Commit Graph

42 Commits

Author SHA1 Message Date
6ab672d1ef Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
Implement TextServer word break method.
2022-04-28 14:35:41 +03:00
be611c1c05 Implement Label3D node.
Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00
2c85599218 Improve shaped_text_get_word_breaks() 2022-04-10 17:43:52 +02:00
f19cd44346 Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
b32e8d63d8 Add options to embolden and transform font outlines to simulate bold and italic typefaces. 2022-03-11 14:02:30 +02:00
760a95e86a Merge pull request #57877 from bruvzg/subpixel_gl_pos 2022-02-15 13:58:38 +01:00
b68dd2e189 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
29199579f7 Add sub-pixel glyph positioning support. 2022-02-12 19:55:52 +02:00
215bede6ff [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
8898d6dadc Dictionary: Serialize empty dict as {} instead of {\n}
Also make sure to always convert multiline dictionaries to a single line for
its EditorHelp representation, as multiline values break formatting.
2022-01-18 11:31:21 +01:00
e02a097280 [TextServer] Implement locale and context sensitive case conversion functions. 2022-01-17 14:23:36 +02:00
baec983d8a [TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes.
Fix "Fill" alignment processing wrong side of the text if overrun trim was applied.
Improve "Fill" alignment to avoid adding excessive subsequent spaces or elongations.
Add font detection to the overrun, to correctly add ellipsis (was using last glyph font, which doesn't necessary have dot character).
Improve line breaking to avoid adding excessive subsequent soft break points for languages without word separator.
Port missing overrun/justification code to the Fallback text server.
Fix inferred text direction detection by controls.
Add tests for "Fill" alignment and line breaking glyph flags.
2022-01-13 08:53:28 +02:00
c89c515ccf [TextServer] Improve ligature cursor handling.
Fix mid-grapheme hit test.
Fix OpenType features property handling, add default features override option.
Enable mid-grapheme cursor by default.
2022-01-09 19:03:48 +02:00
2cad775461 Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
e85e6ec7fc Add methods to get position from column and line in TextEdit 2021-11-22 15:13:13 +03:00
5968653662 Merge pull request #46721 from bruvzg/custom_word_break_punct 2021-11-09 00:13:59 +01:00
3f33e1d7d6 Add functions for getting name and font style from dynamic and bitmap fonts.
Add font selection toolbar editor plugin.
2021-10-31 12:40:58 +02:00
63f3051154 Implement TextServer strip_diacritics function. 2021-10-28 10:12:57 +03:00
788b3aa27a doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
And fix up formatting not supported by makerst.
2021-10-05 19:13:20 +02:00
daa613333e [Text Server] Add support for user defined punctuation list, used for word breaking. 2021-10-01 16:45:16 +03:00
0c0b5c84b0 Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
c931906af7 Add flag to connected grapheme. Apply RTL displacement FX only to the whole connected grapheme. Pass more glyph info to the custom RTL FX. 2021-09-21 13:51:38 +03:00
9ed55b2125 Improve documentation related to MSDF font rendering 2021-09-15 20:04:57 +02:00
b9c64df69b Fix double named size parameter 2021-08-28 13:30:43 +10:00
4c3f7d1290 Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00
7c3c5603d0 [Text Server] Improve object (image/table) inline alignment. 2021-08-08 22:35:47 +03:00
7adf4cc9b5 doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
56a8d3f30c Improvements to Label's layout options
- Added options to trim the text in case it overruns
- Added more autowrap modes
- Improved line breaking, which ignores trailing spaces
2021-07-04 16:43:55 +02:00
0ff4095b36 Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
c1c76850cb Style: Cleanup uses of double spaces between words
Or after punctuation. Tried to leave third-party stuff alone, unless it has
been heavily modified for Godot.
2021-06-07 11:03:08 +02:00
0d3fa2a125 [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
8455e901f3 class reference proofreading 2021-03-19 13:21:20 +01:00
a527c6856b Merge pull request #46045 from bruvzg/text_server_bmp_create
[TextServer] Restores bitmap font dynamic construction functions.
2021-02-24 12:55:36 +01:00
0d1d719178 doc: Sync classref with current source
And fix various bogus bindings following previous PRs.
2021-02-19 14:39:14 +01:00
bee718f1af [Text Server] Restores bitmap font dynamic construction functions. 2021-02-15 10:46:49 +02:00
f4d095cdd3 [TextServer] Restore character and space extra spacing support. 2021-02-15 10:46:23 +02:00
06ae77a320 Add word breaks on punctuation characters. 2020-12-14 11:36:13 +02:00
c1d261fdb0 [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
1a001ad964 doc: Sync classref with current source
And fixups:
- Add missing bindings in RenderingServer
- Remove duplicate ArrayMesh enum bindings (they're in Mesh already)
- Remove redundant _unhandled_key_input binding in Control (it's in Node
  already)
2020-12-04 22:28:08 +01:00
7e2c0ffd1a [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00