Commit Graph

7 Commits

Author SHA1 Message Date
7e1e0f496b Merge pull request #37802 from ThakeeNathees/window-position-bug-osx-x11
display server window position bug fix
2020-04-29 09:04:53 +02:00
fdf58a5858 Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.

But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.

Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
2020-04-28 15:19:49 +02:00
0c4c530514 [macOS] Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks. 2020-04-26 21:17:10 +03:00
63a00aec68 display server window position bug fix (#37323) 2020-04-11 20:13:12 +05:30
06e8740184 Fixed missed occurrences in #37361 renamings. 2020-03-28 12:37:44 +01:00
e1c1bb03ea Prevent recursive _dispatch_input_event calls, improve focus regain on window deletion. 2020-03-26 23:22:04 +02:00
15a9f94346 Add macOS DisplayServer implementation.
Change global menu to use Callable, add support for check items and submenus.
2020-03-26 16:24:05 +01:00