Commit Graph

32890 Commits

Author SHA1 Message Date
cdfd3ffe15 Merge pull request #44747 from bruvzg/missing_outlines
[CTL] Add missing theme properties for outlines, fix underline scaling, and RTL cell padding.
2021-02-14 13:49:14 +01:00
1f60ac1e08 [CTL] Fix RichTextLabel cell horizontal padding. 2021-02-14 14:11:49 +02:00
2f391bd9c3 [CTL] Fix scaling of the underline position and size. 2021-02-14 14:11:48 +02:00
d78336c65e [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
6fb1ed2bca Merge pull request #45942 from YeldhamDev/label_height_empty
Keep Label's min height when empty
2021-02-14 13:10:54 +01:00
b21f854b7f Merge pull request #45910 from Ansraer/default-scale-highres-monitor
Adjust auto scale on 4k monitors to 150%
2021-02-14 12:54:04 +01:00
b9aa2d0dfb Merge pull request #45953 from BastiaanOlij/no_unload_non_reloadable
Only unload the library if the reloadable flag is true
2021-02-14 12:17:14 +01:00
4eae532921 Merge pull request #46009 from qarmin/xatlas_leak
Fix memory leak in Xatlas module
2021-02-14 12:16:46 +01:00
e57b8d79ec Fix memory leak in Xatlas module 2021-02-14 11:59:57 +01:00
ff9cd8d374 Merge pull request #45968 from KoBeWi/do_not_SAVE
Don't save project settings when not necessary
2021-02-14 11:04:16 +01:00
db9ad80b63 Merge pull request #45987 from bruvzg/fix_uninit_material_features
Fix uninitialized `BaseMaterial3D::features` variable.
2021-02-14 10:46:27 +01:00
ae7675065a Only unload the library when no NativeScript objects exist if the reloadable flag is true. If it is false it is likely the library does other things and can't be unloaded 2021-02-14 15:47:49 +11:00
be14f065d1 Fix uninitialized BaseMaterial3D::features variable. 2021-02-14 01:12:30 +02:00
2b95372ad1 Merge pull request #45956 from reduz/fix-editor-always-redrawing
Fix editor always redrawing
2021-02-13 21:58:08 +01:00
4c0d889191 Merge pull request #45959 from Xartorx/fix-mono-load-cache
Fix Mono build after resource load cache changes
2021-02-13 21:54:16 +01:00
a94c3b4812 Merge pull request #45963 from RevoluPowered/fix-windows-cache-using-old-version
Use official github actions cache for Windows
2021-02-13 21:52:58 +01:00
8e1da2e0e5 Fix Mono build after resource load cache changes 2021-02-13 22:13:45 +03:00
288540a690 Fix editor always redrawing
-Only update rendering settings when project settings change
-Fixes the update spinner (and editor rendering) updating all the time.
-Added a "project_settings_changed" signal to EditorNode and EditorPlugin
2021-02-13 14:57:28 -03:00
4db47eb32e Don't save project settings when not necessary 2021-02-13 18:51:48 +01:00
7128f09a5d Merge pull request #45858 from nekomatata/text-edit-style-content-margins
TextEdit respects content margin from StyleBox
2021-02-13 17:41:53 +01:00
48e7cced9f Merge pull request #45881 from nekomatata/textedit-wrap-autoscroll
Fix TextEdit autoscroll with wrapped lines
2021-02-13 17:41:20 +01:00
f2feefb367 Use github actions cache not my own one. 2021-02-13 16:04:57 +00:00
041cccc287 Merge pull request #44396 from Calinou/add-file-flush-method
Expose a `File.flush()` method to scripting
2021-02-13 13:40:06 +01:00
f0951537a4 Merge pull request #45924 from reduz/icon-saturation
Add ability to change Icon Saturation
2021-02-12 22:55:42 -03:00
ab397460e9 Expose a File.flush() method to scripting
This can be used to ensure a file has its contents saved
even if the project crashes or is killed by the user
(among other use cases).

