2a12213c31
Fix: Typed arrays aren't working with +
2023-02-22 18:42:26 -05:00
8eb837dc3d
Add test for const class references
2023-02-20 23:01:32 -05:00
b39b4010bd
Fix: Get constructor as Callable
2023-02-20 22:05:54 -05:00
30d4d3fa5e
Fix: Func with typed args error when arg is null
2023-02-19 21:47:48 -05:00
98921d8fba
Revert "Remove script class checks when getting function signature"
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This reverts commit 0fef203b1f .
This introduced some other issues, as discussed in #72144 .
2023-02-07 16:28:52 +01:00
0fef203b1f
Remove script class checks when getting function signature
2023-02-07 11:48:10 +01:00
5fc7918594
GDScript: Improve usability of setter chains
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- Consider PackedArrays non-shared since they are copied on C++/script
boundaries.
- Add error messages in the analyzer when assigning to read-only
properties.
- Add specific error message at runtime when assignment fails because
the property is read-only.
2023-02-02 10:20:35 -03:00
5909f9f075
GDScript: Fix issues with typed arrays
2023-01-31 11:54:41 +02:00
aee7b7363b
GDScript: Avoid calling non-static methods on native classes
2023-01-28 20:33:01 -03:00
abe6d67232
GDScript: Fix test for read-only state of constants
2023-01-27 05:28:08 +02:00
b004f8180e
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
40613ebd21
GDScript: Fix typing of iterator in for loop
2023-01-13 15:36:11 +02:00
e3e55b29ce
Add default virtual gdscript:// path to GDScript instances
2023-01-12 10:27:38 -05:00
75515e4303
Merge pull request #70987 from vonagam/fix-parameter-conversion-assign
2023-01-12 11:34:13 -03:00
66fda2aeea
GDScript: Fix temp values being written without proper clear
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Temporary values in the stack were not being properly cleared when the
return value of calls were discarded, which can cause memory issues
especially for reference types like PackedByteArray.
2023-01-11 14:24:23 -03:00
5eb161a9c8
Merge pull request #70595 from adamscott/add-gdscript-editorconfig
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Add GDScript `.editorconfig` rules
2023-01-11 01:10:10 +01:00
04d0e851ea
GDScript: Fix use of conversion assign for variant values
2023-01-10 20:01:11 -03:00
44d1d72af1
Add GDScript .editorconfig rules
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- Uniformize `.gd` unit test files indentation to tabs (where needed)
2023-01-10 12:25:35 -05:00
d3fc9d9e41
Merge pull request #71051 from vonagam/consts-are-deep-start
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GDScript: Begin making constants deep, not shallow or flat
2023-01-09 23:22:59 +01:00
a1309f1f42
GDScript: Allow using await on calls to void functions
2023-01-09 09:55:05 -03:00
a3816434a6
GDScript: Don't use the NIL address to hold return value of functions
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This prevents that the NIL address is filled with another value, which
causes problems for some instructions that read from NIL.
2023-01-09 09:20:18 -03:00
5e2ac1a31e
GDScript: Begin making constants deep, not shallow or flat
2023-01-08 07:29:10 +02:00
a8c2f8a0e1
GDScript: Fix missing conversion for default argument values
2023-01-06 11:49:06 +02:00
4e360ac612
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
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GDScript: Error when assigning return value of void function
2023-01-03 12:23:00 +01:00
0c15844551
GDScript: Error when assigning return value of void function
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This also makes built-in method calls empty the return value when the
method is void, to avoid keeping returning a garbage value in such case.
2022-12-30 12:08:58 -03:00
bbb21c3fd5
Fix type adjustment skipped when value is considered both not hard and not variant
2022-12-25 17:11:30 +03:00
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
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GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
e79be6ce07
Unify String and StringName
2022-12-05 21:46:47 -05:00
97280279ee
Fix incomplete shadowing of member properties by parameters
2022-12-06 00:22:56 +02:00
7eb44fa47d
Merge pull request #68125 from kleonc/range-fix-single-arg-optimized-type-mismatch
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[GDScript] Fix type mismatch in optimized single arg `range`
2022-11-02 14:18:24 +01:00
c268e3a235
GDScript Fix type mismatch in optimized single arg range
2022-11-02 13:20:47 +01:00
d7d130295e
Support for checking that Projection is(not) null
2022-11-01 20:49:52 +01:00
6afbf0bd5a
Improve dictionary printing to avoid confusion with arrays
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- Add leading and trailing spaces within dictionaries, as the `{}`
characters are hard to distinguish from `[]` on some fonts.
This is especially helpful with empty arrays and dictionaries.
2022-10-04 20:33:40 +02:00
a0608bd891
Fix set chain bug with jump_if_shared
2022-06-28 18:45:27 +03:00
58fcad20ef
quote strings inside arrays and dictionaries
2022-05-03 13:37:13 -05:00
01d13ab2c1
GDScript: Allow using self in lambdas
2022-04-24 21:49:02 -03:00
b013c0d544
GDScript: Allow tests to run on release builds
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- Fix compilation issues by disabling warnings on release builds. This
also strips warnings from expected result before the comparison to
avoid false mismatches.
- Add a `#debug-only` flag to tests. Must be the first line of the test
script. Those won't run with release builds. Can be used for test
cases that rely on checks only available on debug builds.
2022-02-03 13:32:33 -03:00
960a26f6c0
GDScript: Fix parsing default parameter values from function calls
2022-01-13 19:28:39 -05:00
d03b7fbe09
Refactored Node3D rotation modes
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* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis
Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
056a54db7b
GDScript: Properly return value with await on non-coroutine
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If the keyword `await` is used without a coroutine, it should still
return the value synchronally.
2021-10-14 19:58:10 -03:00
4c14051b3f
Zero Dictionary and Array variants when changing type with reset
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So they don't reference to the old values anymore and instead refer to
a new value.
2021-10-14 11:22:17 -03:00
575d4e00b6
Enhance and cleanup stringify for Vector
2021-10-09 06:19:25 +00:00
9e5fdbc79d
Fix LUA-style assignment in Dictionary
2021-10-05 12:17:13 +02:00
84956fee4b
GDScript: Fix member assignment with operation
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It was wrongly updating the assigned value with the result of the
operation.
2021-10-04 14:09:54 -03:00
991f4d8527
GDScript: Fix assignment with operation for properties
2021-09-29 10:54:16 -03:00
82c12060b2
Merge pull request #52718 from Calinou/gdscript-add-integration-tests-2
2021-09-21 14:13:24 +02:00
455e142d37
Allow comparing equality between builtin types and null
2021-09-17 12:33:52 -03:00
c6ca09dc6f
Add more integration tests to the GDScript test suite
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This also fixes a typo in the `bitwise_float_right_operand.gd` test.
2021-09-15 19:57:39 +02:00
ea44744e2d
Make Callable not crash on call when the object has been freed
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Also add a GDScript test for this case.
2021-05-24 14:23:02 -03:00