Commit Graph

30 Commits

Author SHA1 Message Date
bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
94103c0c02 Add API to access battery power state
Done:
- X11, server (tested)
- Windows (developed, would be nice to retest)
- OSX (not tested)
Prepared (not developed):
- Android (code is here, but may not compile)
- iphone
- winrt
- bb10
- haiku
- javascript
2017-03-04 18:04:29 +01:00
7b059965e8 Adapt platforms to AudioServer refactoring
Fixes compilation on Windows and likely other platforms (at least
as far as AudioServer changes were concerned), though they were
not tested.
2017-01-16 19:19:45 +01:00
b400c69cd4 Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
93ab45b6b5 Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
2017-01-14 14:52:23 +01:00
c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
4a4f247914 remove trailing whitespace 2016-03-09 00:00:52 +01:00
e723488aa3 Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting. 2015-11-02 16:36:41 +00:00
f5bfd497aa Haiku: add sound support 2015-07-26 02:18:32 +03:00
77e78cdb20 Haiku: gl context locking 2015-07-02 18:41:32 +03:00
7ad89c7e83 Haiku: implement some more window-related methods 2015-06-23 21:22:12 +03:00
6f48ddc61d Haiku: add some screen and window-related methods 2015-06-21 02:08:31 +03:00
b59e95ce1c Haiku: implemet get_widow_size() get/set_window_position() 2015-06-20 15:35:54 +03:00
d44dfc2440 Haiku: cleanup, add TODOs 2015-06-20 03:43:11 +03:00
93ac4ace0a Haiku: handle the quit request message 2015-06-20 01:59:32 +03:00
f10eb8ffa1 Haiku: implement get_mouse_pos() and get_mouse_button_state() 2015-06-18 22:41:33 +03:00
1505d65ac9 Haiku: handle mouse movement and click events 2015-06-16 21:52:24 +03:00
8df3e30abd Haiku: create a GL context and initialize the audio and physics servers 2015-06-11 22:57:41 +03:00
8130707e01 Haiku: start implementing the os-dependant stuff 2015-05-30 00:57:07 +03:00
db459fba1d Haiku: fix build, link with libGL and libGLEW 2015-05-29 23:36:48 +03:00
513d509783 Haiku: enable building with GLES 2015-05-28 03:42:40 +03:00
a553327043 Haiku: some small fixes 2015-05-25 06:34:16 +03:00
826f8af1ef Haiku: link with the haiku libs, stub the OS_Haiku class. 2015-05-25 06:02:55 +03:00
4e07a2dea8 Haiku: fix building with UNIX_ENABLED. 2015-05-25 03:49:24 +03:00
4a56f72f5b Haiku: Initial support. 2015-05-24 23:22:51 +03:00