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78,796 Commits 21 Branches 65 Tags
ef34c3d534a16b140aef0643ed2fa36f8e9d1612
Commit Graph

12 Commits

Author SHA1 Message Date
Aaron Franke
3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Aaron Franke
9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
Bryce Hutchings
58ecb8ade5 Fix D3D12 using the wrong clip space projection matrix. Remove error-prone/unnecessary graphicsApi parameter. 2025-09-23 16:58:39 -07:00
Talkashie
bc7e68dfd1 Typos 2025-08-19 18:32:59 -05:00
devloglogan
3b70fbdc3c Implement motion vectors in mobile renderer 2025-05-30 13:09:54 -05:00
Sander
6ae50cad17 RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension() 2025-05-07 15:15:55 +03:00
David Snopek
79f5a4d9fe OpenXR: Use the XR_FB_foveation_vulkan extension to get the density map for VRS 2025-03-31 07:21:58 -05:00
devloglogan
c242cef627 Use vectors for OpenXRAPI memory management 2025-01-13 16:10:43 -06:00
Bastiaan Olij
08ced813a9 OpenXR: Add Metal support 2024-12-10 11:41:59 +11:00
Bastiaan Olij
c388fe2ba7 OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
Dario
73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
Bastiaan Olij
82a36cf31b Cleanup of OpenXR module scons config 2024-01-25 23:28:13 +11:00
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