Commit Graph

3169 Commits

Author SHA1 Message Date
ebca7d4e4e Correct the doc about linear damping 2020-10-13 11:41:18 +02:00
d22791c271 doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
7c4d1e9c65 Merge pull request #42660 from Chaosus/remove_get_uv84_normal_bit
Removed unused method Geometry3D.get_uv84_normal_bit
2020-10-09 19:31:24 +02:00
a33fe75050 doc: Sync classref with current source 2020-10-09 15:04:15 +02:00
66c2aaf749 Removed unused method Geometry.get_uv84_normal_bit 2020-10-09 10:22:26 +03:00
7970e4a433 Docs change: More detailed description of StreamPeerTCP.is_connected_to_host() 2020-10-07 16:35:33 +02:00
3556bc48a1 Merge pull request #42439 from Xrayez/doc-gdscript-load-and-resloader-xref
Cross-reference GDScript `load` and `ResourceLoader.load` in classref
2020-10-04 20:48:07 +02:00
b5eea37fb0 Merge pull request #42518 from Duroxxigar/update-getter-and-setters
Updated getters and setters names for toplevel
2020-10-03 21:53:35 +02:00
e7edbcedc9 Remove reference to 3D shapes in RigidBody2D.xml contacts description. 2020-10-03 10:38:52 +01:00
4834e14493 Updated getters and setters names for toplevel 2020-10-02 19:09:01 -04:00
7879b0a6e5 Merge pull request #42511 from InfiniteAnts/update-ninepatchrect-class-reference
Updated NinePatchRect's patch margin descriptions
2020-10-02 17:32:45 +02:00
00d9432f44 Updated NinePatchRect's patch margin descriptions 2020-10-02 09:41:00 -05:00
19f72beebb Merge pull request #42451 from Duroxxigar/rename-toplevel
Renamed toplevel to be top_level
2020-10-02 10:57:23 +02:00
439be614f4 Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
b0152dcac5 Fix screen_get_dpi on macOS for non fractional display scales and restore documentation. 2020-10-01 22:52:20 +03:00
f3e557780f Merge pull request #37194 from lolligerjoj/expose_val_interp
Expose Animation::value_track_interpolate to GDscript
2020-10-01 15:27:32 +02:00
c646768ba2 Merge pull request #40473 from rcorre/gizmo-doc
Fix return type on EditorNode3DGizmoPlugin::get_priority.
2020-10-01 14:28:38 +02:00
ff4af94414 Expose Animation::value_track_interpolate to GDscript 2020-10-01 14:27:09 +02:00
63d158ff62 Merge pull request #42442 from rcorre/file_doc
Clarify store_string vs store_line.
2020-10-01 13:21:11 +02:00
2762821c08 Clarify store_string vs store_line.
While the behavior can be implied from the name, it seems worth stating
it explicitly.
2020-10-01 07:03:24 -04:00
42f2098509 Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address
Improve the `String.is_valid_ip_address()` documentation
2020-10-01 12:54:27 +02:00
1d9b6b01db iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
b687ace7f9 Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
85a8dbb7b6 Made toplevel a property for Node3D and CanvasItem 2020-10-01 02:43:30 -04:00
a8404cf56c Cross-reference GDScript load and ResourceLoader.load in classref
The GDScript `load` mention is moved from the class `ResourceLoader`
description to the `ResourceLoader.load` method description instead,
where it is more likely to be found.
2020-09-30 23:03:36 +03:00
00ade39389 Improve the String.is_valid_ip_address() documentation
This closes https://github.com/godotengine/godot-docs/issues/4097.
2020-09-30 19:26:14 +02:00
a2271ba3bd Improve the String comparison methods' documentation
This closes https://github.com/godotengine/godot-docs/issues/4096.
2020-09-30 19:08:20 +02:00
b4e7edabf3 Make "function" a property of FuncRef 2020-09-30 06:57:59 -04:00
8c72b15e51 Merge pull request #38579 from Megamega53/edit
doc: Some improvements to KinematicBody docs
2020-09-29 11:13:10 +02:00
1bd2efdd46 Merge pull request #38683 from follower/patch-11
Improve doc clarity/detail for extra spacing properties
2020-09-29 10:57:19 +02:00
7f72d92cb0 Merge pull request #36067 from jsl118/distancefadefix
doc: Improve distance_fade documentation
2020-09-29 10:42:34 +02:00
bebf424c80 Merge pull request #42078 from Chaosus/vs_rename_type
Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-29 10:34:22 +02:00
90d1eda90e doc: Improve distance_fade documentation
Changed the documentation of distance_fade_max_distance and min
to be consistent with the behavior of the code as well as the user
documentation. Also noted the behavior of swapping max_distance and
min_distance (where max_distance < min_distance).

