197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
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Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
d0dc42f80c
Merge pull request #29464 from bruvzg/macos_fix_non_ime_unicode_input
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[macOS] Fixes unicode input with IME input mode inactive.
2019-06-04 18:49:53 +02:00
8ff72987c0
[macOS] Fixes unicode input with IME mode inactive, Improves IME mode documentation.
2019-06-04 11:29:00 +03:00
54863b20e6
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation.
2019-06-04 11:21:29 +03:00
e13d470034
Merge pull request #29427 from GDquest/doc-gdscript-assert
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Improve @GDScript.assert documentation
2019-06-04 09:23:33 +02:00
77b6f3e812
Adding missing description for method and fixing typo
2019-06-04 03:20:58 +02:00
6f1f887078
Improve @GDScript.assert documentation
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Mention that assert only runs in debug builds, closes #29154
2019-06-04 10:00:17 +09:00
2b8b1d7c46
added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-03 12:11:54 -07:00
0dac4d6db6
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
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MeshLibrary export improvements
2019-06-03 13:59:43 +02:00
d1999048e9
Merge pull request #29428 from akien-mga/docdata-merge-properties
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doc: Fix DocData.merge_from copying old setters and getters
2019-06-03 13:54:53 +02:00
1abca62697
Merge pull request #29426 from GDquest/object-docs-improvements
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Improve the documentation of the Object class
2019-06-03 13:11:58 +02:00
e1e3fcc908
doc: Fix DocData.merge_from copying old setters and getters
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This is not necessary and means that some setters and getters
can end up wrong if they are changed in the bindings but DocData
does not update them when running --doctool.
Fixes #29425 .
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com >
2019-06-03 13:03:05 +02:00
21a0dad58a
Improve the documentation of the Object class
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I edited the main description to remove parentheses and split long sentences.
Closes #29382
Closes #29384
2019-06-03 19:10:59 +09:00
a3462c97ad
Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial
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Fixes #29419 .
2019-06-03 11:18:13 +02:00
f247832832
Add configurable strength value to InputEventAction
2019-06-02 14:31:34 +02:00
449395716f
Merge pull request #28390 from KoBeWi/smaller_bigger_gizmo
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Allow to change Position2D gizmo size
2019-06-02 00:06:28 +02:00
cfb9709c10
doc: Sync classref with current source
2019-06-01 12:34:29 +02:00
662c8f95ec
Allow to change Position2D gizmo size
2019-06-01 12:33:24 +02:00
93845572d5
Merge pull request #29372 from akien-mga/docs-tutorials-track-latest
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doc: Make all tutorial links track "latest" in master branch
2019-06-01 12:05:41 +02:00
3c4fab295b
Merge pull request #27789 from Giacom/move_towards
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Added move_toward functions for float, Vector2 and Vector3
2019-06-01 12:05:18 +02:00
64a88e8ef3
Merge pull request #28841 from KoBeWi/option_button_options
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Improvements to incremental search
2019-06-01 11:47:06 +02:00
e92c09ba4e
doc: Make all tutorial links track "latest" in master branch
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While the master branch is in development state for the next stable branch,
its links should point to the "latest" docs branch, to ensure that users of
the unstable builds are linked to the relevant documentation.
Those links could be switched to stable branch subdomains before branching
off for a new major or minor release, to start tracking the frozen stable
docs branches.
See discussion in #29104 .
2019-06-01 11:33:34 +02:00
af2c742f53
Fix and expose String::strip_escapes(), use it in LineEdit paste
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Supersedes #27736 .
2019-05-31 15:49:14 +02:00
9de912caf5
Improvements to incremental search
2019-05-31 14:56:49 +02:00
7770f8cb7e
Merge pull request #29331 from KoBeWi/animation_time_machine
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Add track_set_key_time() to Animation
2019-05-31 10:12:37 +02:00
b06dc6ba8c
Correct typos in RigidBody axis lock documentation
2019-05-31 13:28:30 +10:00
adcbcf87dd
Add track_set_key_time() to Animation
2019-05-31 00:40:29 +02:00
c6b96050d0
Merge pull request #29311 from AspenBlack/patch-1
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More accurate description of valid Parents
2019-05-30 16:43:28 +02:00
a9ddf2a449
More accurate description of valid Parents
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I hope this is the right place to edit now.
2019-05-30 20:41:55 +08:00
a3aa98cb88
Improve AudioStreamSample documentation.
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"Squash" of #27928 .
Wording based on suggestions by @LikeLakers2.
2019-05-31 00:20:33 +12:00
e9ca1a1299
Merge pull request #25520 from Zylann/expose_node_custom_aabb
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Exposed custom AABB setter on GeometryInstance
2019-05-29 17:18:17 +02:00
30474b8215
Improve the PrimitiveMesh-derived class documentations
2019-05-28 20:37:05 +02:00
0e441e9a1a
Merge pull request #29248 from Cheeseness/camera_project_fix
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Add a depth parameter to Camera::project_position()
2019-05-28 19:25:37 +02:00
3a365c1fc0
doc: Sync classref with current source
2019-05-28 18:08:13 +02:00
6fe957de63
Add a depth parameter to Camera::project_position()
2019-05-29 02:04:50 +10:00
86e4677fb4
Add HSV mode to color picker
2019-05-28 18:00:52 +02:00
c00427add3
Added move_toward functions for float, Vector2 and Vector3
2019-05-28 11:39:35 +01:00
47f00925dc
Merge pull request #28454 from homer666/popup-centered-maxsize
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Add `popup_centered_clamped()` method to Popup
2019-05-28 11:36:41 +02:00
fad0338beb
Make animation editor change tracks positions instead of swapping them
2019-05-27 22:03:26 -03:00
ce2c45bde7
add get_camera_rid method
2019-05-27 16:05:27 +02:00
e8fbb28e20
Merge pull request #29119 from bruvzg/native_icon_support
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Add native window/taskbar icon support for Windows and macOS.
2019-05-27 12:09:42 +02:00
fbf4135fc1
Add example usage for get_rect()
2019-05-26 15:51:27 +02:00
b3c2305160
Add "GUI skinning" tutorial link to the 'Theme' doc
2019-05-24 17:19:24 -03:00
01c41c782b
Merge pull request #28796 from clayjohn/GLES2-optimization
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GLES2: Allow Viewports to render directly to screen
2019-05-24 17:31:44 +02:00
5785b9ae1d
Merge pull request #29055 from cbscribe/kcc_docs_animstate
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[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
2019-05-24 14:51:06 +02:00
33239a5ada
Merge pull request #29127 from Xrayez/geometry-delaunay-bind
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Expose 2D Delaunay triangulation in Geometry singleton
2019-05-24 13:27:11 +02:00
2b9ed68d6a
Add native window/taskbar icon support for Windows and macOS.
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Co-authored-by: Markus Törnqvist <mjt@nysv.org >
2019-05-24 14:23:57 +03:00
47b8615a2e
[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
2019-05-24 12:44:15 +02:00
c8957295a6
Merge pull request #29146 from seandheffernan/returnFix2
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Change "Return" to "Returns" where necessary in XML documentation
2019-05-24 12:21:12 +02:00
24e9a881c0
Expose 2D Delaunay triangulation in Geometry singleton
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Can be used via scripting as `Geometry.triangulate_delaunay_2d(points)`
The interface is the same as in `Triangulate` library, returning indices
into triangulated points.
2019-05-24 13:10:13 +03:00