Commit Graph

235 Commits

Author SHA1 Message Date
540156b387 [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
5566c5eb8d Merge pull request #37517 from nekomatata/slider-grab-area-highlight
Add style for highlighted Slider grab area
2020-04-10 12:08:02 +02:00
446ca21efa Remove unnecessary panel in EditorHelpBit 2020-04-06 18:40:06 -03:00
0671d7b276 Added missing LinkButton colors in Editor Theme 2020-04-05 22:57:12 +03:00
4c8173af0f Add style for highlighted Slider grab area 2020-04-02 15:05:46 +02:00
95a1400a2a Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
047e0b7de5 Reworked tooltips to use the popup system. 2020-03-26 15:49:45 +01:00
c7b4dcae2f Open sub-windows as embedded if the OS does not support them 2020-03-26 15:49:43 +01:00
4758057f20 Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
61a74739ca Working sky shader implementation 2020-03-21 20:43:44 -07:00
5c5a2b7472 Remove extra margin in the top of the debugger 2020-02-22 18:41:22 -03:00
8017a44098 Fix visuals of the new debugger editor 2020-02-22 12:39:44 -03:00
d2537407ef Fix various GCC compilation warnings after Vulkan merge
Part of #36132.
2020-02-14 10:02:31 +01:00
516cd821c0 Added high-end (Vulkan) label to some functions in visual shader 2020-02-12 23:17:00 +03:00
3f335ce3d4 Texture refactor
-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2020-02-11 11:53:26 +01:00
f3726ee994 Use modules_enabled.gen.h to improve inter dependency checks
- Fix build with gdscript module disabled. Fixes #31011.
- Remove unused `gdscript` compile option.
- Fix build with regex module disabled.
- Fix ImageLoaderSVG to forward declare thirdparty structs.
2020-02-07 11:50:40 +01:00
9e3393a624 Optimize the editor icon generation
Icons are no longer upsampled when using an integer editor scale.
This makes some icons slightly less crisp, but the icons themselves
can be adjusted to mitigate this. When using a non-integer editor
scale setting, upsampling is kept as it improves crispness in a
far more visible manner.

When upsampling is disabled, this speeds up the theme generation
by about 100 ms on average, making the project manager and editor
start slightly faster. This also speeds up switching between themes.
2020-01-20 00:31:04 +01:00
d72f5e0938 Only create the editor theme once
This prevents the editor theme from being created twice.
This speeds up the project editor and editor startup
significantly; startup is now 1.3 times faster on average
(tested on a debug build). RAM usage was also lowered by 7.5 MB
on average.

This partially addresses #35321.
2020-01-19 21:51:21 +01:00
8b5992f665 Make possible to edit the GraphEdit's selection rect colors 2020-01-07 23:20:48 -03:00
a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
fd2c181a35 Revert "Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_arrow"
This reverts commit 0da0eec6cc, reversing
changes made to ec97535ea3.
2019-12-28 14:16:51 -03:00
6ee9833c6f Set proper icon for LineEdit in editor theme 2019-12-22 15:01:59 +08:00
1acbbfc3f1 Set proper icons for FileDialog in editor theme 2019-12-20 17:13:31 +09:00
5004b8b81e Fix OptionButton's arrow margin in editor theme 2019-12-12 20:16:48 -03:00
3854389156 Fix a constant name typo for GridContainer when creating an editor theme. 2019-10-31 01:01:54 -07:00
d92123ed97 Add "panel" style to PopupDialog 2019-10-27 19:45:03 -03:00
db89fef8fa Highlight singletons and class_names in GDScript
Also, implement a small QoL change for auto-typed variables.
Closes #5739
2019-09-28 13:13:18 +03:00
70c4e96623 Draw an indicator to denote overbright colors in ColorPicker
This makes it faster to distinguish overbright colors from
"standard" colors.
2019-09-27 15:28:42 +02:00
076dc9803a Merge pull request #32119 from Calinou/unify-axis-colors
Use the same axis colors consistently in the 2D and 3D editors
2019-09-25 13:03:47 +02:00
94ad89a5fb Fix various problems with tab-related icons 2019-09-22 23:08:14 -03:00
d249bb37e5 Merge pull request #32112 from Calinou/project-manager-add-hover-style
Add an "hover" style to items in the project manager
2019-09-20 23:15:40 +02:00
f7cd50e900 Merge pull request #32206 from Calinou/remove-unused-tree-constants
Remove an unused icon and constant in Tree
2019-09-20 23:14:50 +02:00
40a5de97e6 Remove an unused icon and constant in Tree 2019-09-20 17:50:13 +02:00
04f43116d6 Improve folding appearance in the editor inspector
The arrow is now displayed at the left to be consistent with
other places where folding is used. The arrow icons used are now
consistent with the rest of the editor. The `arrow_up` icon is
no longer used anywhere, so it was removed.

Additional spacing was also added for a better visual appearance.
2019-09-19 22:29:25 +02:00
c2bcc3f700 Use the same axis colors consistently in the 2D and 3D editors 2019-09-13 14:08:41 +02:00
9e5f1d6641 Add an "hover" style to items in the project manager
This makes the project manager feel more responsive to user input.
2019-09-13 02:34:05 +02:00
8fd8589547 Fix resizer icon visiblity on light theme in GraphNode 2019-09-01 09:12:26 +03:00
227b1c32bc Fix graph edit lines color on light theme 2019-08-30 11:56:45 +03:00
2d6033c1a8 Improve more light theme colors in the editor for better readability
This also makes the "pressed icon" color easier to distinguish
on a light theme.

This closes #31763.
2019-08-29 15:11:23 +02:00
e1b9004b0f Rename FileDialog's folder icon custom color to folder_icon_modulate
The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.

The new name is also more self-explanatory.
2019-08-21 18:43:01 +02:00
be8d569744 Use a different color for folder icons in file dialogs
This makes them easier to distinguish from files for quick
visual grepping.

This can also be used in projects by setting the FileDialog "folder"
color. The default value (`Color(1, 1, 1)`) has no visual impact,
for compatibility with existing projects.
2019-08-20 00:10:27 +02:00
108f9646f5 Add an outline to box selection rectangles for better visibility
This also refactors selection box color definitions
to avoid repetition.
2019-08-15 22:27:32 +02:00
1e4398c345 Improve light theme colors in the editor for better readability
This tweaks existing color conversions and adds new conversions
for animation track icon colors.
2019-08-05 01:53:45 +02:00
28d3a6051c Use base Color() constructors instead of Color::html()
This results in slightly smaller binaries (-17 KB for an editor binary)
as no strings need to be allocated.
2019-07-08 21:17:10 +02:00
63e7d2db08 Merge pull request #28218 from KoBeWi/b00km4rk5
Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
ee5ba3e097 Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
2522a43256 Merge pull request #27097 from siddharth952/master
Adjusts the default color for search border
2019-05-16 23:17:53 +02:00
0bfcf8bc2f Add bookmarks for easier code navigation 2019-05-05 18:57:53 +02:00
acadfe0a49 Add "disabled" icon for 'CheckButton' 2019-05-02 13:39:56 -03:00
dc7533517f Update editor_settings.cpp
Update editor_settings.cpp

Update editor_themes.cpp

Update editor_settings.cpp
2019-05-02 18:23:37 +05:30