606284e14b
Fix minor grammar error in CollisionPolygon2D, CollisionPolygon3D, CollisionShape2D, and CollisionShape3D docs
2025-09-17 11:43:20 +12:00
bf6d94b561
Merge pull request #102520 from Giganzo/CollisionShape3D-disabled-doc
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Add info about `set_deferred` for CollisionShape3D disabled property
2025-06-07 00:43:26 +02:00
1e82bafa3a
Remove redundant info on the enum types used
2025-06-04 08:21:47 +08:00
b76b949d42
Add info about set_deferred for setting CollisionShape3D disabled property
2025-02-09 23:17:42 +01:00
54a4a874fa
Fix warning in CollisionPolygon2D documentation description
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This was a copy-paste error from the CollisionShape2D documentation.
2025-01-04 17:53:19 +01:00
23782b898b
Add further details on properties returning Packed*Array
2024-04-08 11:35:27 +02:00
b6f07a007a
Fix concave CollisionPolygon2D debug drawing and docs
2024-03-23 18:51:39 +01:00
f781571d07
Add keywords to improve search in the class reference
2024-02-22 16:16:49 +01:00
f5409dc132
Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D
2024-01-10 11:14:57 +08:00
7512d88e22
Fix some mixups between 2D/3D in documentation
2023-07-23 09:02:52 +02:00
81064cc239
Doctool: Remove version attribute from XML header
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We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
346f1ab86b
Bump version to 4.2-dev
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Keep on waitin'
2023-07-05 22:07:03 +02:00
e3d0da404f
Overhaul the top sections of the class reference (Physics classes)
2023-05-20 03:25:26 +02:00
e61a127042
Fix concave/convex polygon shape documentation
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Removes some outdated/incorrect/duplicated info, adds correct info.
Also removes no longer applicable "editor-only helper" statements.
2023-03-05 17:19:50 +01:00
1c1524a651
Bump version to 4.1-dev
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Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
c836bdf5b1
Mention that Area2D doesn't support one_way_collision
2022-05-09 15:00:53 +02:00
a30e5805af
Improve documentation related to physics collision shapes
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- Document using convex decomposition in the editor.
- Mention that "trimesh" is synonymous with a concave collision shape.
- Add performance hints for each collision shape.
2022-03-02 20:28:43 +01:00
b68dd2e189
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
0ff4095b36
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
e103f21a40
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
213a85521d
doc: Sync classref with current source
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Handle removal of Pool*Array types and other recent changes.
2020-02-18 14:02:02 +01:00
57e27683ba
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
2d20fc39aa
doc: Drop unused 'category' property from header
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We already removed it from the online docs with #35132 .
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
4eff13d768
doc: Markup fixes for enums and constants
2019-12-06 23:09:20 +01:00
b9aa13e591
doc: Remove hardcoded default values from descriptions
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They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
c6cea6e9b3
doc: Add default values to all properties
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Thanks to @bojidar-bg's impressive work in #29380 .
2019-06-30 13:58:07 +02:00
bc82781f7d
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
2019-06-27 13:49:36 +02:00
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
ec94370053
Add warnings to docs for methods that return copies, not refs.
2019-02-19 20:03:40 -08:00
433b8ee526
doc: Sync classref with current source
2019-01-26 22:21:53 +01:00
6cdcde7114
doc: Add missing commas after "If true/false"
2018-12-20 13:47:12 +01:00
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
92f07fefcd
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
ee1afc8bca
[DOCS] Update Polygon2D and CollisionPolygon2D
2017-10-02 09:36:09 -07:00
60a929d18e
Modified the descriptions for CollisionPolygon2D and created descriptions for CollisionPolygon
2017-09-16 18:42:47 -07:00
62cb43bb8d
doc: Sync classref with current source
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[ci skip]
2017-09-16 01:46:29 +02:00
a4005221f5
doc: Sync classref with current source
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[ci skip]
2017-09-13 08:53:01 +02:00
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
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recognize them.
2017-09-12 17:45:41 -03:00