00:52 +01:00
b79e83ad6f Removed "__editor_plugin_screen__" metadata creation 2016-03-05 12:29:16 -03:00
210d332def -wip on addon editor
-fixes instantiable subclasses not working, as reported in #3871
2016-02-29 09:57:38 -03:00
d8ac5cff57 Adds EditorPlugin::remove_control_from_bottom_panel()
Also renames `add_control_to_bottom_dock` to
`add_control_to_bottom_panel` so that it would be clear that the
removal functions are different too.
2016-02-28 19:58:17 +00:00
6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
2a7fdb23b3 First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome! 2016-02-27 00:32:51 -03:00
ea751724a2 adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-25 03:02:09 -03:00
5d5b7f2120 Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 2016-02-24 22:07:46 +01:00
7191de4670 Added a setting in editor defining scene tabs close button policy. Fixes #3777
global/always_show_close_button_in_scene_tabs
Default = OFF --> Close button only on active tab
ON --> Close button on all tabs
2016-02-20 02:45:04 +01:00
9c1bde4e4b Keep 'Play custom scene' button unpressed when not running 2016-02-18 13:16:31 +01:00
01cf698de7 Remove unimplemented SceneAnimationImport plugin from menu
The code structure is still available if someone wanted to implement it.
Issue #3667 will be kept as a reminder for the added todo.
2016-02-17 22:26:26 +01:00
8c0accc4ba Added option to restart custom scene 2016-02-17 20:54:19 +01:00
d8f06085a2 Fix _quick_run method (Play custom scene) 2016-02-17 19:41:19 +01:00
83b03e1c68 export from command line 2016-02-10 03:41:48 -03:00
92a3b9fb9f -Property apply limits to V/H Splits in main editor window. Fixes #3567 2016-02-08 13:01:54 -03:00
9f5d537993 Fix animation toolbar 2016-01-27 11:10:51 -03:00
1d99e71d94 defer project export filesystem update if not visible 2016-01-27 07:23:51 -03:00
31a4762fea Merge pull request #3435 from neikeq/output_focus_steal
Fix Output panel annoying focus steal
2016-01-25 00:30:14 -03:00
a3e4914355 Fix Output panel annoying focus steal 2016-01-24 16:26:03 +01:00
6c27df8df6 -Fixes a bunch of stdout errors, closes #2763 closes #2731 2016-01-23 19:51:51 -03:00
5ca338bab6 -Fixed revert scene, should work proprely now, fixes #2782 2016-01-23 18:28:30 -03:00
88fd782060 EditorNode: Ignore unhandled input if there is a dialog visible 2016-01-21 23:51:06 +01:00
74a48a0140 -Massive editor dialog cleanup
-Added a bottom menu list
2016-01-17 20:03:57 -03:00
72fcb8a35b -Moved all the "root" input handling for GUI from individual Controls to Viewport.
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
2016-01-16 22:41:10 -03:00
d64a9526cd Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Moved subscene creation from scene menu to an icon on the scene dock
2016-01-15 14:34:39 +01:00
1fc96e2dca Merge pull request #3329 from SaracenOne/color_ramp_fix
Color Ramp Editor Plugin Fix
2016-01-15 13:54:04 +01:00
d222229149 properly export sample compression type option 2016-01-14 11:50:24 -03:00
4248c84e20 -Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201 2016-01-14 11:06:20 -03:00
c4cee22510 Properly fix tab scrolling, fixes #3128, fixes #3314 2016-01-13 07:39:31 -03:00
0b1f395e7d Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor. 2016-01-12 20:13:45 +00:00
0b4c088089 Merge pull request #3320 from neikeq/ed_layouts_default
Allow to override the default editor layout
2016-01-11 23:55:36 +01:00