a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
de7c2ad21b
Mono/C#: WebAssembly support
2019-11-13 21:41:11 +01:00
14df9e5cb2
Android build and export for the mono module
2019-06-03 17:09:24 +02:00
5a4bf4f369
C#: Marshalling support for IEnumerable<> and IDictionary<,>
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Also fixed the hint string of exported members.
2019-05-18 19:39:56 +02:00
d3c51a5dfb
Mono: Cleanup
2019-02-03 05:38:40 +01:00
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
f13f2d512f
Implement CSharpScript::get_script_method_list and related functionality.
2018-12-07 23:54:40 -08:00
4172fa03b5
Mono: Fix property set_value and cleanup
2018-07-31 19:49:16 +02:00
4739cb8c00
Mono: Pending exceptions and cleanup
2018-07-04 03:08:29 +02:00
7a72395412
[mono] fix signals parameter retrieval
2018-02-21 12:50:05 +01:00
72fe70272d
[Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio.
2018-02-20 00:24:52 -05:00
cfbd7fd21e
implement signal related methods in csharp_script so signals can be used with emit
2018-02-17 19:37:02 +01:00
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
119a910bc6
Mono: Add properties support in scripts
2018-01-04 21:16:22 +01:00
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
45e5e23ee8
Mono: Prevent raising exceptions in native code
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For now we will just print the exceptions we catch. Later, we should use something similar to 'mono_set_pending_exception(ex)'.
2017-10-23 00:35:14 +02:00
e36fb95c50
Added mono module
2017-10-03 00:01:26 +02:00