Commit Graph

7162 Commits

Author SHA1 Message Date
2a05522283 Merge pull request #75174 from Rindbee/fix-wrong-descriptions
Fix some wrong descriptions in the docs
2023-03-21 14:36:27 +01:00
ed13a52f94 Merge pull request #75134 from Rindbee/configured-as-a-radio-button
Add instructions for configuring CheckBox as a radio button
2023-03-21 12:15:54 +01:00
f29a7c0404 Fix some wrong descriptions in the docs 2023-03-21 19:10:48 +08:00
3dc487b450 Add instructions for configuring CheckBox as a radio button 2023-03-21 06:55:51 +08:00
05d373c64b Merge pull request #75017 from bruvzg/rlt_list_bullet
[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-20 19:08:31 +01:00
b6d033b0e6 Merge pull request #75080 from adamscott/set-vehiculewheel3d-reasonable-value
Set `VehiculeWheel3D` `suspension_travel` default value to a reasonable one
2023-03-20 19:04:44 +01:00
b1c18f807b Merge pull request #75116 from dsnopek/multiplayer-peer-extension-missing-docs
Add missing documentation for MultiplayerPeerExtension
2023-03-20 16:39:40 +01:00
7ca4ad8647 Merge pull request #75079 from mihe/shape-margin
Update property/documentation of shape margins
2023-03-20 16:30:10 +01:00
27038ca74f Merge pull request #74442 from rburing/thicc_polygons
Fix concave/convex polygon shape documentation
2023-03-20 16:13:59 +01:00
4d13be3c5e Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
8901986d56 Fix typo in the type-safe examples
Fix type in the type-safe examples of snapped, lerp and sign function.
2023-03-19 18:23:13 +01:00
fd1dfdb960 Set VehiculeWheel3D suspension_travel default value to a resonable one 2023-03-18 16:33:33 -04:00
33a6c80abb Change documentation of Shape3D.margin to reflect current situation 2023-03-18 20:35:42 +01:00
4793b6eee9 [RTL] Add option to customize list bullet, use U+2022 by default. 2023-03-17 09:34:28 +02:00
98d95f3a0e Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
cca01afd82 Improve Vector2 / 3 / 4 normalized() classref.
Mention that the results will be unreliable with initial vector near zero.
2023-03-16 11:20:30 +00:00
7d2080f81a Merge pull request #74800 from smix8/navagent2d_thin_line_4.x
Allow negative NavigationAgent2D path debug line_width for thin lines
2023-03-16 11:44:34 +01:00
f6a10c0565 Allow negative NavigationAgent2D path debug line_width for thin lines
Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering.
2023-03-16 09:04:53 +01:00
57d4272984 Fix typos and inconsistencies in classref 2023-03-16 14:10:20 +08:00
3596443de1 Merge pull request #74727 from AThousandShips/project_settings
Exposing more project settings for documentation
2023-03-15 15:59:10 +01:00
d67c1a5903 Merge pull request #74838 from dsnopek/quaternion-constructor-3
Documents the "arc-based" Quaternion constructor
2023-03-15 14:51:38 +01:00
bd30847e59 Exposing more project settings for documentation 2023-03-15 14:25:40 +01:00
c981a305a5 Merge pull request #73144 from chutchinson/bug/openxr-init-alert-dialog
Replaced OpenXR operating system alert dialog with a warning log message
2023-03-15 14:07:05 +01:00
d9bd6a359a Merge pull request #74731 from brettchalupa/patch-1
Fix CharacterBody2D get_slide_collision docs
2023-03-15 13:37:51 +01:00
79454bfd3b Merge pull request #74847 from pcamp/patch-2
Fix typo in Window class.
2023-03-13 11:19:25 -07:00
112977be26 Fix typo in Window class.
"event as" -> "events will be"
2023-03-12 19:53:12 -05:00
2d6deb10b0 Documents the "arc-based" Quaternion constructor 2023-03-12 15:53:41 -05:00
4505049ba6 Corrected capitalisation of macOS
In documentation and comments, ignoring thirdparty code
2023-03-12 16:48:52 +00:00
2b6e1550ff Fix CharacterBody2D get_slide_collision docs
The indentation was off and the code usage was incorrect for Godot 4.0 GDScript.
2023-03-10 18:25:54 -05:00
0c59e0c35b Merge pull request #74707 from mihe/recovery-as-collision
Add `recovery_as_collision` to extension binding of `_body_test_motion`
2023-03-10 14:06:38 +01:00
82c8f57763 Merge pull request #74675 from AThousandShips/scene_name_casing
Document `editor/naming/scene_name_casing` setting
2023-03-10 14:05:27 +01:00
1528aefc1f Merge pull request #74627 from titus125/master
Fixed typos in Transform2D and Transform3D class reference
2023-03-10 14:03:30 +01:00
4779389d3a Merge pull request #74242 from mihe/pick-ray
Add `pick_ray` parameter to extension binding of `intersect_ray`
2023-03-10 14:02:43 +01:00
1bad2e30ee Add recovery_as_collision to extension binding of _body_test_motion 2023-03-10 09:37:21 +01:00
36270d39d2 Fixed typos in the Transform2D and Transform3D class reference 2023-03-09 17:05:25 -08:00
3de5332fcb Document editor/naming/scene_name_casing setting
Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
2023-03-09 21:17:49 +01:00
b201db0cc1 Merge pull request #74638 from timothyqiu/typora
Fix various typos in the classref
2023-03-09 12:21:09 +01:00
e7b05327df Merge pull request #74610 from vnen/array-dict-readonly-doc
Remove outdated note about const in Dictionary and Array docs
2023-03-09 12:18:32 +01:00
03fcac3aa5 Fix various typos in the classref 2023-03-09 14:56:23 +08:00
d2b1d6e69b Remove outdated note about const in Dictionary and Array docs 2023-03-08 12:13:17 -03:00
df0de07494 Fix for AABB methods with wrong description 2023-03-08 10:17:14 -03:00
b8126b18dc Merge pull request #73429 from bruvzg/macos_no_sc
[macOS] Re-add support for the _sc_ inside app bundle.
2023-03-07 08:36:51 +01:00
5f2137a050 Merge pull request #74087 from bruvzg/get_screen_px
[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows.
2023-03-06 21:58:58 +01:00
2a4f38d54f Clarify Thread documentation
The current documentation uses the term "running" for two different things.

