Commit Graph

166 Commits

Author SHA1 Message Date
d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
84c5585afe Added reload icon to FileDialog's default theme 2015-12-26 19:15:22 +01:00
42eef3cdc6 Better hidden folders display preferences for editor file dialogs 2015-12-06 19:35:31 -03:00
71eaa2d547 Add refresh button to file dialogs 2015-12-04 19:33:30 +01:00
8b61a3c358 Merge pull request #1907 from tommy3/show-hidden-files
set initial flag 'show_hidden_files' for file dialogs in project manager initialization
2015-06-23 00:01:55 -03:00
221443c5a2 more fixes
-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
2015-05-19 21:36:35 -03:00
282c392466 set initial flag 'show_hidden_files' for file dialogs in project manager initialization 2015-05-14 23:50:15 +02:00
2a02d3f96f fix font import path on windows, closes #1675 2015-05-04 15:06:41 -03:00
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
7ad7f2f6a9 android fixes, please test
(can' t build android atm)
2015-03-23 11:31:23 -03:00
db0a71fc58 New option to show/hide hidden files 2015-03-21 18:33:32 +01:00
cac555dc78 When overwriting a file with an auto added extension the file name is now set correctly. 2015-01-16 07:48:28 -05:00
7d2f359a0c File path in save dialog automatically appended with correct extension if not manually added by the user. 2015-01-14 18:05:57 -05:00
7ea3e8267a -Fixed a few bugs in Viewport
-Made a few demos using Viewport to show it's true power!
-Fixed some start-up error messages.
2014-04-10 00:18:27 -03:00
58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00