Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
42,650 Commits 21 Branches 65 Tags
ca9372622f331f26daf38086a31c4eeea768e540
Commit Graph

10 Commits

Author SHA1 Message Date
Aaron Franke
13392a96e9 Generate export template file names instead of having a fixed set 2022-03-22 10:16:03 -05:00
Aaron Franke
f301451fa3 Move extension logic to EditorExportPlatformLinuxBSD 2022-03-21 12:50:31 -05:00
Aaron Franke
e5e697564d Move fixup_embedded_pck to EditorExportPlatform classes 2022-03-20 21:04:22 -05:00
bruvzg
f0315c28a8 [Export] Add "export console script" option for Linux, macOS, and Windows exports. 2022-03-14 17:19:18 +02:00
Hendrik Brucker
b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
NeilKleistGao
1cf2b9a44b Add warning for Windows export when rcedit is not configured 2022-02-03 16:25:00 +08:00
bruvzg
3bf05c9018 [Export] Instead of removing unsupported options, hide it. 2022-01-22 22:56:58 +02:00
Rémi Verschelde
fe52458154 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Nathan Franke
49403cbfa0 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Sergey Minakov
6627f18e0f Split windows platform export template into multiple files 2021-08-12 17:18:36 +03:00
Powered by Gitea Version: 1.24.1 Page: 1064ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API