5f64d773ba
Merge pull request #34128 from akien-mga/doc-animplayer-play-stop
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doc: Fix and clarify AnimationPlayer play and stop descriptions
2019-12-06 09:35:03 +01:00
4b64ef88d8
Merge pull request #34132 from flyingpimonster/arvr-docs
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Docs: ARVRController and ARVRInterface
2019-12-06 08:38:29 +01:00
5978e6afac
Docs: ARVRController and ARVRInterface
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This commit clarifies a few methods and members in the AR/VR docs. It
also updates some wording according to the style guide and fixes a
couple typos.
2019-12-05 18:10:11 -06:00
9a12b40100
doc: Fix and clarify AnimationPlayer play and stop descriptions
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Closes #34125 .
2019-12-05 21:56:31 +01:00
99b81aa1b9
Merge pull request #34039 from Eoin-ONeill-Yokai/multimeshfix
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Added Missing Binding for `multimesh_create` to VisualServer
2019-12-05 06:49:43 +01:00
f7f7544997
Added method binding for multimesh_create that was missing from VisualServer class.
2019-12-04 16:00:18 -08:00
e1dda5195c
Added support for vertical syncing via the Windows OS compositor (DWM.)
2019-12-04 11:14:21 +01:00
0aebba2388
[ci skip] OS class documentations, adds platform compatibility notes.
2019-12-03 18:14:14 +02:00
a74f0fd4cf
doc: Fix markup errors
2019-12-03 10:26:20 +01:00
d0243e9e0f
Merge pull request #34077 from Calinou/doc-improve-dynamicfont
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Improve the DynamicFont class documentation
2019-12-03 10:18:15 +01:00
dc3d8f0e45
Merge pull request #34076 from Calinou/doc-listener
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Add documentation for the Listener class
2019-12-03 10:14:11 +01:00
673bd79a9e
Improve the DynamicFont class documentation
2019-12-03 09:56:11 +01:00
c6c5a213cd
Add documentation for the Listener class
2019-12-03 09:38:26 +01:00
73149499c0
Improve the Camera class documentation
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This makes the Camera class 100% documented.
2019-12-03 09:37:01 +01:00
10bae7c05b
Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
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Fixed antialiased option for Polygon2D
2019-12-03 07:51:16 +01:00
3231fca934
Add docs for is_equal_approx on structures
2019-11-30 16:52:27 -05:00
d747c61187
Fixed typo in docs for Script and GDScript classes ("exends" -> "extends")
2019-11-30 21:16:11 +03:00
7ef16ca136
Docs: GridMap and MeshLibrary
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The only methods left to document are resource_changed, set_clip, and
the methods dealing with baked meshes.
2019-11-29 18:21:34 -06:00
e6ebc43d72
Fixed antialiased option for Polygon2D / Line2D
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Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.
Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.
Fixes #26823
2019-11-28 22:57:27 +01:00
77d95e3371
Document the ViewportContainer.stretch_shrink property
2019-11-27 16:40:40 +01:00
5be5f65440
document popup behaviour
2019-11-27 11:47:19 +01:00
639c9b3a35
Only display Environment sky rotation in degrees in the Inspector
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This makes it consistent with Spatial.
2019-11-26 18:57:29 +01:00
934f6f2529
Merge pull request #33867 from rcorre/get_node_docs
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Clarify get_node vs get_node_or_null.
2019-11-25 14:35:45 +01:00
967cc2c014
Merge pull request #33862 from Faless/net/http_request_chunk_size
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Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
ed19b4076e
Add download_chunk_size property to HTTPRequest.
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This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
c99f6453b9
Update Viewport.xml
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Add description for gui_is_dragging to document drag and drop behavior.
2019-11-24 10:45:04 -05:00
ab3bccdb78
Fix typos with codespell
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Using codespell 1.16.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
b81f9f777f
Better description of the binds parameter of connect
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Now states how binds are handled if they are used together with parameters passed to emit_signal
2019-11-21 09:15:58 +01:00
94fc676019
Editor: fix typo in VCS plugin method names
2019-11-19 15:11:03 +01:00
cc025fc8e7
Merge pull request #33663 from Calinou/add-node-get-process-priority
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Implement `Node::get_process_priority()` and its associated property
2019-11-17 21:43:28 +01:00
ae76c62601
Implement Node::get_process_priority() and its associated property
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This closes #33660 .
2019-11-17 17:48:50 +01:00
f392c4ea7a
Merge pull request #33658 from NeoSpark314/rename_ext_msaa
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Rename External MSAA to AndroidVR MSAA
2019-11-16 22:52:51 +01:00
1b9c2ec92e
Rename External MSAA to AndroidVR MSAA
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A new external MSAA setting was introduced in https://github.com/godotengine/godot/pull/33518
that fixed issues on GLES2 and Oculus Mobile VR. To avoid misunderstanding it was suggested
by @BastiaanOlij and discussed on discord to rename it to AndroidVR.
2019-11-16 15:36:43 +01:00
db0082534c
Added more in-depth examples of NodePaths in API docs.
2019-11-13 15:14:50 -06:00
d3a852f124
Merge pull request #33591 from zaksnet/fix-string-docs-split
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Fix split/rsplit docs
2019-11-13 14:03:14 +01:00
79aca6b0c0
Fix split/rsplit docs
2019-11-13 14:58:19 +02:00
35444576ff
Merge pull request #33576 from merumelu/doc-reload-current-scene
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Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 23:17:51 +01:00
fa45fdb5f5
doc: PCKPacker class example code
2019-11-12 23:15:29 +01:00
3de002db30
Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 16:43:31 +01:00
067c259ef1
doc: Sync classref with current source
2019-11-11 17:25:05 +01:00
ecd572073c
Mention that Dictionary.hash() can be used for equality comparisons
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See #27615 .
2019-11-11 14:18:11 +01:00
4b8feff594
Merge pull request #33518 from BastiaanOlij/msaa_ext_modes
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Add MSAA mode for Quest
2019-11-11 11:46:50 +01:00
4e2343160c
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
2019-11-11 21:02:06 +11:00
43fec5806d
Merge pull request #33453 from Calinou/expose-low-processor-mode-sleep-usec
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Expose the `OS.low_processor_usage_mode_sleep_usec` property
2019-11-11 08:11:30 +01:00
723dceb727
Merge pull request #33496 from QbieShay/spring-arm-doc
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Added documentation for SpringArm doc
2019-11-11 06:47:11 +01:00
6d27c50ae7
Added documentation for SpringArm doc
2019-11-10 14:21:06 +01:00
6c557b8bdf
Camera: Don't set default value for project_position
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A z_depth of 0 returns the camera position, which is not really useful.
This also makes the API breakage from 3.1 clearer as 3.1 code will now
fail to compile, so users will have to adapt and use the new parameter.
For the reference, in 3.1, the z_depth was hardcoded to the near plane.
Closes #33493 .
2019-11-10 00:17:26 +01:00
0ab0d11c17
Merge pull request #33464 from KoBeWi/backdroid
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Clarify how to handle go back button on mobile
2019-11-09 07:44:48 +01:00
5d618b0570
Clarify how to handle go back button on mobile
2019-11-09 00:15:50 +01:00
2bde99f790
Fix some small text mistakes
2019-11-08 23:31:29 +01:00