See discussion in #29075.
2021-02-13 01:37:16 +01:00
85dc55a82c Keep Label's min height when empty 2021-02-12 21:13:49 -03:00
e7ab3a4132 Merge pull request #34892 from KoBeWi/copy-pasta_v7
Yet another node copy-paste PR
2021-02-12 23:16:31 +01:00
5011a22731 Merge pull request #45932 from goostengine/sprite-convert-compressed
Fix sprite editor conversion tools to handle compressed textures
2021-02-12 23:11:51 +01:00
4a0dbf9acf Merge pull request #45931 from nekomatata/cylinder-contact-points-fix
Revised cylinder contact point generation in Godot Physics
2021-02-12 23:05:17 +01:00
36494e8526 Duplicate resources pasted to other scenes 2021-02-12 22:38:38 +01:00
121030940c Fix TextEdit autoscroll with wrapped lines
Index to find the last line wrap index was off by one, which prevented the first wrapped line to trigger autoscroll.
2021-02-12 13:44:46 -07:00
100fc26f39 TextEdit respects content margin from StyleBox
Now TextEdit adjusts x & y offset according to the corresponding
StyleBox when in normal or read-only mode.

In order to handle bottom content margin, wrapped lines that are entirely outside the stylebox content area are not drawn.
2021-02-12 13:22:06 -07:00
1cd7a16c10 Fix sprite editor conversion tools to handle compressed textures 2021-02-12 21:42:07 +02:00
6d0898bf4c Revised cylinder contact point generation
Cylinder contact points generation is adjusted to make it more stable
when standing on triangle meshes.

Point-Circle:
Switched to simpler plane projection as it's done for Point-Face contact
points. It solves some cases where discrepancies between the two points
caused the cylinder to jump.

Edge-Circle:
Same as before, the case for edge has just been moved from Face-Circle
to a specific method.

Face-Circle:
The previous method was clipping edges against the circle, and then
tried to add contact points when there wasn't enough support and failed
in some cases.
Now using a different algorithm which adds proper contact points around
the circle more consistently.
First, by clipping edges against circle segments using Face-Face
algorithm.
Second, by clipping edges against the circle plane.
2021-02-12 12:25:58 -07:00
45c6d3c576 Merge pull request #45923 from reduz/fix-lineedit-minimum-width
Fix LineEdit minimum width
2021-02-12 17:18:50 +01:00
28537d8c84 Fix LineEdit minimum width
-Changed theme setting name to make more sense of what it does
-Reduced amount of minimum characters, so minimum size is smaller.
2021-02-12 17:04:38 +01:00
5ae9051771 Add ability to change Icon Saturation
-Allows for more theme freedom
-Allows for entirely B&W themes.
2021-02-12 12:16:37 -03:00
5e528f3550 Merge pull request #45922 from bruvzg/space_width
Use get_char_size(' ') to calculate space width.
2021-02-12 14:31:58 +01:00
6c9e608a34 Use get_char_size(' ') to calculate space width. 2021-02-12 15:06:50 +02:00
bc55238408 Merge pull request #45907 from reduz/improved-inspector-subresources
Improved Inspector Sub-Resource Editing
2021-02-12 13:47:54 +01:00
b9b68b755c Improved Inspector Sub-Resource Editing
-Better margins
-Colors to delimit subresources better.
2021-02-12 09:31:47 -03:00
d3867b2dab Merge pull request #45785 from Calinou/project-manager-add-loading-text
Display loading text while the project manager is loading
2021-02-12 13:01:17 +01:00
dbddf52c12 Merge pull request #45920 from Faless/js/4.x_dpi
[HTML5] Detect screen scale and DPI.
2021-02-12 12:53:14 +01:00
6cff589b5b [HTML5] Detect screen scale and DPI.
`OS.get_screen_scale` will now return the `window.devicePixelRatio`
value, `OS.get_screen_dpi` uses CSS media queries to find approximate
DPI value for the current display.
`OS.get_screen_size` also return the actual screen size (not the CSS
pixel size).
2021-02-12 12:01:44 +01:00
4912258839 Merge pull request #45903 from reduz/improve-resoucre-load-cache
Improve resource load cache
2021-02-12 11:58:19 +01:00
44e291a250 Merge pull request #45909 from ShatReal/master
Fixed typo in PackedScene documentation
2021-02-12 11:11:23 +01:00
e9a25b8552 Merge pull request #45859 from Kayomn/master
Accomodate blend shape ranges of -1 to +1 for Vulkan
2021-02-12 09:26:14 +01:00
466cf0b466 Adjust auto scale on high res displays 2021-02-12 01:12:25 +01:00
7368bc534a fixed typo in packedscene 2021-02-11 13:22:44 -08:00
f8d03b98e7 Improve resource load cache
-Added a new method in Resource: reset_state , used for reloading the same resource from disk
-Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type)
-Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
2021-02-11 15:44:28 -03:00