302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
a5c03dcd08
Add an editor setting to enable/disable TouchActionsPanel
...
Adds an editor setting to enable/disable TouchActionsPanel.
Automatically hide the panel when hardware keyboard is connected.
2025-04-05 19:07:46 +05:30
38a2869cf8
Allow higher freelook base speed values in the 3D editor settings
...
This is useful when working on large-scale games.
2025-04-01 15:45:24 +02:00
ef4215472c
Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache
...
Enable changing editor language without restart
2025-03-24 15:27:33 -05:00
f6891b0305
[DisplayServer] Decouple show_window(MAIN_WINDOW_ID) from DisplayServer constructor, update project manager size/position after DS init.
2025-03-19 11:23:04 +02:00
57011c8948
Fix editor crash on overrides for non-existent input mappings.
2025-03-18 12:30:37 +02:00
7cb2fb189a
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
3c03566d2e
Merge pull request #102281 from ryevdokimov/selection-box-color-no-restart
...
Do not require editor restart when changing selection box color
2025-03-11 19:54:43 -05:00
8a6804b197
Do not require editor restart when changing selection box color
2025-03-12 03:38:44 +04:00
c2813b902c
Add editor setting for default animation step
2025-03-11 23:16:27 +01:00
7d1e236ad9
Merge pull request #102189 from KoBeWi/frames_per_setting
...
Add editor setting for FPS mode and compat
2025-03-11 16:54:04 -05:00
37fed7790e
Merge pull request #102176 from ryevdokimov/fix-local-space-gizmo-basis
...
Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode
2025-03-11 16:54:00 -05:00
20651f1162
Merge pull request #99680 from YeldhamDev/multi_remote_selection
...
Allow to select multiple remote nodes at runtime
2025-03-11 14:00:56 -05:00
c8ddbfbd38
Merge pull request #102940 from bruvzg/tab_ed
...
Add editor setting to override tablet driver.
2025-03-11 14:00:51 -05:00
5280c0bf4a
Merge pull request #102469 from sockeye-d/warning-highlights
...
Highlight warning lines in Script editor
2025-03-11 14:00:33 -05:00
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
b73227d2c1
Merge pull request #98846 from ivanskorikov/autoset-exec-flags
...
Automatically set `text_editor/external/exec_flags` based on the editor specified in `exec_path` text box
2025-03-11 09:34:42 -05:00
68d983395f
Enable changing editor language without restart
2025-03-10 13:02:50 +01:00
466590d0ec
Use get_slicec instead of get_slice for single character splitters
2025-03-08 20:36:37 +01:00
45889fac8b
Add dynamic exec flags update when exec path is set for an external text editor.
...
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-03-08 06:36:58 +01:00
30221571f2
Merge pull request #99094 from KoBeWi/preload_dct2slt82u81fo8dkxkak5o57
...
Drop preload Resources as UID
2025-03-07 15:12:24 -06:00
fe84b84b51
[mbedTLS] Enable TLS 1.3 negotiation by default
2025-02-24 14:04:09 +01:00
24dccd40c1
Merge pull request #99479 from Sauermann/fix-remove-project-conversion
...
Remove temporary project conversion
2025-02-18 07:55:56 -06:00
b3c0eaeeb8
Add editor setting to override tablet driver.
2025-02-15 23:16:58 +02:00
eb99adb11b
Added warning line highlight
2025-02-11 18:59:28 -08:00
d29a7450fa
Drop preload Resources as UID
2025-02-11 14:17:05 +01:00
7495a8a02e
Add support for embedding game process in the Android Editor
...
- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
2025-02-11 02:20:18 -08:00
ead16435bf
Script Editor: Add option to disable documentation tooltips
2025-02-09 11:02:10 +03:00
5878b880ae
Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode
2025-02-03 16:57:30 +04:00
0b397d979d
Add editor setting for FPS mode and compat
2025-01-30 14:01:48 +01:00
8ddd4985ea
[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 17:39:56 +02:00
336459168f
Merge pull request #101455 from Calinou/editor-gridmap-update-preview-size
...
Make GridMap editor Preview Size setting take effect immediately after change
2025-01-14 12:09:05 +01:00
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
...
Co-authored-by: lyuma <xn.lyuma@gmail.com >
Co-authored-by: fire <ernest.lee@chibifire.com >
Co-authored-by: SaracenOne <SaracenOne@gmail.com >
2025-01-14 05:43:57 +09:00
80b8d6dbe6
Make GridMap editor Preview Size setting take effect immediately after change
...
Previously, you had to interact with the zoom widget after changing
the editor setting for the preview size to update.
This also adds property hints for the GridMap editor settings.
2025-01-12 02:01:30 +01:00
20728e7b05
Merge pull request #101101 from Calinou/editor-add-gridmap-grid-color-setting
...
Add an editor setting for the GridMap grid color
2025-01-06 22:48:50 +01:00
ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
...
Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
19b8b10218
Add an editor setting for the GridMap grid color
...
The opacity can be adjusted by changing the alpha channel of the color
setting. The setting applies without having to restart the editor.
2025-01-03 23:06:29 +01:00
38ff1500c7
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
a1846b27ea
Improve use of Ref.is_null/valid
...
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
143e10e020
Remove unused editor setting editors/grid_map/editor_side
...
This option is no longer used after the rework in GH-96922
2024-12-22 12:27:21 +01:00
bf0f1054db
Merge pull request #87542 from Mickeon/code-editor-idle-parse-delay-I-am-speed
...
Make the Script Editor's parser execute sooner on edit after error was found
2024-12-17 16:18:33 +01:00
02cc1879fd
Make Script Editor's parser execute sooner if errors are known to exist
2024-12-16 17:02:07 +01:00
ee2930cad4
Remove temporary project conversion
...
This project conversion should be removed before the next stable release,
because it affects only projects opened during dev-builds.
2024-12-14 00:37:47 +01:00
28c02a8491
Merge pull request #100334 from Sauermann/fix-editor-shortcut-reconversion
...
Introduce a conversion for editor shortcuts
2024-12-13 16:19:28 -06:00
c34a3f1ed2
Merge pull request #100059 from Calinou/editor-default-enable-emulate-numpad
...
Enable Emulate Numpad by default in the 3D editor settings
2024-12-12 16:13:37 -06:00
c5f0d571b5
Merge pull request #97985 from RobProductions/add-tablet-nav-preset
...
Add `Tablet/Trackpad` 3D navigation preset
2024-12-12 16:13:24 -06:00
cfc0a87099
Introduce a conversion for editor shortcuts
...
This is temporary code for reverting effects, that were caused
by the reverted 97707.
2024-12-12 20:21:30 +01:00
174e659a48
Add 3D translation sensitivity to Editor Settings
2024-12-05 22:50:52 +01:00
a9881f99a0
Enable Emulate Numpad by default in the 3D editor settings
...
This allows using the top row keys as 3D navigation shortcuts.
This provides a better out of the box experience, as most laptops
don't have a numpad nowadays.
2024-12-05 18:05:15 +01:00