Commit Graph

14 Commits

Author SHA1 Message Date
94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
b0b1da6950 Make buttons properly obey stylebox content marins, closes #2156 2016-01-02 15:51:41 -03:00
be73e2d2f2 fixed uninitialized tool mode in path 2d editor 2016-01-02 15:42:14 -03:00
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
e2c8aecb3d Better 2D Snapping
Consolidated duplicate snapping functions into CanvasItemEditor.
Allow non-square grids.
Add grid origin offsets.
Allow seperate toggling of grid display.
Add rotation snapping.
Add offset snapping.
2015-02-15 18:00:55 +10:00
fc4d6765f1 Fixes #1160
Fixed curve handles not taking current zoom level into consideration
when being dragged
2015-01-11 12:18:10 +00:00
3d68949a1c 2D Animation Improvements
-=-=-=-=-=-=-=-=-=--=-=-=

-Ability to set 2D nodes as bones
-Abity to set 2D nodes as IK chains
-2D IK Solver
-Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
2014-07-06 11:49:27 -03:00
a2bd3a1f41 Move point in Path2D edtitor now respect snap configure; Press Alt when
moving point to activate view base snapping; Path2D editor inherits from
HBoxContainer now"
2014-04-03 16:36:01 +08:00
4c2183bf23 Use shift for control point in Paht2D editor (to be consistent with Path editor) 2014-04-03 16:36:01 +08:00
f07a377624 Fixed delete path2d node will crash editor 2014-04-03 16:36:01 +08:00
3b3c4b7585 Fix #244 no path2d handles visible 2014-04-03 16:35:58 +08:00
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00