Fixes #36051.

Co-authored-by: Clay John <claynjohn@gmail.com>
2020-09-29 10:21:50 +02:00
ca5ae64525 doc: Some improvements to KinematicBody docs
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-29 10:14:56 +02:00
2ef89e0b43 Doc clarity/detail for extra spacing properties
Re: Space spacing being in addition to character spacing see:

 * <d7b85fbaa1/scene/resources/dynamic_font.cpp (L858-L859)>

Re: Value being able to be negative see example here:

 * <https://github.com/godotengine/godot/issues/38630>

But also note that nodes other than `Label` may not currently render extra space spacing correctly.
2020-09-29 10:04:46 +02:00
2d14c7cb69 Merge pull request #42125 from andriyDev/inspector_only_option
Added inspector_only option to inspect_object in EditorInterface.
2020-09-29 08:45:38 +02:00
5fbcd8f9df Rename the ".import" folder to ".godot/imported" 2020-09-28 05:23:45 -04:00
64d3827b19 Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode
Document the BaseMaterial3D billboard mode not being suited for VR
2020-09-28 10:40:09 +02:00
1a8dfcd97b Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msec
OS: Remove unused get_splash_tick_msec
2020-09-28 10:13:37 +02:00
173b9e6be7 Remove link to step-by-step/animations
Required for godotengine/godot-docs#4074 to pass, we're removing that
page from the docs as part of the getting started section rewrite.
2020-09-27 10:20:27 -06:00
68e4454c31 Merge pull request #41960 from Calinou/doc-sprite3d
Update and complete the Sprite3D and SpriteBase3D class documentations
2020-09-27 08:44:25 +02:00
c844cc8251 Merge pull request #42016 from HaSa1002/docs-lang-2
Translate GDScript Code Examples to C# (Classes beginning with C)
2020-09-26 23:36:16 +02:00
c5aded55df Add C# code examples to the docs
Only existing GDScript code examples are converted and added to the
docs.
This is the first batch include classes beginning with A and B.

Included classes:
 * AcceptDialog
 * AESContext
 * Animation
 * AnimationNodeStateMachine
 * AnimationNodeStateMachinePlayback
 * AnimationNodeStateMachineTransition
 * Array
 * ArrayMesh
 * AStar
 * AStar2D
 * Bool
 * Button
2020-09-26 12:29:55 +02:00
ae873ab822 Translate GDScript Code Examples to C# (C)
Translates Code Examples in classes beginning with `C`.

Includes:
 * Callable
 * CanvasItem
 * CharFXTransform
 * Color
 * ColorRect
 * ConfigFile
 * ConfirmationDialog
 * Control
 * Crypto
2020-09-26 11:48:37 +02:00
aa7ce12bee Surrounds boolean false with code tag 2020-09-25 00:00:22 +08:00
f21b32aa04 Merge pull request #41683 from skyace65/File
Move note about using ResourceLoader in the File documentation
2020-09-24 17:05:49 +02:00
75c5a8b354 Move note about using Resource in the File documentation 2020-09-24 10:37:03 -04:00
819c3524a5 OS: Remove unused get_splash_tick_msec
It was added in 3e20391bf6 but it doesn't seem
particularly useful, and it was only implemented for the custom splash branch
and not the default one, so it could return an uninitialized int.
2020-09-24 15:40:30 +02:00
a5885d6987 Merge pull request #42089 from skyace65/ShelfFilters
Add documentation for shelf filters
2020-09-24 15:16:04 +02:00
079b6753c3 Merge pull request #42287 from Calinou/doc-color-constants-cheatsheet
Reference the Color constants cheatsheet in the class reference
2020-09-24 15:13:52 +02:00