Commit Graph

35 Commits

Author SHA1 Message Date
d02ecd5a18 updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general 2019-05-11 18:04:47 -04:00
ab4705a807 Merge pull request #28125 from KoBeWi/code_true_code
Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
b0846f60c9 Consistently wrap booleans in [code] 2019-04-17 17:13:00 +02:00
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
08c3a2241d [DOCS] Minor classref updates. 2019-02-24 20:30:26 -08:00
e588c24168 doc: Fix formatting in code blocks 2018-12-14 09:37:19 +01:00
eaac1e3b81 [Docs] Remove double-spaces from descriptions, as well a couple other small fixes 2018-09-23 16:13:30 -04:00
cfb54df986 Fix mistake in Array.xml 2018-09-10 13:42:45 +02:00
f92b87e5f8 DocData: Fix return type listed as "var" instead of "Variant" 2018-08-31 22:41:14 +02:00
5267099a87 doc: Sync classref with current source 2018-08-29 22:25:11 +02:00
79ab43299a Small doc formating changes and Linux cursor theme note 2018-08-05 04:07:04 -03:00
adb16be6b9 Doc: Add example for array indexing
Supersedes and closes #20180.
2018-07-17 11:47:27 +02:00
9115d84913 [DOCS] Array sort 2018-05-25 16:55:56 +02:00
cb7fe2c793 doc: Sync classref with current source 2018-04-10 10:12:42 +02:00
3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
eb63f7b071 [DOCS] Sync classref with current source 2018-02-25 15:14:25 +07:00
37a6ce5a42 Merge pull request #15563 from poke1024/gdscript-shuffle
Add shuffle() method to Array
2018-02-19 21:53:08 +01:00
3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
75d69fb4ec Add shuffle() method to Array 2018-01-10 19:36:53 +01:00
9ab59343f4 Added example for Array sort_custom function 2017-12-08 18:06:45 -06:00
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
15ada56d73 doc: Sync classref with current source 2017-11-24 09:16:27 +01:00
d6e54de502 Add bsearch and bsearch_custom to Array 2017-11-21 08:50:31 +01:00
967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
2fce0010f0 classref: Sync with current source
[ci skip]
2017-11-13 09:25:53 +01:00
b1f2c31a36 doc: Sync classref with current source
Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
2017-10-11 23:55:04 +02:00
1d8a546a07 Merge pull request #11919 from Toizi/array_sort_ref
Array::sort/invert now return reference to Array
2017-10-10 20:31:48 +02:00
2f173a67ab Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations 2017-10-09 16:36:09 +02:00
9e93f5b478 [DOCS] Review and improve 17 classes (#11890) 2017-10-09 12:49:12 +02:00
210ebb5cdb doc: Sync classref with current source
[ci skip]
2017-09-23 10:59:41 +02:00
5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00