Commit Graph

14 Commits

Author SHA1 Message Date
6d16f2f053 Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
f0562a5ef6 Fix import grayscale EXR
Fix #27299
2019-03-22 23:31:25 +07:00
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
08f71baca5 Fix loading EXR with alpha channel
Fixes #24659.
2018-12-30 14:35:15 +01:00
277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
4b7885fb1e Fix tiled EXR crash, update tinyexr to head to fix corrupted uncompressed EXR loading 2018-08-27 02:52:12 -04:00
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
7d9f14e9e4 TinyEXR: Fix EXR header when parsing pixels encoded as HALF
Also free the header and image properly after usage.
Fixes #13490.
2017-12-05 22:50:17 +01:00
ed606ded52 Fix files header 2017-09-01 21:07:55 +07:00
bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
da8fecf25e Added support for SVG 2017-08-20 13:53:02 -05:00
5567e898d1 Several fixes related to PBR and Environment 2017-05-30 08:56:19 -03:00
f89641907f -Added EXR supprot for HDR (no BC6 compression yet though)
-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26 22:31:32 -03:00