In the description of get_id() it claims "it will return empty string if the thread is not running", but it actually will return the thread id until wait_to_finish is called.

In the description of is_alive() it claims "it will return true if the thread is running", but in this case it means "the provided function hasn't finished running yet".

Updated the functions documentation slighly to make this clear.
2023-03-06 09:01:25 -05:00
0b98b470cc Merge pull request #73716 from bruvzg/improve_locale_selection
Improve layout direction/locale automatic selection.
2023-03-06 10:57:56 +01:00
2a5fc1fe6c Merge pull request #74306 from dalexeev/gds-var-colon-style
Fix GDScript code style regarding colon
2023-03-06 10:49:11 +01:00
e61a127042 Fix concave/convex polygon shape documentation
Removes some outdated/incorrect/duplicated info, adds correct info.
Also removes no longer applicable "editor-only helper" statements.
2023-03-05 17:19:50 +01:00
ea5fd3d732 Fix GDScript code style regarding colon 2023-03-05 17:03:20 +03:00
3f522f1b50 Merge pull request #74283 from Calinou/doc-shell-open-uri-encode
Document using `String.uri_encode()` with `OS.shell_open()`
2023-03-05 13:27:09 +01:00
24d4719ac1 Merge pull request #74258 from KoBeWi/do_not_fricking_reuse_tweens
Discourage reusing Tweens
2023-03-05 13:25:57 +01:00