Commit Graph

168 Commits

Author SHA1 Message Date
ec1bf96e41 Merge pull request #39200 from azagaya/fix-blend-2
Fixing wrong blending rect methods
2020-06-07 15:52:22 +02:00
b211a86ebe Fixing wrong blending rect methods
Using Color.blend function instead of custom code

Fixed clang_format

Removed unnecessary help
2020-05-31 14:06:53 -03:00
d4d4229d9d Expose Image.save_png_to_buffer method 2020-05-20 14:43:24 +03:00
85220fec01 Style: Remove unnecessary semicolons from core
Semicolons are not necessary after function definitions or control flow
blocks, and having some code use them makes things inconsistent (and
occasionally can mess up `clang-format`'s formatting).

Removing them is tedious work though, I had to do this manually (regex
+ manual review) as I couldn't find a tool for that. All other code
folders would need to get the same treatment.
2020-05-19 15:57:56 +02:00
d935a4348d Remove HQ2X and the Image.expand_2x_hq2x() method
As of Godot 3.0, HQ2X is no longer used to upscale the editor theme
and icons on hiDPI displays, which limited its effective uses.
HQ2X was also used to upscale the project theme when the "Use Hidpi"
project setting was enabled, but results were often less than ideal.
The new StyleBoxFlat and SVG support also make HQ2X less important
to have as a core feature.

This decreases binary sizes slightly (-150 KB on most platforms,
-212 KB on WebAssembly release).

This partially addresses #12419.
2020-05-16 16:10:50 +02:00
f06c44a02c Merge pull request #38717 from madmiraal/fix-image-uninitialized-warning
Silence 'w' may be used uninitialized in image.cpp warning.
2020-05-15 18:05:53 +02:00
0ee0fa42e6 Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
2020-05-14 21:57:34 +02:00
07bc4e2f96 Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
  -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
  -o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```

This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.

This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.

Part of #33027.
2020-05-14 16:54:55 +02:00
0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
2020-05-14 16:54:55 +02:00
6c4c1bf53d Silence 'w' may be used uninitialized in image.cpp warning.
Rename `w` to the more meaningful `data_write`
2020-05-14 15:24:17 +01:00
dcd1151d77 Enforce use of bool literals instead of integers
Using clang-tidy's `modernize-use-bool-literals`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
2020-05-14 13:45:01 +02:00
1f6f364a56 Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.

Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
2020-05-14 10:01:56 +02:00
1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
69de7ce38c Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Part of #33027.
2020-05-10 13:13:54 +02:00
e956e80c1f Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Part of #33027, also discussed in #29848.

Enforcing the use of brackets even on single line statements would be
preferred, but `clang-format` doesn't have this functionality yet.
2020-05-10 13:12:16 +02:00
d45e8734d1 Fix square image resize
Fixes #37980
2020-04-18 13:29:01 +03:00
95a1400a2a Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
cb53b1d88e some typo in method binds fixed 2020-04-01 14:01:18 +05:30
f725bd99f4 Fix some -Wmaybe-uninitialized warnings
Namely:
```
modules/basis_universal/register_types.cpp: In function 'Ref<Image> basis_universal_unpacker(const Vector<unsigned char>&)':
modules/basis_universal/register_types.cpp:266:15: warning: 'imgfmt' may be used uninitialized in this function [-Wmaybe-uninitialized]
  266 |  image->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata);
      |  ~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
modules/basis_universal/register_types.cpp:255:39: warning: 'format' may be used uninitialized in this function [-Wmaybe-uninitialized]
  255 |    bool ret = tr.transcode_image_level(ptr, size, 0, i, dst + ofs, level.m_total_blocks - i, format);
      |               ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```

```
servers/visual_server.cpp: In member function 'Error VisualServer::_surface_set_data(Array, uint32_t, uint32_t*, uint32_t, Vector<unsigned char>&, int, Vector<unsigned char>&, int, AABB&, Vector<AABB>&)':
servers/visual_server.cpp:636:15: warning: 'iw' may be used uninitialized in this function [-Wmaybe-uninitialized]
  636 |       copymem(&iw[i * 2], &v, 2);
      |               ^
```

```
core/image.cpp: In member function 'Error Image::generate_mipmap_roughness(Image::RoughnessChannel, const Ref<Image>&)':
core/image.cpp:1683:11: warning: 'roughness' may be used uninitialized in this function [-Wmaybe-uninitialized]
 1683 |     float roughness;
      |           ^~~~~~~~~
```
2020-03-27 14:33:06 +01:00
0c3af32d77 Force mipmaps off when importing RGBA4444 textures 2020-02-29 19:46:06 -08:00
3205a92ad8 PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
7bc1dc828f Remove deprecated Color::gray
It was marked to be removed in Godot 3.1.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-02-12 11:22:33 +01:00
2049dec79e Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
da0457fa29 Several fixes to GIProbes 2020-02-11 12:04:56 +01:00
4aea9f74e6 Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
0586e18449 Custom material support seems complete. 2020-02-11 11:53:29 +01:00
f0db13502a Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
f7d4e6ef6b Fixes invalid writes in Image operations 2020-01-28 13:47:28 +08:00
439e0027ec Fix AtlasPacker ignoring semi-transparent pixels
Fixes #33106
2020-01-20 22:43:38 +01:00
7a9fc69a16 Fallback to RGBA4444 for textures with alpha set to ETC compression 2020-01-02 21:37:48 -08:00
a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
9ddb3265e1 Fix some crashes, overflows and using variables without values 2019-11-01 16:16:31 +01:00
f8c2b64c99 Fixed uinitialized variable in srgb_to_linear table
Old array's size was actually 255.

Fixes #33133
2019-10-30 08:34:30 -04:00
e53e1c566a Fix some crashes and using null pointers 2019-10-28 08:07:29 +01:00
17732fe698 Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
c362527cb5 Modify outdated comments and error messages regarding indexed images
Godot doesn't support indexed images anymore (FORMAT_INDEXED),
so those are removed to avoid any confusion.
2019-08-26 18:21:19 +03:00
71d71d55b5 Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Condensed some if and ERR statements. Added dots to end of error messages

Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
5ba632a73b Fix image offset when upscaling with Lanczos 2019-08-15 10:54:38 +02:00
cd2de77b04 Add Image.save_exr() 2019-08-07 21:17:47 +01:00
6cbaf7662f Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
4e4697b1c4 Added release function to PoolVector::Access.
For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
6b30f284a0 Merge pull request #29980 from Dentrax/directed-by-qarmin
Fix some editor crashes
2019-07-01 14:59:29 +02:00
7d8d337b2c fix some crashes 2019-07-01 14:28:29 +03:00
3c154eb93b Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
4e5310cc60 Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
2b4e828b55 Fix array overflow when saving scene preview 2019-05-31 13:22:22 +02:00
28bff3d1ad Implement Lanczos image filter 2019-05-05 14:03:56 +02:00
04847ef5f9 Added ability for multiple images to be imported as an atlas
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
6cb841edcb Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733 2019-03-07 12:16:20 -03:00