c655fc7cd8
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
acc45ccf41
Fix current scene run when scene saved
2017-11-16 21:47:10 +03:00
04edfc090b
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
2017-11-14 15:45:30 -03:00
2932cc79ee
Update meshes when reimporting,
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Save scene preview even when not doing save and play.
2017-11-12 13:41:44 -06:00
592ee82010
Fixed theme update and some widgets.
2017-11-11 11:58:30 -06:00
8cf0d6ceb4
Some fixes and improvements.
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Changed FileDialogs for EditorFileDialogs in EditorNode.
Updated CheckButton.
2017-11-10 16:45:08 -06:00
9a4a59ce13
Merge pull request #12796 from djrm/pr_some_virtual_classes
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Expose some editor singletons as virtual
2017-11-10 10:07:02 +01:00
346b4b5a1c
Merge pull request #12390 from MillionOstrich/filesystem-folder-drag
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Improved file/folder drag preview for filesystem dock
2017-11-10 09:57:23 +01:00
31147ea3ed
Expose some editor singletons as virtual
2017-11-09 22:25:10 -06:00
a607e6125e
Fix crash when converting empty scene to TileSet
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Closes #12708 .
Cherry-picked from #12732 .
2017-11-09 18:39:29 +01:00
f6ca9d34a2
Improve file/folder drag preview on filesystem dock
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Added icons for files/folders in drag preview
Fixed folders getting an empty string label
Don't show "1 more file(s)" label instead of the file
Added "more folders" case if moving folders exclusively
Merged drag_files and drag_files_and_dirs to reduce code duplication
Simplified get_drag_data_fw and removed commented out code
2017-11-03 21:39:53 +00:00
59cc6f2ff5
Fix warning message format for addon plugin
2017-10-24 05:31:26 +09:00
b7bebb0f92
Merge pull request #12254 from seixasfelipe/fix_recent_scenes_resizing_font
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Fix recent scenes layout when resizing font
2017-10-21 23:41:33 +02:00
6361e24f29
Cleanup unnecessary debug prints
2017-10-21 20:41:07 +02:00
651246cbff
Fix drop-down size when resizing font #12207
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Fixes Scene > Open Recent
Fixes ScriptEditor > File > Open Recent
2017-10-21 11:53:53 -04:00
7969565de7
Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
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Create ParticlesMaterialConversionPlugin
2017-10-20 23:54:56 +02:00
84251d7aec
Merge pull request #12195 from groud/fix_snapping
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Fix snapping with 2D nodes
[ci skip]
2017-10-20 12:42:35 +02:00
cf8537ad37
Adjusted editable_warning for "This resource was imported...." alert:
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- fixed a typo from it's to its
- added 'then' to make it clearer
2017-10-20 09:47:29 +07:00
fc02605b49
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
2017-10-18 00:01:59 +02:00
b7b13d010b
Add an option to clear recent scenes in the 'Open Recent' submenu
2017-10-12 10:59:57 -07:00
d777681882
Create ParticlesMaterialConversionPlugin and format generated shader code
2017-10-12 21:30:19 +09:00
490722c34f
Merge pull request #11875 from endragor/fix-export-loop
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Fix command-line export looping infinitely
2017-10-11 22:21:52 +02:00
2e0c7bb22a
Merge pull request #11718 from poke1024/retina
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Fixes some retina problems on multi monitor setups
2017-10-09 11:04:46 +02:00
0cd9993ed5
Fix command-line export looping infinitely
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EditorProgress calls Main::iteration which calls MessageQueue::flush
which may result in _fs_changed being called again. This fixes the loop
Godot enters in such case.
Fixes #11189
2017-10-06 12:30:54 +07:00
3d87b70f7a
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
a7f18798aa
fixes several scaling problems on multi monitor retina/non-retina setups on OS X
2017-10-05 08:12:17 +02:00
6af38d119e
Merge pull request #11399 from toger5/bottom_panel_debugger
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Bottom panel debugger
2017-10-01 21:30:43 +02:00
e6dfce6b52
Merge pull request #11704 from Hinsbart/move_interface_properties
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EditorSettings: Move interface/ properties to interface/editor
2017-09-30 12:38:59 +02:00
f494470005
Restored ability to import OBJ files as meshes directly. Finally closes #9445 .
2017-09-29 20:38:27 -03:00
20eb17a685
EditorSettings: Move interface/ properties to interface/editor
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Fixes inconsistent behaviour where clicking on the "Interface"
in the Editor Settings wouldn't collapse the category as is the
case for all the other categories.
2017-09-29 18:52:56 +02:00
e8c620abac
fixed bottom panel debugger exception
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- make it work in combination with the border for tabs
- fixed updating when changing theme
2017-09-28 16:52:34 +02:00
6f185cc9f7
Remove unecessary anchors&margins set causing bad display (sons of containers)
2017-09-27 00:38:28 +02:00
b622c92fad
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
f577efd47e
Merge pull request #11424 from groud/control_node_presets
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Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
3237e05c36
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
cd81ef4d38
Show button name always in main toolbar
2017-09-20 16:03:52 +09:00
4d14097439
Fixed metrics.
2017-09-17 18:58:36 -05:00
bc005a57d3
Merge pull request #11220 from toger5/bottom_panel_debugger_tabs_fix
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made tabs visible in debugger fixes : #11212
2017-09-17 23:06:38 +02:00
c74bab66aa
Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
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Renamed function arguments to keep them consistent between declaration and implementation
2017-09-17 12:53:48 +02:00
a29559bc0e
Merge pull request #11075 from ISylvox/fix-main-scene-state
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Fixes Tab Switching of Main Scene State. Closes #11045
2017-09-17 12:43:01 +02:00
c24ca2c7a8
Merge pull request #10900 from toger5/theme_tab_border
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Added border for tabs + container.
2017-09-17 12:41:36 +02:00
10c400c456
Added border for tabs + container.
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- moved tabConetent position to be more reasonable.
- fixed drawing order to allow those kind of styles.
2017-09-15 00:50:34 +02:00
d3c1f2a7f6
Re-Added export plugins with a more interesting API, as well as the ability to do path remapping.
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Also added ability to tell the exporter that a shared object needs to be bundled in the build.
2017-09-14 19:41:14 -03:00
b37e869c89
fixed double border for debugger tab panel
2017-09-15 00:29:31 +02:00
072e379ffe
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
3aa7ea3bfc
Fixed typo in editor_node.cpp: 'my' to 'may'
2017-09-14 21:30:16 +07:00
7e3c5043c1
Warn the user that changes to resources will be lost when editing imported or instanced resources from scenes.
2017-09-14 10:39:47 -03:00
9e204658ff
Fixed Tab Switching of Main Scene State. Closes #11045
2017-09-14 12:53:57 +07:00
27ae3c839d
Merge pull request #7908 from SaracenOne/recast
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In-editor navmesh generation.
2017-09-13 19:22:29 +02:00